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The Borderlands games are loads better than Fallout.
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Crewdroog:
From watching your videos I hear you have an xbox and if so is it true they also have twitch? Twitch isn't a playstation exclusive?
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Ghostbreed: The Borderlands games are loads better than Fallout.
Thanks for coming into a fallout thread to share your opinion on that.
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Ghostbreed: The Borderlands games are loads better than Fallout.
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Pheace: Thanks for coming into a fallout thread to share your opinion on that.
Seeing as how F4 turned more into a open world FPS then an RPG I suppose he was really compelled to make that comparison.
Post edited November 22, 2015 by Mr.Caine
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Ghostbreed: The Borderlands games are loads better than Fallout.
Creeper World 3 is loads better than Borderlands. Psychoanauts also.... and ....
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Crewdroog:
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Emachine9643: From watching your videos I hear you have an xbox and if so is it true they also have twitch? Twitch isn't a playstation exclusive?
nope :)
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Crewdroog: I have no charisma, so i cant do the trade routes :(
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SeduceMePlz: Yeah, the reqs are a bit too high imo. Cost me four level-ups (three training Charisma plus one for the perk itself). Had to put some combat perks on hold. It's okay, tho: I've been improving my weapons and armor at the crafting stations, which makes a BIG difference in damage output and damage resistance, so I still seem to be pretty beastly.

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Crewdroog: For Sanctuary, I built a junkyard fence almost all the way around it. I just have to do a few more bits by the creek and I'll be set. I have turrets and people at the two entrances (both bridges).
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SeduceMePlz: Haven't built any walls yet. Seems like it'd be a pain. Might be a higher priority for me if not for the creek surrounding Sanctuary. For now, I've got turrets all up the road, between the houses. The main bridge is covered by three turrets and a manned guard tower, and the smaller bridge by a couple of turrets. Another guard tower closer to the center of town. Should be a hell of a fight for raiders to come up the road. And if they swim across the creek, they'll still encounter the turrets covering the houses plus the settlers themselves.

Maybe I'll build a wall in short segments at a time to ease the tedium. I did raise defense to 100 today to be safer. Producing a lot of food and water. Don't want those raiders getting into my mutfruit orchard. ;)

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Crewdroog: Are you talking about the one base that has an elevator to get up to it on an overpass?? I just found that last night, and I was super sad as well. Making a base on the over pass would be great, but no water and you couldn't grow crops :(
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SeduceMePlz: Are you thinking of the elevator close to a lake and dam, near Mass Gravel and Sand?

Iirc, you can see the one that I like from Tenpines Bluff, if you look east (maybe north-east?). Has two tall windmill power generators. A long ramp formed by a fallen section of the road leads up to the base. Has two levels, connected by lifts/elevators.

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catpower1980: OK, worked on it a bit today. Mainly on the defense stuff because I got raided twice by Super Mutants(and I'm just at level 15, argh....)
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SeduceMePlz: How do the attacks work? Do they only happen when you're there? Or do they radio you for help?

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catpower1980: pics
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SeduceMePlz: Nice!
the walls are a HUGE pain in the butt. they don't always line-up right, so you have gaps you have to deal with.

Thanks for the tip about getting the size of the town down, it totally worked :) Infinite building!!
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Ghostbreed: The Borderlands games are loads better than Fallout.
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Pheace: Thanks for coming into a fallout thread to share your opinion on that.
ignore the troll, he has nothing better to do with his day.
Post edited November 22, 2015 by Crewdroog
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Crewdroog: the walls are a HUGE pain in the butt. they don't always line-up right, so you have gaps you have to deal with.
that's why the "block foundations" are handy for snapping walls as some kind of grid (don't forget the "click" sound when it snaps correctly). You can remove the foundations later on, the walls will stay as there is no physics involved.

If I have some time this upcoming week, I'll experiment making a pyramid then making it reverse like an hourglass ^o^
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Pheace: Thanks for coming into a fallout thread to share your opinion on that.
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Mr.Caine: Seeing as how F4 turned more into a open world FPS then an RPG I suppose he was really compelled to make that comparison.
I really don't play the game much differently than i did it's predecessors, I love using VATS. It feels like a really overblown argument to be honest.
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Pheace: I love using VATS. It feels like a really overblown argument to be honest.
I'm embarrassingly bad at FPS, so VATS is a real lifesaver for me, but I have to say, with Gun Nut 4 and Science 4, I topped off my Gauss Rifle and it does as much damage as the Fat Man without the inconvenient collateral damage. It makes VATS a lot less important when you can one-shot Alpha Deathclaws and Super Mutant Overlords.

Plus that T60 Atom Cats armor (still don't have the X-01 suit) topped off gives 1600+ armor, which is...really quite a bit.
Well, at some point you're going to outlevel the content in the game, no matter what difficulty :)
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OneFiercePuppy: I topped off my Gauss Rifle and it does as much damage as the Fat Man without the inconvenient collateral damage.
But that's the whole point!!
Yeah, I'm not using enough words to communicate well, today, it seems. That was meant more as a minor disapproval of the level scaling in Fallout 4.

In FO3, VATS never really went out of vogue; nor in FO:NV. Now I wouldn't wish the broken level/power scaling of Bethesda's FO3 to return, but long before reaching the "soft cap" of level 50, your power curve sort of carries you away, rather than flattening out. No idea what truly longevous characters will look like, but the item mod perks, in particular, are a little unbalancing. Still, the mod to remove base size limit is already live, so we can all play castles and caravans if exploration gets too easy ;)
Update for me:

Man, I've barely even touched any of the main quests, as I've just been running around exploring, finding things that aren't hand held along, building up my settlements. (My Starlight is now a 10 person fortress with a lot of food and turrets everywhere, and my hippie commune is guarded by massive amounts of laser turrets.)

There's some awesome locations I genuinely wish you could take for yourself, like the Rations armory, or the National Guard Training Facility, but stumbling across them are pretty cool either way.

I'm still finding intriguing instances as well, like cleaning Synths out of old forts, finding the remnants of a huge battle between Gunners, Raiders and a Minuteman's last stand near Fort Olsen. I have to hand it to Bethesda in this case, they DID spend more time making areas more interesting to explore and less linear.

I'm up to 3 suits of power armor so far, T-45, T-51 and a T-50 that I found in a ghoul infested trailer park outside of Fort Olsen.

I did the Covenant quest and made some decisions, then went right back to hoarding/looting/exploring.
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Klumpen0815: But that's the whole point!!
"Sir, there's just too much splash damage from the mini nuke"
"How much did you say?"
"...just enough, sir."
"Damn right."
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LiquidOxygen80: (My Starlight is now a 10 person fortress with a lot of food and turrets everywhere, and my hippie commune is guarded by massive amounts of laser turrets.)
Have you yet had the fun of pulling a big fracas into the range of your settlement defenses? Those turrets have some range to them, and if you have a bunch, I bet it would look awesome to light up a big patrol of Super Mutants or Gunners while you take cover and dismantle the world as you see fit XD
Post edited November 22, 2015 by OneFiercePuppy
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Klumpen0815: But that's the whole point!!
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OneFiercePuppy: "Sir, there's just too much splash damage from the mini nuke"
"How much did you say?"
"...just enough, sir."
"Damn right."
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LiquidOxygen80: (My Starlight is now a 10 person fortress with a lot of food and turrets everywhere, and my hippie commune is guarded by massive amounts of laser turrets.)
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OneFiercePuppy: Have you yet had the fun of pulling a big fracas into the range of your settlement defenses? Those turrets have some range to them, and if you have a bunch, I bet it would look awesome to light up a big patrol of Super Mutants or Gunners while you take cover and dismantle the world as you see fit XD
Not a large one, but 3 supermutants made the mistake of wandering into the Co-Op. It was NOT pretty for them.