Posted June 03, 2015
blotunga
GrumpyOldGamers.CyringOutMiserably
blotunga Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From Other
Leroux
Major Blockhead
Leroux Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2010
From Germany
Posted June 03, 2015
The game launcher shows this. Does that mean I need to toggle on all the other files first to activate the DLCs and the patch?
pimpmonkey2382.313
You are obsolete. Delete!
pimpmonkey2382.313 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2011
From United States
Posted June 03, 2015
wolfsrain: You should be fine if they are in the correct folder (the one where you put the mods). You should see the DLC's checked in the game launcher, at the Data Files. I use for mods FOMM, but NMM is as good as any. Just my personal preference there:)
Leroux: The game launcher shows this. Does that mean I need to toggle on all the other files first to activate the DLCs and the patch? Leroux
Major Blockhead
Leroux Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2010
From Germany
Posted June 03, 2015
How are the DLCs tied into the game? Would it also work to first play the main game and then activate and play the DLCs if I'm still up for more or should they be activated as early as possible? I took a quick look at the DLCs' contents and some don't sound like they'd fit too well with the way I experience the game right now (alien spaceship, chinese invaders in Alaska etc.), more like a bit of fanservice for those who are already done with the main game.
Post edited June 03, 2015 by Leroux
wolfsrain
Night Person
wolfsrain Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2008
From Romania
Posted June 03, 2015
Actually Anchorage and Mothership Zeta make sense, as they do explain some of the events that led to this (the starting of the war, the presence of the aliens). The Pitt and Point Lookout delve in the post apocalyptic world/society, while Broken Steel serves as an epilogue to Fallout 3.
I'd activate them right out of the bat for the perks they bring to the table.
I'd activate them right out of the bat for the perks they bring to the table.
Post edited June 03, 2015 by wolfsrain
Leroux
Major Blockhead
Leroux Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2010
From Germany
Posted June 03, 2015
wolfsrain: Actually Anchorage and Mothership Zeta make sense, as they do explain some of the events that led to this (the starting of the war, the presence of the aliens). The Pitt and Point Lookout delve in the post apocalyptic world/society, while Broken Steel serves as an epilogue to Fallout 3.
I'd activate them right out of the bat for the perks they bring to the table.
I'm not saying that they don't make sense, just questioning whether it would make sense for the main character to engage in these missions during the regular game or whether it would somehow ruin the current atmosphere (exploring the limited area around Washington on foot, as a Lone Wanderer, as opposed to joining the army in Alaska; and dealing with enough post-apocalyptic weirdness already without adding aliens). If they add good perks, that might be an incentive to activate them early though.I'd activate them right out of the bat for the perks they bring to the table.
Post edited June 03, 2015 by Leroux
wolfsrain
Night Person
wolfsrain Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2008
From Romania
Leroux
Major Blockhead
Leroux Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2010
From Germany
Posted June 03, 2015
That's very helpful, thanks!
hedwards
buy Evil Genius
hedwards Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From United States
Posted June 03, 2015
wolfsrain: Actually Anchorage and Mothership Zeta make sense, as they do explain some of the events that led to this (the starting of the war, the presence of the aliens). The Pitt and Point Lookout delve in the post apocalyptic world/society, while Broken Steel serves as an epilogue to Fallout 3.
I'd activate them right out of the bat for the perks they bring to the table.
Leroux: I'm not saying that they don't make sense, just questioning whether it would make sense for the main character to engage in these missions during the regular game or whether it would somehow ruin the current atmosphere (exploring the limited area around Washington on foot, as a Lone Wanderer, as opposed to joining the army in Alaska; and dealing with enough post-apocalyptic weirdness already without adding aliens). If they add good perks, that might be an incentive to activate them early though. I'd activate them right out of the bat for the perks they bring to the table.
And you're not in Alaska your in a simulation of Alaska the other way would make no sense.
wolfsrain
Night Person
wolfsrain Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2008
From Romania
Posted June 03, 2015
hedwards is right about being in a simulation. A simulation that recreates part of the the events leading to the apocalyptic wastelands. Yes, the rewards are ridiculous. You can always choose to use them or not.
Martek
New User
Martek Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From United States
Posted June 03, 2015
And.. because it's a simulation - doesn't that mean (IIRC) that you can go do it even at level 1? No need to wait until L10 or so - because as a simulation - everyone that 'enters' it is 'the same' as anyone else when they do - no matter what 'level' they are outside the sim.
Or, maybe my memory is foggy..
Or, maybe my memory is foggy..
wolfsrain
Night Person
wolfsrain Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2008
From Romania
Posted June 03, 2015
Most of the Fallout 3 DLC's can be done to any level (except Broken Steel). Anchorage is the easiest one for early levels.
darthspudius
Steam is Power!
darthspudius Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From United Kingdom
Posted June 03, 2015
Anchorage is definitely the easiest dlc. It is also the least interesting, but you do get some cool loot! I would definitely do it before you even think about The Pitt. Point Lookout was quite challenging (but very fun) if my memory is accurate.
ScotchMonkey
60.27% Through!
ScotchMonkey Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From Denmark
Posted June 08, 2015
wolfsrain: Most of the Fallout 3 DLC's can be done to any level (except Broken Steel). Anchorage is the easiest one for early levels.
darthspudius: Anchorage is definitely the easiest dlc. It is also the least interesting, but you do get some cool loot! I would definitely do it before you even think about The Pitt. Point Lookout was quite challenging (but very fun) if my memory is accurate. How did you decorate your apartment? Mine was Pre-War
darthspudius
Steam is Power!
darthspudius Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From United Kingdom
Posted June 08, 2015
darthspudius: Anchorage is definitely the easiest dlc. It is also the least interesting, but you do get some cool loot! I would definitely do it before you even think about The Pitt. Point Lookout was quite challenging (but very fun) if my memory is accurate.
ScotchMonkey: Point Lookout was a winner. I didn't find it hard though, most of the game was somewhat easy to be honest. Unlike the original. How did you decorate your apartment? Mine was Pre-War