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Tauto: Release DRM free Fallout New Vegas after my version has been heavily modded with Fallout 3 via TTW and Nexus.
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Klumpen0815: Wut? You actually play video games?
Sure,doesn't everyone?
Here's another:

1. Release a game in a reasonable state.
2. Release an update to the game that introduces some significant bugs.
3. Via some mechanism (Steam in this case), force players to update to the new, buggy version.

This actually happened with Skyrim; from that I have read, 1.1 was alright (and, in particular, was less buggy than other TES games on release), but 1.2 broke many things; elemental resistances didn't work (so nothing prevents you from burning up creatures made of fire), and dragons would run backwards. Then, if Steam knew that an update existed, it would not let you play the game without updating (this is a single player game, mind you).

This particular incident is actually why Steam has a beta channel option for many of its games (and Skyrim 1.3 was mostly a regression fix).
Another one: Companies that rely on the community to fix the things they should fix in the first place. Bugthesda, I'm looking at you.

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dtgreene: The particular FFX boss I am thinking of is the one that uses an attack called Mega Death. What might happen with a party capable of defeating Penance is the following:
1. Party member attacks, putting the boss into its second phase.
2. Boss uses Hellbiter, inflecting Zombie on the party.
3. The player, of course, uses some Holy Waters to cure the Zombie status. (Seems like the smart thing to do, right?)
4. Party member attacks, putting the boss into its third phase.
5. Boss uses Mega Death, killing the party.

(Note that the setup that is considered optimal for defeating Penance does not use Ribbon, so the party is wide open to status ailments and will therefore be killed by Mega Death (assuming the player doesn't skip step 3).)
Oh, now I remember. That was sure a nasty boss fight.
I only buy games and products after research. If a game is still receiving updates and DLCs , i wait. If everyone had done so , developers would start releasing games as complete. But today , many reveal DLCs even before the game is out. If you are going to add that content to game , why do you do that after release. Add everything you plan to game , polish it perfectly , then release. If you think it is should updated , update it for free , do not sell DLCs. Thats the way industry should be. Games should not be designed to be sold with DLCs.
Post edited June 06, 2017 by eumerius
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bela555: No Man's Sky
That never happened.
1) Insert a million-things-to-do in a game at the cost of making interesting and creative content:
- Bethesda RPGs ...

2) Related to the above: insert a large amount of generic repetive missions that are not that fun;
- certain BioWare games
- certain Ubisoft games: Far Cry 2- 4, Watchdogs ...

What is 'good repetiveness' and 'bad repetiveness' is subjective, it is not objective.
Mad Max, Brotherhood and Just Cause were repeitive as heck, but damn I had fun with them regardless.

3) Putting 90% of their efforts into multiplayer and treating single-player as a simplistic fan-service mode:
- 80% of games today, I feel like

These things are 'annoying' to me for sure. I reserve the word 'evil' for things that actually matter.
Post edited June 06, 2017 by Ricky_Bobby
In-game advertisements. Dragon Age: Origins had that infamous man hang around your campsite trying to sell you DLC. News of this came out before the game released and the Bioware team claimed the DLC seller would be placed in some unobtrusive corner of the world. I'm surprised anyone believed that. People who want to sell something don't make it difficult to find.

Nowadays games like Total War: Warhammer have menu options crossed out and advertisements plastered everywhere, a constant reminder you don't have a complete game.
Adding Denuvo to Syberia 3 - a game I've been longing for, for the past 10 years!!!
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Darvond: Physical DLC.
Amiibos.
Heard about the Mattel Hyperscan, dude!? :P

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FrodoBaggins: Adding Denuvo to Syberia 3 - a game I've been longing for, for the past 10 years!!!
Even the walls of Jericho fell, man. Give time some, uh, time ;)
That's my bet.
Post edited June 06, 2017 by vicklemos
One of the Fallout games, Brotherhood of Steel I think (the console top down shooter), replaced Nuka Cola ads in the game world with advertisements for a real life energy drink : Bawls Guarana
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dtgreene: 1. Release a game in a reasonable state.
2. Release an update to the game that introduces some significant bugs.
3. Via some mechanism (Steam in this case), force players to update to the new, buggy version.
At least the game still worked. 2K released a patch for NBA 2K16 that completely broke it on Windows 10, made it unable to even just start it and it took them 3 weeks to "fix" it without even informing the customers about it.
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KasperHviid: .
.
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Forcing each player to be stuck with a randomly decided gender and race:
Rust
Correct me if I'm wrong but aint the chars there trashcan chars anyway? IIRC its a survival / rpg'ish game; get killed 5 min after starting and have a new char or something like that because permadead.

So... don't like? Jump of a cliff. Just like in the good 'ol Pen & Paper RPG times :D
high rated
THIS

I'm sorry if somebody has already posted it, I don't have time to read the whole thread ;)
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vicklemos: Heard about the Mattel Hyperscan, dude!? :P

Even the walls of Jericho fell, man. Give time some, uh, time ;)
That's my bet.
The Hyperscan was the evolution of the Barcode Battler, it was doomed from the start.
Instantly I remember that guy getting locked out of his Dragon Age game
after his same login to Bethesda forums got banned for blasphemy towards Electronic Arts.

And other instances on Steam where developers abandoned early access titles because they were merely
rough prototypes for ideas to sell to bigger development houses.

Also a game house who ran off with intellectual property after giving the creator the boot

And what EA did to Origin and the final Ultima game.