drealmer7: Which is why I don't like this auto-lynch mechanic that just seems to be how it always is.
It doesn't really make sense. Once someone gets the majority vote to be lynched, the moderator should stop all discussion/action, make a call for a final vote from EVERYONE and make EVERYONE check in within a certain amount of time and make sure their vote is staying where it is (even if it they are not voting) before the lynch can proceed to make sure it
should proceed and that the vote count is a final vote count. Especially with the concept of it being a "town" having a
discussion and deciding on someone
to kill, they wouldn't just jump into doing it without making sure everyone was where they wanted their vote to be.
I feel like this is a crucial element to the game that should be implemented in order for it to really have full integrity/full consistency.
No more "hammering." No more "wait, what? we killed someone? it's night? you did this while I was away? I wanted to change my vote! especially now reading how things went down, had I been able to "see" it going down, I would have had things to say, changed my vote", etc. It's kind of bogus I think to be that way.
It's simply not a sensible, good, fair, way for the game to be played.
I think the current design is the way it is because of the realities in trying to play this game online. Consider that we've got players in places as far apart as California (Yog) and Greece/Bulgaria (JMich/Dedo). That is a 10 hour time zone difference; you may have noticed commentary about how some people are going to bed just as others are waking up.
Also, consider what has to happen for the Moderator to immediately shut down discussion and then cycle through everyone to confirm votes. The Mod would have to be watching the thread nearly 24/7. Then the game basically has to completely stop for 1-2 days each time the lynch number is reached, and that is assuming that everyone is available every time the lynch number is reached. Personally, I think that would break up the flow of the game, and it can really screw with deadlines, too.
Remember your frustration on how the previous game's Day 1 dragged? Imagine what that might be like if the majority vote is achieved, then the game stops while everyone checks in, and then someone goes "No, lets not lynch this guy after all". So then the game has to continue, and you can just keep cycling like this. The current model tries to strike a balance between "Everyone has a chance to weigh in" and "Keep things moving".
Thematically, I think of it more as a lynch mob than a round table discussion; enough shouts go up for a particular person and that person gets the noose. The pre-lynch voting process is when you should be checking your vote. If you are bluffing with your vote, then you need to make a point of retracting said vote if you know you can't be watching the thread. Note the times someone has said something like "I want to prevent a sudden lynch, so I'm retracting my vote for now. I'll check in again tomorrow".
All that said, when your turn comes up, we can try out your idea. Theory crafting is all well and good, but nothing quite beats a play through test.
dedoporno: Actually that may have been a mistake on his part, but still.
He introduced himself as a Grandfather in our night thread. The usual role is Godfather. I was hoping someone will pick on that and give themselves up.
I never noticed he said "Grandfather" instead of "Godfather". I reread his post, then read the rest of your post here, then had to rereread his post before I actually saw that.