Cavalary: When you see the same users just about immediately downvote any post by a particular user within moments of it being posted, regardless of hour, topic or contents, I'd say it'd be a pretty clear indicator.
I agree that in such cases it can help identify certain individuals or maybe bots and alts. To work, GOG would also have to implement a timestamp recording votes, so you really got proof when you report someone for abuse. If it turns out to be the same person always down voting someone, regardless of content, it is clear proof.
Let's assume they are going to implement a function to display nicks to votes and timestamps. The next step to solve the problem and prevent further abuse is to build up a voting history. This will take some time. Even though you can now see who voted what and when could be just a one time thing. After a certain amount of time and posts will it really become clear that it's about the other person.
In theory it could work to stop abusers while in reality it may not. Reason being that the new system and how it is going to work will be no secret. So instead of voting seconds or minutes after a topic or post had been published, abusers will wait for an hour and start to selectively down vote. Another problem will still be to make proof that some other member is a target because there can be many reasons why that button was pressed, either up or down. Though never has anyone complained for being upvoted.
However it's done and voting systems with up/downvote exist, they poison discussions, there is a risk of going off-topic because OP or someone else asks: 'Why so many down votes?' Since no reason must be given for a vote, neither positive or negative, it is worth nothing for the OP to eventually improve and do better. Finally, having the option to up-/down vote, precludes the need to write a reply and share one's opinion. A negative vote does do and the other party moves on to rate the next post or topic. A wonderful thing to have in a
discussion forum.
Or comment section on other websites. I find that many good ideas to make a up-/down system work have been shared here. The suggestions made clearly shows to me that much thought has been put into it. In reality, before making any decision every which way, GOG could test drive several of the suggestions:
Only up-votes (it is difficult to believe that when there's only this one option, people really start thinking whether a post is actually worth to be up-voted.)
Up/Down votes with names (and maybe timestamp) shown
Up/Down votes with a selection of reasons to give for a vote (maybe even with a form field to input one's own reasons)
Up votes only for question topics to award points
No voting system and no rep count but display of number of posts made and number of helpful ratings
Implement an alternative system like the following:
Each member of the community is able to award a star to someone perceived as being particularly helpful in general, someone who is know to start interesting discussions, a kind person always gifting games or sticks out as being positive and always trying to contribute instead of squash a discussion
The stars would then be shown and can be taken as an indication that that's someone you can turn to. Something no up-/down vote system will ever do for you. Because high number of positive to negative votes (and only the total number of either one shown) doesn't say anything about the performance of the individual member. In our case it is totally worthless as an indicator, because there is no access to a full posting history. Nor does post counts because there are spam topics and they can boost both it and the reputation as it was.
That said, as long as the old rep system is not making a comeback, I'm fine with almost anything ... :)