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yup, thanks.
what a pleasing sequence of bump-bebumpeds.
...
Post edited May 17, 2020 by Cadaver747
BUMP please!!!
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Cadaver747: BUMP please!!!
*hits Cadaver with rubber mallet*
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SirPrimalform: *hits Cadaver with rubber mallet*
Thanks, much obliged! - *rubbing his red cheek*
You guys want an idea of just how intense MU games can get?

This game started today.

Phases are 13/11, meaning Day phase is 13 hours, Night is 11 hours.

Day 1 just ended... 7450 posts
Villager

Element: Water
Base Attack: 0
Base Defense: 15

As a water creature, you generate 1 water quanta each night (including n0).
Steam: You may spend 2 fire quanta during the night to gain +5 attack. (Yes, this is roleblockable)
Mafia has changed a lot over the years
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yogsloth: You guys want an idea of just how intense MU games can get?
Is this forum auto detect Time Zone because I saw my time and my Time Zone in voting reminder for some reason.
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yogsloth: You guys want an idea of just how intense MU games can get?

This game started today.

Phases are 13/11, meaning Day phase is 13 hours, Night is 11 hours.

Day 1 just ended... 7450 posts
Yep. That's the reason why I don't play on MU after trying it once.
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LASER97: Mafia has changed a lot over the years
Lol, what do they think it is.....a collectible card game? o.0
;D
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LASER97: Mafia has changed a lot over the years
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GameRager: Lol, what do they think it is.....a collectible card game? o.0
;D
And there we have the flavour for my next turn as a mod: Magic the GOGering!
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Lifthrasil: And there we have the flavour for my next turn as a mod: Magic the GOGering!
Sounds good if it's just flavor.....if it'll be actually remembering "card info and rules"(like in such games) though i'll likely be even more crap at it than normal games. o.0

But i'll likely still play....that IS one of the GR GOG mafia rules/tenets, after all: GR plays(almost) every game. :)

(Another is GR usually dies by end of D2)
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Lifthrasil: And there we have the flavour for my next turn as a mod: Magic the GOGering!
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GameRager: Sounds good if it's just flavor.....if it'll be actually remembering "card info and rules"(like in such games) though i'll likely be even more crap at it than normal games. o.0
After the balancing disaster of my last game, the next game will in any case be open. So you can pitch in beforehand what you all think of the balancing. Maybe even role-less and all the flavour will just be flavour and nothing else.
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Lifthrasil: After the balancing disaster of my last game, the next game will in any case be open. So you can pitch in beforehand what you all think of the balancing. Maybe even role-less and all the flavour will just be flavour and nothing else.
Or you could make is bastardy and make the flavor only count for some players or on some "days". :D

(Or don't do that...don't want to make the players wanna riot now do we? o.0)