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So, I have been noticing that, in general, there has been no support for Mac on GOG. When GOG first launched, I remember this not being the case. Several games, such as System Shock 2, were released for OSX on GOG with Wineskin wrappers and such, but GOG seems to have stopped caring about Mac. As a matter of fact, some games that I can actually buy native OSX versions from other vendors, are Windows only on GOG, which is very alarming. GOG, what is going on? As you care less about OSX, I will care less about about buying from you and seek out other vendors - plain and simple. Yes, I can bootcamp windows or Wineskin these games, but the point of GOG is you take the work out of it for me. I am not just buying a game from you, I am buying a service. You make old games work on modern OSes. If you are only going to focus on Windows, then I might as well pull out my old DOS CD's and run Boxer or DOSbox on OSX. Yeah, I can do the work myself, but the point of GOG was you do the work for me. That is why I was willing to pay the small fee for old games - most of which I already own.
Post edited February 15, 2019 by Yeagersmash
Do you have a list of games that support OSX elsewhere but not here?
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omega64: Do you have a list of games that support OSX elsewhere but not here?
No, I don't have a list, but I have examples. Sid Meier's Pirates is an example. Another example would be Bioshock Remastered. These are just two examples, but I'll bet there are dozens more.
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omega64: Do you have a list of games that support OSX elsewhere but not here?
Sounds like a good idea for a Gog Mix *plays credits*
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Yeagersmash: So, I have been noticing that, in general, there has been no support for Mac on GOG.
If you think that's bad, you should see gog's level of Linux support. Be happy you're just 2nd class, rather than an afterthought.
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Yeagersmash: So, I have been noticing that, in general, there has been no support for Mac on GOG.
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darktjm: If you think that's bad, you should see gog's level of Linux support. Be happy you're just 2nd class, rather than an afterthought.
Well, I guess they should change the site name to GOWG (Good Ole Windows Games). It wasn't that way in the beginning... Greed seems to have taken hold. It's easier and makes them more money to release the Windows versions. Really upsetting. Won't be buying much of anything from this site if this does not change.
I'd be curious to know how the licensing works for GoGs releases actually. If OSx and Linux versions exist for games here and they aren't sold than why is that?

I don't think it's a support issue, they already support those OSs. My guess would be that it has something to do with the licensing agreements. It's likely because the ports to the other OSs have been done by a third party and are then not considered part of the the same license. That's an assumption though.
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firstpastthepost: I'd be curious to know how the licensing works for GoGs releases actually. If OSx and Linux versions exist for games here and they aren't sold than why is that?
This whole industry: "we are the big bad game developers / publishers / platforms so fuck you, none of this is your fucking business"

The secrecy, lack of transparency and lack of communication is so norm. Thus we can only speculate, except in the few rare cases when someone slips a fact on twitter or such. One thing we know for sure is that some games come here without linux support because they built upon galaxy features and galaxy doesn't run on linux, and whoever is in charge didn't want to release a version with limited functionality. The rest is.. well, we just don't know, and it's probably best not to expect answers.
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firstpastthepost: I'd be curious to know how the licensing works for GoGs releases actually. If OSx and Linux versions exist for games here and they aren't sold than why is that?

I don't think it's a support issue, they already support those OSs. My guess would be that it has something to do with the licensing agreements. It's likely because the ports to the other OSs have been done by a third party and are then not considered part of the the same license. That's an assumption though.
I think it is kind of you to give them the benefit of the doubt, but I think you are letting them off the hook too easily. It would be very easy for them to obtain those licensing agreements.
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firstpastthepost: I'd be curious to know how the licensing works for GoGs releases actually. If OSx and Linux versions exist for games here and they aren't sold than why is that?

I don't think it's a support issue, they already support those OSs. My guess would be that it has something to do with the licensing agreements. It's likely because the ports to the other OSs have been done by a third party and are then not considered part of the the same license. That's an assumption though.
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Yeagersmash: I think it is kind of you to give them the benefit of the doubt, but I think you are letting them off the hook too easily. It would be very easy for them to obtain those licensing agreements.
It's less that I'm giving them the benefit of the doubt and more that I assume there must be some reasoning behind it. It's not like offering the various versions sets them back in any way if they are already available in general, ergo there must be another reason for it. I doubt they don't offer them out of spite... so I'm just wondering why they don't offer them.
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firstpastthepost: I'd be curious to know how the licensing works for GoGs releases actually. If OSx and Linux versions exist for games here and they aren't sold than why is that?

I don't think it's a support issue, they already support those OSs. My guess would be that it has something to do with the licensing agreements. It's likely because the ports to the other OSs have been done by a third party and are then not considered part of the the same license. That's an assumption though.
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Yeagersmash: I think it is kind of you to give them the benefit of the doubt, but I think you are letting them off the hook too easily. It would be very easy for them to obtain those licensing agreements.
Said the guy who never had to negotiate a Software licensing agreement.
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Yeagersmash: I think it is kind of you to give them the benefit of the doubt, but I think you are letting them off the hook too easily. It would be very easy for them to obtain those licensing agreements.
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Randalator: Said the guy who never had to negotiate a Software licensing agreement.
Honestly? I could care less how easy or difficult it is for them. They are in the business of bringing all games to the modern forefront. If it's too hard for them - sucks to be them. They should find a new line of work. I am not going to give them a pity party nor am I going to give them a free pass. I am the damn consumer. I paid for a service - not for excuses. If I can get shit to work in my very limited spare time, this should be a cake walk for them. It's their business. This is what they do. They can't do it, then I take my business elsewhere. Bottomline.
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Yeagersmash: They can't do it, then I take my business elsewhere. Bottomline.
And that is the problem with your line of reasoning right there. They have no mandate other than to make money. If the licensing for a linux or OSX port costs a lot of money and they know they don't have the user base to justify it than not paying for it is just a smart business decision and not a personal slight to you.

If you chose to use a niche operating system than you should be doing so fully aware that you will receive niche support. GoG isn't a charity, they don't have a mandate to make all games available for all platforms. They do it when it's expedient to their business. You're assuming it's as simple as them using a wineskin because it's that easy for you. They have considerations that you don't have though.
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Yeagersmash: They can't do it, then I take my business elsewhere. Bottomline.
k, bai!
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firstpastthepost: I don't think it's a support issue, they already support those OSs.
Actually, it often is. If the game uses Steam features, it takes effort to port to gog. Especially for Linux, where gog provides no support whatsoever. Of course you could just blame the devs for not being able to write their games without Steam holding their hand (which I do), but that doesn't mean gog's entirely off the hook (again, in particular for Linux, where they don't even provide the Galaxy alternative).

In addition, devs often hire third parties for ports, and those third parties may not support DRM-free or Steam-free versions of their port. If the third party ends up owning the game, it requires an entirely new set of negotiations to get the game here. For example, we will likely never see the Linux port of Alpha Centauri, because it was done (and owned) by a third party that no longer exists.