Posted June 07, 2016
A bit late to party (hum....) but I just saw that the game engine Unity will soon drop the perpetual license option (1.500$ as a one-time payment) to only keep the subscriptions services.
they're will be different tiers:
Personal: Free
Plus : 35$/month/seat
Pro : 125$/month/seat
Enterprise: on demand
For people who bought a perpetual license to Unity 5, the version updates will stop after 3 March 2017. For further updates you'll have to subscribe.
There's also a "pay to own" option which seems sketchy (copy-paste):
"Along with the new subscription model, we are introducing “pay to own”. After having paid for 24 months of subscription, you can stop paying and keep on using the version you have at that point. Of course, you would also stop getting new features, services or fixes; choice is yours."
If you're doing work for third-parties and they require "no Unity splash-screen", you'll have to get the Pro tier at 125$/month/seat as the Plus tier doesn't have this option.
Here's the original blog post with the features and prices for each tiers:
http://blogs.unity3d.com/2016/05/31/new-products-and-prices/
The follow-up post:
http://blogs.unity3d.com/2016/06/05/subscription-why/
The FAQ:
http://unity3d.com/unity/faq/4520
_____________________________________________________________
So do you plan using Unity "professionally" afterwards? Will you switch to another engine? Or completely change your work field (like working with Adobe CC)?
they're will be different tiers:
Personal: Free
Plus : 35$/month/seat
Pro : 125$/month/seat
Enterprise: on demand
For people who bought a perpetual license to Unity 5, the version updates will stop after 3 March 2017. For further updates you'll have to subscribe.
There's also a "pay to own" option which seems sketchy (copy-paste):
"Along with the new subscription model, we are introducing “pay to own”. After having paid for 24 months of subscription, you can stop paying and keep on using the version you have at that point. Of course, you would also stop getting new features, services or fixes; choice is yours."
If you're doing work for third-parties and they require "no Unity splash-screen", you'll have to get the Pro tier at 125$/month/seat as the Plus tier doesn't have this option.
Here's the original blog post with the features and prices for each tiers:
http://blogs.unity3d.com/2016/05/31/new-products-and-prices/
The follow-up post:
http://blogs.unity3d.com/2016/06/05/subscription-why/
The FAQ:
http://unity3d.com/unity/faq/4520
_____________________________________________________________
So do you plan using Unity "professionally" afterwards? Will you switch to another engine? Or completely change your work field (like working with Adobe CC)?