MysterD: Tages and SolidShield weren't so hot either; especially their Internet-activation/phone-home variants w/ limited-activations. More annoying DRM schemes.
These all needs to be removed from old games from retail and/or on any place they were distributed digitally.
temps: I think I read the Steam version of Crysis 2 has or had one of those DRM types you mention at some point. Not sure if it still does.
I personally don't mind DRM as long as it doesn't limit the number of installations of the game or install SecuROM-like malware on my PC. A system like Steam or Denuvo DRM seems reasonable to me, and Denuvo has actually succeeded in its goal of reducing piracy because it has taken long enough for pirates to break through the DRM that the game developers can actually stop piracy for an extended period of time (but not forever) by using Denuvo and Steam in games. It varies from game to game, but I have heard of cases where pirates haven't been able to break through Denuvo security for months after the game is released, forcing pirates to either buy legit copies of the game or wait longer than many are comfortable with to play the game.
This could actually have a substantial impact on game sales, because a lot of the revenue from game sales comes in within the first few months of the game's release. So if Denuvo merely delays pirates from pirating the games -- it has succeeded in its mission, and helped the developers.
Of course some people say Denuvo is still bad because it can reduce game performance, causing problems for people with older computers who want to play newer games with Denuvo.
And if you're willing to wait long enough to play a DRM-free version of the game on GOG, why would waiting for better computer hardware that can run the game with Denuvo inside it bother you?
For those not familiar with Denuvo, it is basically a form of DRM that is embedded into the actual code of the game, making it a lot more difficult for pirates to remove. However, I have heard it doesn't install any malware-like programs on your PC like SecuROM (which linger on your PC even after the game is uninstalled), so I don't personally mind Denuvo.
Denuvo constantly encrypts and decrypts itself, writing & re-writing to the drive while playing. While this might not be much of an issue w/ regular HDD's b/c they aren't built like SSD's, this could be a problem w/ SSD's. Sure, it'll slow down performance b/c of this encrypting and decrypting on a regular HDD, which isn't good at all. Though, it likely won't wear out a HDD as much b/c...well, they are built to handle writers & re-writes (more so than SSD's). As someone who liked & wants high framerates, I don't want to lose frames here; framerate is life & everything to me.
Given how big most games are and you're trying to load tons of textures & even more detailed ones on newer games, all as fast you can - yeah, especially in open-world games - yeah, you really don't want this being slowed down at all. I want every frame I can get, at the resolution that I choose.
The other problem w/ the encypting & de-crypting on SSD's is - well, SSD's can only handle so much of this; depending on if it's MLC, TLC, SLC, etc etc. It's not like SSD's are cheap per how many TB's you get per the small size of these things.
And w/ the increasing amount of size on these games, you can only often put a few of these games at a time on your SSD. And if you're moving games all the time on & off this drive - well, again, you're writing & re-writing to the drive.