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Falkenherz: Torchlight 2 also has the good old cheats of yesteryear. You can choose the highest difficutly, cheat yourself infinite mana and spam spells like crazy, if this sounds appealing to you.
Thanks, but i won't be able to test that, at least anytime soon. Unfortunately, Torchlight 2 didn't get a discount in these sales... I 'll keep it in mind for the autumn ones, though! Thanks again!
Post edited June 21, 2016 by KiNgBrAdLeY7
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Ra9000: Divine Divinity - I played, not finished, but I remember not strong as mage. Maybe I had bad character build.
Elemental powers. Lightning as staple for being very fast and accurate. And note that you can find books for nearly all mage skills, on top of those found if you explore or as rewards certain shops store them now, so keep making money and checking. So can boost all those skills way up without being limited by points.
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Ra9000: TwoWorlds 1 - idea of magic is interesting, but how it is designed, it is bad I ever see in game.
Ha. Poison Cloud. Boost it and drop its cost as much as you can for later in the game, but in general unless you're thoroughly swarmed by ranged enemies once you get this nothing will ever reach you anymore.
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tinyE: Can anyone name the definitive patches/Mods for Arx Fatalis?
When I played through I believe I used a source port, might be this one:
http://arx-libertatis.org/
Am watching footy so will check later.

As for op, there are literally thousands of games out there. You would be best off searching mobygames games. Just off top of my head, baldurs gate all can be completed with a solo sorceror, elder scrolls, dark messiah, and arpg game etc.
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skeletonbow: The only downside of the game is that it seems to be non-English voice dialogue with English subtitles at least in the first game. Not sure if there are English voice acting options to turn on or not. I didn't mind playing it and reading the subtitles though, they're short and sweet, and the emotion in the non-English voice acting still conveys the humour through and actually sounds kind of funny too.
I find this comment pretty funny because the non-english voice acting in Magicka is actually gibberish. It is nonsense with the occasional swedish or swenglish (swedish mixed with english) word thrown in. This might make you chuckle a little extra if you know swedish but most of it does not mean anything.
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rotorde: I find this comment pretty funny because the non-english voice acting in Magicka is actually gibberish. It is nonsense with the occasional swedish or swenglish (swedish mixed with english) word thrown in. This might make you chuckle a little extra if you know swedish but most of it does not mean anything.
Oh shit, really? LOLOL!!!! That's mega funny! I love it! LOL!!!
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Cavalary: Elemental powers. Lightning as staple for being very fast and accurate. And note that you can find books for nearly all mage skills, on top of those found if you explore or as rewards certain shops store them now, so keep making money and checking. So can boost all those skills way up without being limited by points.
Thanks, I try that, when I will play this game.

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Ra9000: TwoWorlds 1 - idea of magic is interesting, but how it is designed, it is bad I ever see in game.
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Cavalary: Ha. Poison Cloud. Boost it and drop its cost as much as you can for later in the game, but in general unless you're thoroughly swarmed by ranged enemies once you get this nothing will ever reach you anymore.
Yes, boost spells are interesting. But if you dont have any, mage is poor. When you get this boost cards, you become superman (I think without boost cards and better balanced spell powers, this game will be much better). Dragons can not hurt me when I cast all protections when I was on hi level. Most of spells was useless. I was use firewall or something that. With boost cards it kill everything except dragons (some poison spell was good for that maybe posion cloud). I mention it because I am not looking for game, where are useless spells like in this game. Another bad area in this game, map exploration is useless too. Because all spells you can buy from mages. No spell you looking for? Teleport to another area and back. While as mage you use cards, you do not need any extra staff and armor because you have the boost cards and spell protections for all kind of damage.
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Ra9000: Another bad area in this game, map exploration is useless too. Because all spells you can buy from mages. No spell you looking for? Teleport to another area and back.
Exploration was why I liked it, had over 100 hours by its counter before I finished, explored pretty much every nook and cranny of the map, including plenty you shouldn't be able to reach, up on cliffs and mountains, struggling A LOT to find a way through and for no practical benefit, but just to see what's there.
Also, riding was a nice feeling. Only teleported after bigger fights or other places from where I got way more than I could carry and had to hop back and forth to sell it all, otherwise preferred to ride around.
Sacred 1, 2
Dungeon Siege 1
Divinity 2.
Dragon Age: Origins.
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skeletonbow: The only downside of the game is that it seems to be non-English voice dialogue with English subtitles at least in the first game. Not sure if there are English voice acting options to turn on or not. I didn't mind playing it and reading the subtitles though, they're short and sweet, and the emotion in the non-English voice acting still conveys the humour through and actually sounds kind of funny too.
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rotorde: I find this comment pretty funny because the non-english voice acting in Magicka is actually gibberish. It is nonsense with the occasional swedish or swenglish (swedish mixed with english) word thrown in. This might make you chuckle a little extra if you know swedish but most of it does not mean anything.
Really? Oh that is really funny.
Is it something like the "Swedish Chef"?
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Ra9000: ...
skeletonbow:
Magica looks interesting, thanks for tip.
...
Note that Magicka is not an RPG. It is a very good game though and the spell system is very interesting and works quite well.

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rotorde: I find this comment pretty funny because the non-english voice acting in Magicka is actually gibberish. It is nonsense with the occasional swedish or swenglish (swedish mixed with english) word thrown in. This might make you chuckle a little extra if you know swedish but most of it does not mean anything.
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Gede: Really? Oh that is really funny.
Is it something like the "Swedish Chef"?
Sort of except that the swedish chef does not use any swedish (or swenglish) in this clip and I don't know if he ever does. The developers of Magicka talk a bit about the gibberish language (and much more) in the developer commentary videos on TotalBisuits channel (search for "magicka developer commentary totalbiscuit" on youtube). Do not watch if you don't want spoilers! The videos are quite interesting and entertaining.

Edit: Stupid url tags not working correctly. Put in search words for youtube instead.
Post edited June 21, 2016 by rotorde
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Ra9000: I am looking for fantasy rpg game with strong magic and good magic system and gameplay. It means Wizards / Mages are the strongest character in games and lot of magic.
It does not mind what type of rpg. It can be strategy like KingsBounty, dungeon like Wizardry 8 or Might & Magic 6, or like TwoWorlds, or like Neverwinter Nights. and others which I dont know. But it must have character development and main characters (not like Eador or Etherlords where each new level you start from level 0 with diferent character).

The game should be released from around 1996 to present.
If you have a pc that is good enough, Dragon's Dogma.