PookaMustard: @Lift and RW, while we're asking questions:
How did you use my playstyle against me so well? Joe mentioned a few posts back that I'm looking to improve my next game. Well, I am obvs, but I wonder how to.
RWarehall: What's funny is I saw you as generally Townie. I don't know what others were seeing some of the time, especially Day 1. My reads about Town v Town, were pretty much what I was reading (if I didn't know better). Later on it didn't help that your analysis missed some things (like jail vs roleblock or the reasons why Dedo was mostly cleared). I'd say a lot of it was we were both getting cleared by enough people and your Vanilla role claim while true, always makes someone look a bit scummy as its such an easy claim to make.
My approach of going in with accusations and guns blazing was controversial and had a split going for it, but I didn't think that as much as it would make it easier for scum to slip, they can also step up their game. This gave us Day 3 (4?) where you just couldn't tell what was going on.
Interestingly enough, I accused dedo of "stealing homework" from Lift, when I should have accused Lift himself for that (I think I did raise that point but was getting burnt out with this game to pursue why Lift's actions felt terribly convenient, so didn't chase it further).
But yes, vanilla claims makes it much worse for townies, but what am I gonna do? Lie? I'm not Mafia. Am I?
PookaMustard: @Lift and RW, while we're asking questions:
How did you use my playstyle against me so well? Joe mentioned a few posts back that I'm looking to improve my next game. Well, I am obvs, but I wonder how to.
Lifthrasil: Basically what you can improve is: be thorough. If you analyse something try to also include things that contradict your current point if view. It's difficult, but if you miss things repeatedly, scum can paint that as agenda on your part and point out, that you are biased.
I know that you already try to be thorough, taking a lot of time reading. But there is still room for improvement. One trick is, to challenge yourself. Read what you write from a different point if view. Try to imagine how you would analyse yourself if you were someone else.
The last time I put in things that contradicted my ideas, was when bookwyrm was going "oh no I don't like this post at all." Granted I was doing it as Mafia, but I think it did make me worse off. I think my biggest problem is that
1) I assume you all know what I am thinking (can't remember what it is exactly but some people took a post of mine to imply something in this game, not sure if it was related to scumteam size...I think it was. Ah, yes, that I implied RFG wasn't going to flip scum. At this point in time I never intended to imply that but it came out this way because I assumed you all would assume the "RFG is not scum" hypothetical as one if, rather than certainty.)
2) my tone is off
3) related to 2), I land on the right ideas but never deliver them well. I was very happy about my finding of RW being scum, but I never acknowledged that he was JAILED not ROLEBLOCKED and therefore wasn't able to say "but be careful, there is a slight chance he was
protected and not
acting." If I had delivered it this way, maybe things would've been different, but ultimately I've made a fool out of myself and dropped the idea.
4) I never look back at my posts. I am not lying when I say I spend an hour writing posts, which means that when I am finished with the post, I really want to drop it and be done and get back to whatever it was. I get an idea, build on top of that idea, then drop it. I only send out the Day 1 patch after I hear players complain...so 4) is essentially "I'm a typical AAA game company." Shameful.
Meanwhile, you two were devious. I've had RW as Towny as Hell, and Lift felt Town for "real" this time...except of course you're Lift, you'll always manage to be Townier than the Town themselves, even if you're a threat to them.