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I emailed the dev asking about the possibility of a drm-free release in the future.

The wishlist entry is frightfully unused - don't forget to add your voice there.

EDIT: removed link - use KILLA-CONNI's link below.
Post edited February 09, 2016 by budejovice
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drealmer7: I'd love to see this on GOG.
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KILLA-CONNI: Maybe tweeting the devs @camposanto will help.
I don't tweet.
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budejovice: I emailed the dev asking about the possibility of a drm-free release in the future.

The wishlist entry is frightfully unused - don't forget to add your voice there.
thanks for that reaching out!
Post edited February 04, 2016 by drealmer7
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budejovice: I emailed the dev asking about the possibility of a drm-free release in the future.

The wishlist entry is frightfully unused - don't forget to add your voice there.
Thanks, man! And yes, people, go vote!

EDIT:
But please for the right wishlist entry:
http://www.gog.com/wishlist/games/firewatch
The one you linked to is a duplicate with even fewer votes.

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drealmer7: I don't tweet.
Do you mail?
Post edited February 06, 2016 by KILLA-CONNI
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budejovice: I emailed the dev asking about the possibility of a drm-free release in the future.
Did you get any response?
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budejovice: I emailed the dev asking about the possibility of a drm-free release in the future.
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zeffyr: Did you get any response?
No response. The scuttlebutt from twitter responses: they'll think about drm-free in the future but can't spend the time at release.
If you look at the "upcoming" tab on the main page, though.... <3
My wallet is ready!
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KILLA-CONNI: If you look at the "upcoming" tab on the main page, though.... <3
My wallet is ready!
Me too, so long as they don't follow the recent trend of not bringing the Linux version here.

Linux, or no dough from me.
Necroing the thread as I just saw that the game reached 1 million of sold copies:
https://twitter.com/camposanto/status/816422656270430208

To put things in perspective, it already sold an half million within its first month:
https://panic.com/blog/firewatch-one-month-later/

Quite a performance for a "not so commercial" indie game nowadays.