Posted May 29, 2020
Lifthrasil
Bring the GOG-Downloader back!
Lifthrasil Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2011
From Germany
PookaMustard
モニカ。モニカだけ。
PookaMustard Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jun 2013
From Other
Posted May 29, 2020
Hmmmm, hmmmm
I was expecting trent to go first, but now I have to get the setup up and running
I was expecting trent to go first, but now I have to get the setup up and running
Carradice
Orlanthi
Carradice Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2013
From Spain
PookaMustard
モニカ。モニカだけ。
PookaMustard Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jun 2013
From Other
Posted May 29, 2020
Highly likely to be Arabian (think monarchs in old-timey castles) but there is a whiff of technology to justify the first thing about the game's seutp:
- it will have a scum daychat
- it will be a closed setup
You will be a bunch of guards protecting some snakey as heck Queen. She'll be a lot like the Queen of Hearts. And the scum will be...rebel scum. Hee.
- it will have a scum daychat
- it will be a closed setup
You will be a bunch of guards protecting some snakey as heck Queen. She'll be a lot like the Queen of Hearts. And the scum will be...rebel scum. Hee.
my name is catte
i touch your foods
my name is catte Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From United Kingdom
Posted May 29, 2020
Pookina: Highly likely to be Arabian (think monarchs in old-timey castles) but there is a whiff of technology to justify the first thing about the game's seutp:
- it will have a scum daychat
- it will be a closed setup
You will be a bunch of guards protecting some snakey as heck Queen. She'll be a lot like the Queen of Hearts. And the scum will be...rebel scum. Hee.
Oho! - it will have a scum daychat
- it will be a closed setup
You will be a bunch of guards protecting some snakey as heck Queen. She'll be a lot like the Queen of Hearts. And the scum will be...rebel scum. Hee.
Sounds great, can't wait.
Carradice
Orlanthi
Carradice Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2013
From Spain
Posted May 29, 2020
Pookina: Highly likely to be Arabian (think monarchs in old-timey castles) but there is a whiff of technology to justify the first thing about the game's seutp:
- it will have a scum daychat
- it will be a closed setup
You will be a bunch of guards protecting some snakey as heck Queen. She'll be a lot like the Queen of Hearts. And the scum will be...rebel scum. Hee.
Interesting. Is there some influence from the recent sultan game that you played, perhaps? :) Also, Arabia + bodyguards brought to mind the idea of a Dune-themed game. Also the rebel scum brought to mind... The idea of a Lovecrattian/Call of Chtulhu game, with the players being members of a cult and the scum being... undercover heroes trying to bring the cult down. Of course, every lynch is a human sacrifice :3- it will have a scum daychat
- it will be a closed setup
You will be a bunch of guards protecting some snakey as heck Queen. She'll be a lot like the Queen of Hearts. And the scum will be...rebel scum. Hee.
ZFR
I love gold!
ZFR Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2010
From Ireland
PookaMustard
モニカ。モニカだけ。
PookaMustard Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jun 2013
From Other
Posted May 29, 2020
Carradice: Interesting. Is there some influence from the recent sultan game that you played, perhaps? :)
Not...really. You see, the original plan was to make the game take place in Sonic 06's Soleanna. But I didn't play enough of that game to get a better grasp of the setting, so I kept changing it a bit and a bit. I watched a movie depicting ye olde Egypt with some Arabian aesthetics and of course there was that snakey queen and the setting I wanted to go for has already been transformed.
The whole thing with "the scum are the good guys" are not new, as I did a game on Discord with the flavor being that the rebels to an extremely oppressive regime being the scum. Unfortunately I didn't do justice to that setting since ummm...I really love reading and writing dystopias, for some reason. Maybe it feeds my pessimism, maybe because the negative feedback loop is so nice. I dunno. It's not healthy, but I like it.
JoeSapphire
Consultant Liar
JoeSapphire Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jun 2011
From United Kingdom
GamezRanker
Disagreement Verboten!
GamezRanker Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2010
From United States
Posted May 29, 2020
Pookina: Highly likely to be Arabian (think monarchs in old-timey castles) but there is a whiff of technology to justify the first thing about the game's seutp:
So like the theories on Aladdin on the chan sites? :) (The theory that it's actually in the future)
If we can i'd like a discord in addition to the normal chats(for observers and scum).
PookaMustard
モニカ。モニカだけ。
PookaMustard Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jun 2013
From Other
Posted May 29, 2020
GameRager: So like the theories on Aladdin on the chan sites? :)
(The theory that it's actually in the future)
Not...exactly. Soleanna had an old timey kingdom town with old buildings, and this was right next to a new town full of modern architecture and a screen selling you stuff. Think of it as something like that. (The theory that it's actually in the future)
Depends on the scumteam, though. They'll likely use QT, but if they wish to use Discord, fine by me.
GamezRanker
Disagreement Verboten!
GamezRanker Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2010
From United States
GamezRanker
Disagreement Verboten!
GamezRanker Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2010
From United States
Posted May 29, 2020
Pookina: Not...exactly. Soleanna had an old timey kingdom town with old buildings, and this was right next to a new town full of modern architecture and a screen selling you stuff. Think of it as something like that.
I meant that it sounded like those theories a bit. :) I meant more for casual chat(QT for the main chat and discord for casual stuff, etc)....but sounds good.
my name is catte
i touch your foods
my name is catte Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From United Kingdom
Posted May 29, 2020
You have to call the GOGfather using Matt Berry.
gogtrial34987
Grog'tial | half-dwarf, dual-bolt crossbow
gogtrial34987 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2013
From Netherlands
Posted May 29, 2020
I doubt I'll ever have the time to run a game, but I've been thinking about a concept for a pretty chaotic game that should raise the stakes for all players, with my thinking bending this way due to having been lovers with Joe in Arstotzkan and compulsive visitor in Stanley Hotel:
----
Worshipper (Alternative name: Idolizer?)
Worshipping a fellow player is a 1-shot night action, which is functionally equivalent to visiting them (can be watched/tracked, but the target isn't informed).
After you've worshipped a fellow player, if that player dies, you do too (so one-sided lovers). (Balancing question: Does that include the player being NKed in the same night as you're worshipping? Or would that cause the worship action to fail without the shot being used? I think the latter.)
Now here's the kicker:
If you're killed D1 or N1, you win or lose according to your faction as always.
If you survive to D2, you can only win with your faction if you've worshipped a fellow player.
From D2 onward, if you die before having worshipped a fellow player, you lose.
If your faction achieves its win condition before you have worshipped a fellow player, you lose.
If your faction achieves its win condition after you have worshipped a fellow player, you win as usual, also if you're dead.
----
I envision a game with everyone (or only non-PR players?), both town and scum, being worshippers, and there being several trackers/watchers, both town and scum.
What's optimal play for everyone? Worship as late as possible, but not too late, which should create interesting dynamics! I think particularly scum decisions for who to worship would be interesting. If they worship each other, they take away bussing opportunities. If they worship an agreed upon townie, their lack of voting for that player might stand out in wagon analysis. Then again, wagon analysis would be harder, due to ever more players not wanting to lynch a specific other player. Scum will be analyzing that just as hard, trying to find frequently worshiped players, where a single NK could take out many townies in one fell swoop.
Balancing this might be hard. The risk of worship chains toppling over sounds amazing.
Anyone wanting to take the concept and run with it: please do so, and reserve me a seat!
----
Worshipper (Alternative name: Idolizer?)
Worshipping a fellow player is a 1-shot night action, which is functionally equivalent to visiting them (can be watched/tracked, but the target isn't informed).
After you've worshipped a fellow player, if that player dies, you do too (so one-sided lovers). (Balancing question: Does that include the player being NKed in the same night as you're worshipping? Or would that cause the worship action to fail without the shot being used? I think the latter.)
Now here's the kicker:
If you're killed D1 or N1, you win or lose according to your faction as always.
If you survive to D2, you can only win with your faction if you've worshipped a fellow player.
From D2 onward, if you die before having worshipped a fellow player, you lose.
If your faction achieves its win condition before you have worshipped a fellow player, you lose.
If your faction achieves its win condition after you have worshipped a fellow player, you win as usual, also if you're dead.
----
I envision a game with everyone (or only non-PR players?), both town and scum, being worshippers, and there being several trackers/watchers, both town and scum.
What's optimal play for everyone? Worship as late as possible, but not too late, which should create interesting dynamics! I think particularly scum decisions for who to worship would be interesting. If they worship each other, they take away bussing opportunities. If they worship an agreed upon townie, their lack of voting for that player might stand out in wagon analysis. Then again, wagon analysis would be harder, due to ever more players not wanting to lynch a specific other player. Scum will be analyzing that just as hard, trying to find frequently worshiped players, where a single NK could take out many townies in one fell swoop.
Balancing this might be hard. The risk of worship chains toppling over sounds amazing.
Anyone wanting to take the concept and run with it: please do so, and reserve me a seat!
Post edited May 29, 2020 by gogtrial34987