Posted December 02, 2020
In games where you can learn spells or techniques, what's your favorite method of learning them?
For purposes of this topic, a technique is anything other than a spell that is actively used in a manner similar to a spell. This could, for example, include various weapon techniques, like the ability to attack twice or to sacrifice accuracy for high damage. One requirements is that these have to be active abilities; that is, using them must require some action on part of the player (like choosing it in a menu or pressing the hotkey assigned to it) rather than being passive abilities.
Some of the methods that I've seen for learning spells and techniques:
* Learn them automatically at a certain level
* Learn them automatically at a certain job level (for games with job systems)
* Purchase them at a store
* Find them somewhere in the world
* Spend a currency gained at level up (like skill points or Wizardry 6-8 style spell picks; D&D 3e Sorcerers would also count as this)
* Spend a currency, other than money, that's independent of level (see Final Fantasy Tactics)
* Earn points that are independent of XP (Chrono Trigger)
* Equip an item, and you can now use the ability as long as it's equipped
* Raise skill to specific value (Dragon Quest 8/9)
* Sparking: When you use a technique, you have a chance to learn another of the same type
* Randomly learned after battle
* Randomly learned on level up
(And there are certainly others not on this list)
So, what's your favorite method of learning spells and techniques?
For purposes of this topic, a technique is anything other than a spell that is actively used in a manner similar to a spell. This could, for example, include various weapon techniques, like the ability to attack twice or to sacrifice accuracy for high damage. One requirements is that these have to be active abilities; that is, using them must require some action on part of the player (like choosing it in a menu or pressing the hotkey assigned to it) rather than being passive abilities.
Some of the methods that I've seen for learning spells and techniques:
* Learn them automatically at a certain level
* Learn them automatically at a certain job level (for games with job systems)
* Purchase them at a store
* Find them somewhere in the world
* Spend a currency gained at level up (like skill points or Wizardry 6-8 style spell picks; D&D 3e Sorcerers would also count as this)
* Spend a currency, other than money, that's independent of level (see Final Fantasy Tactics)
* Earn points that are independent of XP (Chrono Trigger)
* Equip an item, and you can now use the ability as long as it's equipped
* Raise skill to specific value (Dragon Quest 8/9)
* Sparking: When you use a technique, you have a chance to learn another of the same type
* Randomly learned after battle
* Randomly learned on level up
(And there are certainly others not on this list)
So, what's your favorite method of learning spells and techniques?