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drealmer7: ... I think you (and others) are not understanding or believing my train of thought that led me to thinking players may or may not be scum.
I am fairly certain people understood you perfectly. They just disagreed with you.

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drealmer7: I really believe we have a bunch of good players here, and if done in a healthy and loving way we can help each other improve more and more and continue to have a great and awesome forum mafia community here...
Actions speak louder than words. Many of your past actions run counter to your present rhetoric.

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drealmer7: I do appreciate the criticism, as I said, but what would work better for me...
Do you even hear yourself? You say you appreciate the criticism, but then immediately tell other people how they need to change for you?!

No. Just, no. The point of the criticism is that it is a problem with you and your actions, in particular. You need to change, not the other way around. Period.
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dedoporno: So many words...
So, are you up for a game of TWAG?
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Krypsyn: Do you even hear yourself? You say you appreciate the criticism, but then immediately tell other people how they need to change for you?!

No. Just, no. The point of the criticism is that it is a problem with you and your actions, in particular. You need to change, not the other way around. Period.
Uhh, no, I wasn't saying how they needed to change for me.
I'm saying that using examples to illustrate the issues that are being criticized helps me understand the issues better and potentially be able to fix them/see them more clearly than just a general criticism. "you come off harsh" or "dismissive" or whatever else the criticism is about doesn't help without saying where/how specifically.

"It feels that way during games" is wayyy too general. Point out the posts, what came off what specific way. That is what I was saying in that piece you quoted. It's nothing about people changing for me, it's about what I need to actually help understand what the criticsm is even specifically directed at.

I understand, in general, I come off wrong, and I am working to come off how I intend to come off, in each indivdual instance, but if someone has an issue with somenoe specifically that I say/how I come off when I say it, I need to know what that is so I can work on it. And also so I can try again so I come across more accurately.
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drealmer7: "It feels that way during games" is wayyy too general. Point out the posts, what came off what specific way.
I recall in the first game I joined, I was instructed that I should have "listened in the first fucking place and not joined the game until you knew more about how they worked" in response to my actions and suggestions, these suggestions in the end turning out to be the things that SHOULD have been done.
Post edited June 02, 2016 by zeogold
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drealmer7: .....................

I need to know what that is so I can work on it. And also so I can try again so I come across more accurately.
Why should anyone bother to point things out to you??

Each time someone does you merely retort with how this is their misunderstanding.

You need to change.

If you stubbornly refuse to change then you will not be welcomed to play here any longer.
Guys, can you leave it alone already? This is getting ridiculous. It's beyond obvious most of you won't agree on whatever issue you're debating in pairs or trios. If anything, there should be regulations that prevent shit storms like this from happening again.
Yeah, let's drop this and be as happy as we were before this discussion started. That worked just fine.

What kind of regulations do you suggest?
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Vitek: Yeah, let's drop this and be as happy as we were before this discussion started. That worked just fine.

What kind of regulations do you suggest?
Perhaps some kind of strikes system and temporary or permanent bans from mafia games?

Of course then you would need a system to judge whether someone's actions in a game crossed a line or were acceptable, which could either be a 'jury' of the more experienced players or just a vote from the entire player base maybe. And this would need to occur outside of actual games so it couldn't be abused to try remove a player who was on to you (I doubt anyone would, but it's worth mentioning the case) or otherwise damage the balance of the game.

Not sure if it would work particularly though. Our unfortunate problem is that we have a reasonably small player base and haven't been in a position to turn people away if they want to play, so if we end up banning half of them for misconduct then we end up without enough players to play at all...
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HijacK: So, are you up for a game of TWAG?
Sure, I just wish you told me that earlier since I just deleted it a couple of days ago :D
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HypersomniacLive: snip
Maybe you should show some decency.

But yes, claim you are such the man because you will take responsibility for your mistakes...as you go off about how you didn't do anything wrong at all. Hypocrite.

Your playing style is as abusive as Drealmer's. You get upset whenever anyone disagrees with you and dares vote for you and then batter them with 20 questions and complain if they don't answer even one of them to your satisfaction. But if they ask you anything, you refuse to answer giving some non-response like "I'm still evaluating". You come off as a bully.

All game you were complaining about the mods telling them how the game wasn't fair because of this mechanic or that. And that stupid argument that the only thing that would be fair to town would be if reduced votes only affected scum...yeah, only fair if there was a Town "I Win" button. Like you were trying to get the mods to change the rules so you would win.

But all game you kept plying the mods with questions trying to auto-win the game for town. So what if it wasn't specifically stated spectres couldn't be NK'd? Almost everyone else in the game thought that was the case. Why else have an Exorcist to remove them? You were barking up the wrong tree and getting upset at everyone else for not listening to you. Again, sounds like one of Drealmer's issues, doesn't it?

There was nothing wrong with the game mechanics. Game started with 10 town and only 3 scum and scum had no special powers. The fact that spectres retain a vote, skews the game even more in town's favor. And, as it turned out, even the scum only having to kill the power roles had no effect, as the game ended by vote majority. But here you go complaining about how the mods lost the game for town and how much the game would have been different if only mods hadn't made so many mistakes. How the game was bad because there had to be a back-up Coroner. What's the point in a "no-flips" game if you are just going to make sure town will always get flips?

You seem to forget when Town was winning every game (primarily because there were too many roles). This is supposed to be a game about logic and deduction, where people figure out who doesn't belong, not a game where town wins by ignoring the thread and using their night powers. Town's recent failures says more about they rely on their powers than discussing things and making accurate reads. Town doesn't seem to win games without an overabundance of roles available.

Town lost the game for town. Through 4 days you failed to lynch a single scum, even with additional votes from the spectres. Town didn't discuss anything. Too many people weren't paying attention and others were more focused just on the players they dislike than being open-minded. Scum did a good job eliminating the two really thoughtful players early (Bookwyrm and Christi), leaving the rest to bicker among themselves and rush to a deadline. Drealmer didn't lose this game for town, far from it. A lot of people have blame to take.

And you know, in all this after commentary, I didn't see one person bring up ChickenWings and his brilliant Day 1 play. Trent didn't exactly draw the Nightkill. ChickenWings did an awesome job on Day 1 pretending not to know anything about the 3rd role. We chose Trent by process of elimination. Hyper made the serious mistake of making it clear he wasn't the Exorcist early in Day 2. Drealmer made comments which appeared to show he wasn't it either. Trent did a great job of not addressing it at all as he should and seemed to be the only possibility left.

But hey, go back to discussing who you are going to kick out of your little club. Drealmer really didn't hurt anyone with his roleplaying and walls of text. The rift with him started with some of you not liking his style because it was different. And while Drealmer was pretty out of line with A4plz, he's not as bad as a lot of you are making it out to be. A lot of those complaining get equally defensive when falsely accused.

And Yogsloth, has a real point about many of the lurkers, like it or not. To JMich's credit, he usually comes out in later days with some good insight. Most of the rest, seem to get so into lurking, I think they've quit reading the thread...but hey, Team Lurker seems to have gained two new members now that HijacK and Trent seem to have changed up their metas and joined their ranks...Go Team Lurker...
Post edited June 02, 2016 by RWarehall
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Vitek: What kind of regulations do you suggest?
I'd be up for exclusion from games if someone is directly going after another player and using offensive language directly targeted at said player. If anything, this will make people think twice before opening their mouths and going all junkyard ghetto on someone else.
Speaking of people... some of them don't know when to give the fuck up.
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adaliabooks: Perhaps some kind of strikes system and temporary or permanent bans from mafia games?

Of course then you would need a system to judge whether someone's actions in a game crossed a line or were acceptable, which could either be a 'jury' of the more experienced players or just a vote from the entire player base maybe. And this would need to occur outside of actual games so it couldn't be abused to try remove a player who was on to you (I doubt anyone would, but it's worth mentioning the case) or otherwise damage the balance of the game.

Not sure if it would work particularly though. Our unfortunate problem is that we have a reasonably small player base and haven't been in a position to turn people away if they want to play, so if we end up banning half of them for misconduct then we end up without enough players to play at all...
I kind of like this idea, though you've already pointed out the numbers issue.

I'd suggest evaluations only happen between games. Then it can't be abused mid-game.
I'd suggest taking any discussion about player bans to the admin thread. It's something that everyone needs to be aware about, and not everyone may be watching this game thread.
More name calling... right after telling me to show some decency. If only you'd take your own advice... Then again you seem to think hat being abusive is a problem only when you're on the receiving end.

Whatever, I'm done with all this. And you can have the last word, you seen to need it pretty badly.