Posted May 29, 2015
Hegemonic, Nations, World at War, and I dare add twilight imperium (in my case 3rd edition). I don't think you would consider it a board game in the purest sense, but Fading suns (the RPG) is grand.
Hegemonic is a game set in space where you spread out, build up your economy and then start to forge alliances and wreck stuff. It's very pleasant and rewarding to people who like to think their moves out as there is no need for any dices. I've seen it being considered as a 4x game, but too my usual group it's more of wargame-typish something.
Nations; It's kind of a through the ages for people who can't handle through the ages. You play primarily with cards and "worker" pieces, to build up your very own civilization throughout history. Rather pleasant, and a welcome alternative to it's counterpart in my collection, Civilization by FFG (counterpart in setting that is).
World at War is, next to space empires (if you want to see it as such), the only hex and counter wargame in my collection, and it's very fun for a scenario or 2 to break the routine. Nato, USA and the soviets slugging it out with a comprehensive decent ruleset.
And twilight imperium is great if you just want to waste many hours bickering with friends over trade pacts, aliances, political support and military actions. But as said, MANY hours. Certainly not a game to pull of the shelf every week ;)
Fading suns is set in a dark ages-science fiction-dune like setting, replete with noble houses, repressed peasants, church sects, guilds and aliens. And space ships. And jumpgates. And huge monstrosities in interstellar space. Combas is smooth with a bit of good will from the players, and there are plenty of opportunities for stories and adventures.
links:
Hegemonic:
http://www.miniongames.com/store/hegemonic.html
Nations:
http://www.lautapelit.fi/Nations
World at War:
http://lnlpublishing.com/blood-and-bridges-world-at-war-game
Twilight Imperium 3rd ed.
https://www.fantasyflightgames.com/en/products/twilight-imperium-3rd-edition/
Fading suns:
http://en.wikipedia.org/wiki/Fading_Suns
Hegemonic is a game set in space where you spread out, build up your economy and then start to forge alliances and wreck stuff. It's very pleasant and rewarding to people who like to think their moves out as there is no need for any dices. I've seen it being considered as a 4x game, but too my usual group it's more of wargame-typish something.
Nations; It's kind of a through the ages for people who can't handle through the ages. You play primarily with cards and "worker" pieces, to build up your very own civilization throughout history. Rather pleasant, and a welcome alternative to it's counterpart in my collection, Civilization by FFG (counterpart in setting that is).
World at War is, next to space empires (if you want to see it as such), the only hex and counter wargame in my collection, and it's very fun for a scenario or 2 to break the routine. Nato, USA and the soviets slugging it out with a comprehensive decent ruleset.
And twilight imperium is great if you just want to waste many hours bickering with friends over trade pacts, aliances, political support and military actions. But as said, MANY hours. Certainly not a game to pull of the shelf every week ;)
Fading suns is set in a dark ages-science fiction-dune like setting, replete with noble houses, repressed peasants, church sects, guilds and aliens. And space ships. And jumpgates. And huge monstrosities in interstellar space. Combas is smooth with a bit of good will from the players, and there are plenty of opportunities for stories and adventures.
links:
Hegemonic:
http://www.miniongames.com/store/hegemonic.html
Nations:
http://www.lautapelit.fi/Nations
World at War:
http://lnlpublishing.com/blood-and-bridges-world-at-war-game
Twilight Imperium 3rd ed.
https://www.fantasyflightgames.com/en/products/twilight-imperium-3rd-edition/
Fading suns:
http://en.wikipedia.org/wiki/Fading_Suns