Posted May 26, 2018
In some other topic i know this is partially discussed... But there really is something about certain games or types of games that.... take far more of your time then they should, and are fun somehow... Especially as the game evolves and changes over time.
It's less about being idle, but more about being active for short bursts of time, and letting it somewhat play itself before spending your progress. Is there an end game? Not sure. A number of them don't really have a story, and those that do, well they vary a bit.
Clicker Heroes for example, which i played some years ago has changed quite a bit. I remember getting a few hundred thousand hero souls, now it's... well... quite a bit more... There weren't auto clickers that i really recall, and then clan relics and transcendence were new upcoming things. Now they've more or less gotten sorted out.
Watching the numbers go up. Thousands, millions then.... 2.250e500, numbers so large you can't think of it within the confines of our mere tiny human brains. And yet the numbers keep going up.
Some involve mini games. Click on the object, set things up, move things around, assign equipment. Click to deal damage or to heal.
And then when you get to a point, you restart with a NG+ type mode where you can get to where you were far faster, and go far further than before.
Other than being little time wasters, they are actually fairly well done. Well... some of them...
Idle games also... seem to have quite a bit of humor built in. Guess it doesn't hurt to be a little funny and silly :P
It's less about being idle, but more about being active for short bursts of time, and letting it somewhat play itself before spending your progress. Is there an end game? Not sure. A number of them don't really have a story, and those that do, well they vary a bit.
Clicker Heroes for example, which i played some years ago has changed quite a bit. I remember getting a few hundred thousand hero souls, now it's... well... quite a bit more... There weren't auto clickers that i really recall, and then clan relics and transcendence were new upcoming things. Now they've more or less gotten sorted out.
Watching the numbers go up. Thousands, millions then.... 2.250e500, numbers so large you can't think of it within the confines of our mere tiny human brains. And yet the numbers keep going up.
Some involve mini games. Click on the object, set things up, move things around, assign equipment. Click to deal damage or to heal.
And then when you get to a point, you restart with a NG+ type mode where you can get to where you were far faster, and go far further than before.
Other than being little time wasters, they are actually fairly well done. Well... some of them...
Idle games also... seem to have quite a bit of humor built in. Guess it doesn't hurt to be a little funny and silly :P