rtcvb32: So? Do you have any idea how many DVD's and games i bought but never touched? Doesn't change it, digital or physical.
Timboli: And do you know how many I have the same?
Yay! We're in agreement!
rtcvb32: So this is different from physical how? If i bought a game second hand, the publisher and devs don't get a cut either. They get their sales/profit the first time around.
Timboli: Well for starters there is only one copy that you can sell only once, which doesn't need policing (illegal scenarios aside).
I wouldn't have relied on them not getting a cut. Look at what happened to the secondhand book market.
And on top of that, look at degradation with a physical product ... scratches etc. Physical copies don't tend to have much of a life on average. I know that through personal experience, and I say that as one of the few who actually looks after his discs ... properly.
So I don't think it is much of a concern the secondhand market for discs. A digital copy is good add infinitum.
Some other media, like books, fare a lot better secondhand on average.
You seem to be missing something, and that's a digital copy suddenly disappearing, or rather whole libraries. I have 800+ games in my GoG library alone. If i die... those copies will at present never be accessible again. That's worse than
slight degradation of a physical disc or scratches over time; or making a copy and playing the copy while using the original.
Sony recently declares they are removing all Discovery content and anything you BOUGHT they give the middle finger while singing 'goodbye, and thanks for all the fish'
rtcvb32: Nope, i wouldn't go with that. Same with physical.
Timboli: Physical by its very nature doesn't need policing if it has DRM.
NOTE - I am talking about a digital copy without DRM ... and I am of course ignoring the illegal scenarios.
And yet physical has tons of DRM regardless. 360 discs? DRM and signed and won't let you play the games unless you do DREADED TERRIBLE HORRIBLE POTENTIALLY ILLEGAL emulation in which you simulate the hardware... Actually nearly all console games and discs had some form of DRM on them. So i don't see why you say it doesn't have DRM.
To note most movies also have DRM, via encryption. The key usually was baked into the hardware players (
which later gets leaked so they can be decrypted by normal people). Trying to copy VOB files in the past can result in every other 512 bytes or something totally garbled and unwatchable. Then the DVD players if they detect you MAY have a recording device, lowering the video screen so terribly it's unviewable, which is annoying as fuck.
One of the more infamous ones actually i believe was the Dreamcast, which had a burned in worble effect somewhere at the outer edges or the base of the disc and if that worble wasn't there it wouldn't verify or open the game.
I'd love to just use my hardware for it's full potential, be to play backup games or homebrew. Instead half my hardware is a paperweight because i can't be bothered anymore.
Timboli: I thought it was obvious that the game providers would keep challenging what they don't like and don't agree with. That costs money. Comparing that cost to digital copies is flawed, as it isn't like physical copies that cost for every print run and storage etc. Not getting money is not the same as outlaying money.
Just because I have stated these things, doesn't mean I am happy about them or agree with how the Gaming Industry goes about its business ... I mostly don't. Just like I don't believe in DRM on anything. No matter how we feel though, we are not in control and don't get much of a say, and those big companies in control have much more money to defend their interests, than we do.
The only thing i've seen so far (
Gaming or otherwise) is that
not-really-piracy is justified, and moreso every day.
They said games will be cheaper digital because the physical costs aren't there... except they aren't, if anything they are getting more expensive (
and broken) as time goes on. (
though it does allow 'deeper discounts' over a longer period, hard to say with games that can be tens of thousands of dollars with all avaliable DLC)
Games that are digital you'd own forever.. unless the company decides otherwise
The understanding of ownership (
to humans) hasn't changed but due to loopholes and legaleese they are merely 'renting' things to you.
Digital content can be removed or changed, censored or swapped out at their discretion
And they want to go back to the arcade model PPV for every piece of content you want to access because they earn more money that way, as everything is a subscription service.
They are pushing a world where
You will own nothing, and you will be happy.