re-reading so picking up from earlier today
dedoporno: ...In the example which was very limited and it's sole purpose was to describe the context of the point I was trying to make - no, I wouldn't. ...
now that wasn't so hard... :)
oh wait
dedoporno: Wait, I think I answered the wrong thing - I was under the impression we're still on "Would you ask "Does he?" blah-blah?".
As for whether I think the self-preservation instinct is stronger in a PR than in scum - generally speaking, I can't tell, since it will probably depend on who the person in question is and the how they percieve the context of the situation.
In your particular case? Based on the publically available information we are not masons together and unless we're going for Oscars we aren't scum together. Since neither of the two situations where I can tell what your motivation is and I don't want PR information exposed (unless there is no other way) I can't really respond to that question, can I?
*sigh* you could have just said:
"I wouldn't because town PR generally don't self preserve as hard as scum in my mafia experience (though it'd depend on the persons meta of course, and specific circumstances etc)" or
"I would because PRs tend to fight lynching just as hard as scum in my experience (though it'd depend on the persons meta etc yada yada"
See how I answered the questions without talking specific PR tactics or claiming or anything? don't really get what's your problem there but I'll leave it at that.
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Leonard03: Random thought: I wonder if mafia had a night chat and were able to talk before the game started.
from what I remember from sign up there likely
wasn't any time for that between sending pms and starting the game.
mchack: ... I'm still thinking it isn't something I can just forgoe and either vote against the suicidal or not without talking about it.
[...]
unvote vote flubbucket Leonard03: Talk with yourself I presume?
I tend to,but you're listening, aren't you?
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Bookwyrm627: When talking about night actions, then conversions are absolutely affected by the possibility of night kills since the two can't be used together. This is what confused me about your original statements here; why would scum even try to convert tonight instead of just murdering someone?
Hunter65536: There’s one reason why I can see that happening, killing leaves a flip which will help town solve this but conversion could leave less traces for town to follow. There’s a possibility of hitting scum or hacker but that information(which could be used to either try a lynch on said target or nk on n2) would then be known just by scum team doing conversion rather than the entire player set.
this actually a pretty good thought. But it comes with a hefty price tag for scum.
Hunter65536: I could be wrong though since you people seem good at finding converts. Also won’t deny that killing hackers would be more desirable for scum but unless they just outright state it they’re better off with conversion rather than kill. I do hope I made some sense at least, correct me if it makes no sense. Tunelled pretty hard last game with a bad theory and don’t want it to happen again.
are we? last game it was mostly due to a investigator hitting the convert and him even flipping as convert not recruiter. Haven't read the cult game before that, so I don't know how town fared with converts back then. But maybe to make finding converts as easy as possible, we should all try and be as outspoken and open as we feel is possible without helping scum, (of course without outing masons!), so that a change in stance (and win condition) and who we suspect etc, is more likely to be recognized and called out on.
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mchack: [...] and then they either convert or kill
another town. nothing gained. [...]
HypersomniacLive: You seem to disregard that not all potential NK targets are town. You also seem to disregard that not all potential targets can be converted. The gain comes from making their choice more difficult, and increasing the risks of choosing a conversion over the NK.
I don't disregard that. I just say town killing off town is helping scum. the end.
Them having a harder time which other player to choose from is pretty much "complaining about first world problems" (didn't find a better translation for the idiom in german "whining on a high level") town numbers can decrease rapidly in this game. up to three dead town per day/night cicle (some converted), with this rate we wouldn't even see a day 4. So no I don't think we should decrease our own numbers to make it harder for scum on whom to choose.
mchack: [...] - They wouldn't. but then we know where to look. he'll be suspected till end game but how is that worse than lynching him while he's town thereby wasting a chance to hit scum that day, which gets even higher if you can rule out a "confirmed town vanilla" (which flub isn't by a long shot) and giving scum the chance to convert someone else entirely that is not suspected in endgame [...]
HypersomniacLive: So, your idea is to keep flubbucket around till end game if he openly confirms to be Town Vanilla Today?
now that's the problem isn't it. We can't know his alignment without killing him. (unless you are adalia, who claims to be sure)
So it's down to lynching who we think is the scummiest, which I'm all for. if that happens to be flub, fine by me. As long as we're not going around saying. oh look at him he sure is town vanilla, let's kill him.
mchack: [...] -the first scenario is better for town I suspect. but I don't really see how it applies here, because both scenarios can happen whether we lynch flub or not. if flub is town, then let me ask you: which scenario is better for town a) lynching a known townie b) lynching someone else with the (then even higher) chance of hitting scum and learning something new by the flip. [...]
HypersomniacLive: If we don't agree on a possible scum lynch, and we don't lynch flubbucket either, which scenario has better chances of happening N1?
The better scenario for town is to lynch scum, of course. Do we have a suitable candidate? Suggest away, but with actual arguments, not tunnel and omgus feelings.
Do we? Each player has to make his own decision on that but I think it helps to put all stances down (to help catch converts later on) and then we'll see if we can agree on the scummiest player, if not enough by itself, I'm sure the deadline coupled with noone wanting nolynch will help us agree. So what's your "suitable candidate" (ie scummiest player)?
I think I've made mine clear (spoiler: right now it's #1 adalia #2 flub, #3 dedo) but I'll make a separate post outlining my stance on who I think might be scum later on.
mchack: [...] Also flub was converted last game after going "suicidal" town and he was indeed our first scum lynch then and the game was over with the next lynch D2 Town win. Don't know how this game would have went if we had lynched flub D1 [...]
HypersomniacLive: Would flubbucket still be our first D2 scum lynch had he not been investigated N1?
Please take a good look at the setup we have here, then tell which role will provide us with investigative results D2.
are you pulling my leg? of course I know it's another setup now. But why would flub choose to act similarly when it was losing him the game just a few weeks ago? Fun? or scum trying something that makes him town in the eyes of some, and still let him survive day 1 last game maybe even longer who know what'd happened without the cop. He also knows there's no pesky investigators this game.