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I need to get this guy over to my Three Card Monty stand.

Easy money.
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Omegabruh: Why won't these games explain their rules better "This card distroys all cards like it" like what, all bronze, silver, gold cards? It's like game creators want the players to youtube or reddit everything in a game when the answers should be in the game.
You need to use the rubber chicken from your inventory on the card, then the chicken will explain the rules. If you haven't found the chicken yet, you'll have to talk to the wizard and give him the bowling ball.
Post edited November 23, 2018 by Breja
… But watch out for the gorilla, which you need to shave (you did pick up the razor, right?)
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Omegabruh: Why won't these games explain their rules better "This card distroys all cards like it" like what, all bronze, silver, gold cards? It's like game creators want the players to youtube or reddit everything in a game when the answers should be in the game.
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Breja: You need to use the rubber chicken from your inventory on the card, then the chicken will explain the rules. If you haven' found the chicken yet, you'll have to talk to the wizard and give him the bowling ball.
Be sure the ball has 12 sides, or you'll provoke the wrath of the D&D purists.
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Omegabruh: Why won't these games explain their rules better "This card distroys all cards like it" like what, all bronze, silver, gold cards? It's like game creators want the players to youtube or reddit everything in a game when the answers should be in the game.
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Breja: You need to use the rubber chicken from your inventory on the card, then the chicken will explain the rules. If you haven't found the chicken yet, you'll have to talk to the wizard and give him the bowling ball.
But WHERE IS THE WIZARD?
Hey Breja.
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Breja: You need to use the rubber chicken from your inventory on the card, then the chicken will explain the rules. If you haven't found the chicken yet, you'll have to talk to the wizard and give him the bowling ball.
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Lifthrasil: But WHERE IS THE WIZARD?
You have to find the correct book in the libary to open the secret passage.
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tinyE: Hey Breja.
Howdy. Say hi to the donkeys for me.
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tinyE: Hey Breja.
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Breja: Howdy. Say hi to the donkeys for me.
it's a white out. I'm not going anywhere near the barn right now. :P
My favorite so far is "Press JUMP ( or 'jump button') to jump".
Complete guess on my part. Maybe the obfuscation is intentional, to encourage the player to try different things in order to learn the pros and cons of the cards. It's possible that giving out more specific rules on the mechanics of the cards spoils the players' quest for the discovery of tactics.
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Tauto: I assume it's Gwent,that you are talking about or am I off the beaten track?This is a bit like someone coming up and saying ''Hi,my name is?''
Chicka-chicka Slim Shady
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Themken: It must be a problem that the game testers are thoroughly knowledgeable about the game by the time it is published. They should have someone totally unfamiliar with the game AND GENRE play through it near release day and help spot where things are not clear enough. Egosoft is one company that absolutely should do this... but there are countless others.
Like everybody, really. Fighting games are notoriously bad at this. Communities basically teach the games via mentorship, which is why they largely don't do well: only smash has a tutorial that gets you to the point of reliably taking the main arcade mode on average difficulty.

what kills me about egosoft is that they're aware of the problems, sometimes, but won't update to fix them.
Post edited November 25, 2018 by kohlrak
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HereForTheBeer: Complete guess on my part. Maybe the obfuscation is intentional, to encourage the player to try different things in order to learn the pros and cons of the cards. It's possible that giving out more specific rules on the mechanics of the cards spoils the players' quest for the discovery of tactics.
As is demonstrated by the game Age of Wonders: the guide has almost no detail, and most contemporary gamers have a retarded attention span, so games evolving to be learnt through playing.
Perhaps the developers have gambled that people would rather play their game than read about playing it?