Posted October 09, 2017
Lifthrasil: Ah, then maybe he left as well. I wrote to him and asked whether he is still up for modding. Let's wait a day or two for a reply.
Good idea. Lifthrasil: I played around with the setup a bit in my head and decided to limit the conversion shots. So the game would be a hybrid between regular play and cult play. Since it is going to be open anyhow, have a look at the current setup and tell me what you think.
1) What happens if both scum teams try to convert the same vanilla townie on the same night? It might be best to just cancel both conversion attempts and leave the townie unaffected (all the nanites and parasites kill each other). The best alternative is probably to kill the townie. 2) Assume one scum team converts a vanilla townie. If the other scum team, on a later night, attempts to convert that (former) vanilla townie, then the second conversion attempt results in the later converter dying, correct?
3) If a scum converter dies without using their conversion attempt, does the conversion attempt die with them? Each starting scum player has one conversion attempt, instead of each scum team having two conversion shots for anyone on the team to use.