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(The Ice Elemental will only carry Shins away if Cassandra is not a Hag. It has nothing to do with the blast though, Tanea doesn't want him near the fight in his current state. She hopes that this way he might survive and she will have the chance to try to get him home too, should she -against all odds- survive _and_ be able to get out - or that another survivor will, when she dies -if there will be any other survivor-.)

(BenKii: You probably should say "Get to cover!" to everyone, not just Tanea. Because Cassandra might not have a spell to protect Roy, Strigon and Yeenwi from an explosion or Tanea might succeed in killing her, if she turns out to be a Hag too.
You still kept the critical failure at five seconds. Doc will probably take it excactly as you stated. That is way too short to do all that. BenKii won't be able to make it to safety if there will actually be an explosion.
More importantly: Standoffs only work because they are scripted. Gertrude will probably just keep attacking and then attack BenKii right away and he might die instantly. I wanted to point that out earlier, but I kept forgetting.)

(I can't help thinking this will all turn out badly. Probably lots of friendly fire, seeing how Gertrude is in the middle of us.)
Post edited November 19, 2019 by FlockeSchnee
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FlockeSchnee: (BenKii: You probably should say "Get to cover!" to everyone, not just Tanea. Because Cassandra might not have a spell to protect Roy, Strigon and Yeenwi from an explosion or Tanea might succeed in killing her, if she turns out to be a Hag too.)
(That sounds like a better idea.)

Updated my actions
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BenKii: ...
(I'm too slow to edit and I always forget things. So here is the edit from my previous post, that you probably didn't get to read:
You still kept the critical failure at five seconds. Doc will probably take it excactly as you stated. That is way too short to do all that. BenKii won't be able to make it to safety if there will actually be an explosion.
More importantly: Standoffs only work because they are scripted. Gertrude will probably just keep attacking and then attack BenKii right away and he might die instantly. I wanted to point that out earlier, but I kept forgetting.)
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BenKii: ...
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FlockeSchnee: (I'm too slow to edit and I always forget things. So here is the edit from my previous post, that you probably didn't get to read:
You still kept the critical failure at five seconds. Doc will probably take it excactly as you stated. That is way too short to do all that. BenKii won't be able to make it to safety if there will actually be an explosion.
More importantly: Standoffs only work because they are scripted. Gertrude will probably just keep attacking and then attack BenKii right away and he might die instantly. I wanted to point that out earlier, but I kept forgetting.)
(How long would you suggest? 10? 15? Or do away entirely with the timer and let Doc decide? I ask because you seem to put a lot of thought into these turns and have had good success so far. So your input is greatly valued. :) )

(Also, I can add this statement to my turn, "If at any moment Gertrude attempts to attack me, I activate the overload and toss the phaser at her.")
Post edited November 19, 2019 by BenKii
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BenKii: (How long would you suggest? 10? 15? Or do away entirely with the timer and let Doc decide? I ask because you seem to put a lot of thought into these turns and have had good success so far. So your input is greatly valued. :) )

(Also, I can add this statement to my turn, "If at any moment Gertrude attempts to attack me, I activate the overload and toss the phaser at her.")
(I'm really sorry. I don't want to kill your fun. I just think too much about stuff. -And I would hate _any_ of us to die in that blast, if there will be one. Because I want you all to make it out.-
Like: Cassandra might actually be nice and all those "little things" she did might be Doc's way to get that across but I'm too set in my ways to see it. On the other hand: If Cassandra is supposed to be a treacherous Hag, there would be no point to "do it half-heartedly". So, I don't know.
The main problem is probably, that BenKii throws her that thing and then runs for cover. If she has half a brain she will instantly know that something is wrong. Maybe no speech and demonstration -because she might just take that as an opening to murder BenKii, while he is busy talking- and maybe if those on the other side draw her attention (after Tanea cast "Dispel Magic"? otherwise she might turn back around towards BenKii/us) BenKii can throw it without her seeing it. Maybe he could first try to dive to cover if it is not out of his throwing range?
I really just put my thoughts out here for you to decide. My ideas probably have lots of holes I never even noticed. -Like the Hag could move/teleport somewhere else and BenKii's throw will be for nothing.-
It all depends on how Doc and the dice let it happen really. So all that thought I put in, is probably useless anyway. It's not my "playground" after all.)
(If you want to change something, let me know. Because then it might be better for Tanea to cast "Dispel Magic" on Gertrude first and then proceed with her "Mission Cassandra" so you guys have a chance to actually get some hits in. -Although she might have been hit by that spell in her "original tunnel". But she also might have recast protective barriers before she arrived here, meaning we would have to dispel again first.-)

(EDIT: It took me 40 minutes to post this? This is ridiculous. Noone should listen to anything I say. I think _way_ too much about stuff.)

(EDIT2:
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sasuke12: ...
Levitate seems to not be possible. Yeenwi levitated and was forced to the ground, when he entered the clearing.)
Post edited November 19, 2019 by FlockeSchnee
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FlockeSchnee: (EDIT: It took me 40 minutes to post this? This is ridiculous. Noone should listen to anything I say. I think _way_ too much about stuff.)
(Nonsense. Your thoughts are always nice to read. After all, you've got 2 achievements under your belt. The way your playing seems to be working. While I'm rocking a solid 0 achievements. :P )

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FlockeSchnee: (If you want to change something, let me know. Because then it might be better for Tanea to cast "Dispel Magic" on Gertrude first and then proceed with her "Mission Cassandra" so you guys have a chance to actually get some hits in. -Although she might have been hit by that spell in her "original tunnel". But she also might have recast protective barriers before she arrived here, meaning we would have to dispel again first.-)
(The only thing I'm changing is the timer making it 15 seconds (should leave enough time for cover and firing off some spells before the Hag realizes the phaser doesn't fire for her) and that extra statement I said earlier. That shouldn't affect anything your doing as far as I know.)

Updated my actions
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BenKii: ...
(That's very nice of you. :-) I just got lucky though. There are many, who don't have achievements -yet-. Not surprising = 80 people.
I changed my actions to hopefully make sure Gertrude's defences are down, when everyone else (including BenKii) strikes. If BenKii has to strike because she attacks him, there will probably not be enough time/opportunity for that beeping thing. Also, we don't know who Gertrude will target next. Tanea might die then, so she needs to get that spell out before that happens.)
Current Situation:

Cassandra's Throne Room:
All party members are here. Questioning Cassandra has determined her to likely be good. Gertrude, The Hag, has arrived. The rats have retreated into the trees (don't think they'll be of any assistance). Shins A'Hoy stands on the "Mountain Pass" painting but doesn't go through (Perhaps Cassandra needs to activate it first). Tanea, Shins and BenKii are located by the Cauldron along with Cassandra. Yeenwi, Strigon, and Roy and located further behind us. Gertrude appeared between the two groups. Gertrude casts Acid over Strigon but is countered by Cassandra's protection spell on Strigon saving his life. Gertrude then casts Lightning at Cassandra sending her crashing into a toadstool. Captain BenKii's phaser suddenly charges from the crackling lightning. A plan stirs in his mind.

Current Actions Summary:

25 - BenKii - BenKii - Human Warrior
I speak to the party, "Everyone! Get to cover!" while simultaneously handing Tanea my Tricorder and whispering to her, "When you hear a beeping sound, attack with your spells. Tell Cassandra. She'll telepathically tell the others. Trust me." I've tied my comm badge to my Tricorder. When I press the comm button, it will give an audible beep from my Tricorder signalling to the others to attack. I wield my phaser and temporarily set it back to vaporize firing at one of the toadstools (this proves my weapons capabilities to the Hag) before putting it back on overload. I then aim at the Hag and speak to her, "Halt Gertrude! I have aimed at you a weapon more powerful than any magic you possess capable of vaporizing your flesh at the speed of light. You'll be dead before you can even twitch your lip to spellcast. Now that I have your attention, I want to make a bargain with you. All I care about is the safety of my people and getting out of this dungeon. If you promise that no harm will come to them and get us out of this place, you can have this weapon and use it to destroy your sister. Deal?" If at any moment Gertrude attempts to attack me, I activate the overload and toss the phaser at her. Whether or not she agrees to the deal, I activate the overload and toss her the phaser. 15 seconds till critical failure. After the phaser toss, I press the comm badge and run as fast as I can to pick up the painting and Shins while yelling to Cassandra, "Cassandra! Cast something to protect our friends behind Gertrude!". Carrying Shins and the painting, I hightail it into the forest to take cover behind one of the trees. If the trees are not an option then I hide behind the cauldron. After the explosion, I get up and see if I can finish the Hag off with my sword.

58 - FlockeSchnee - Tanea - Halfling Shaman
1. Tanea casts "Dispel Magic" on Gertrude.
2. Tanea keeps the bone dagger in one hand and with the other pulls out one of her Healing potions while hurrying over to Cassandra. She casts "Dispel Magic" on her once she gets into striking range of the dagger.
A) Should the spell _not_ reveal Cassandra to be a Hag:
3. Tanea gives Cassandra the healing potion just in case she might need it and helps her to get behind cover if needed.
4. Tanea casts "Ice Elemental" near Shins und tells him to pick Shins up and hurry in the opposite direction of the Hag between/behind the tress and show her pictures from what he sees there.
5. If she can still act: If BenKii told Tanea to relay information to Cassandra, she will do so.
B) Should the spell reveal Cassandra to be a Hag:
3. Tanea tries to kill her with the bone dagger, using the healing potion as a distraction if possible/needed. Maybe go for the throat to prevent Cassandra from using spells, if possible.
4. If she can still act:
a) If Cassandra dies: Tanea summons "Ice Elemental" near her in a big enough free spot, hands Cassandra's oak staff to the Ice Elemental and tells it to hurry into the trees/woods/forest in the opposite direction from the Hag and stay away from the Hag, until told otherwise.
b) If Cassandra survives: Tanea tries to survive too (so maybe she can try harder next dice roll?)

4 - sasuke12 - Strigon - Drow Necromancer -- (Protection from Acid)
The first thing I would like to do is cast death armour upon myself and move further away from the Hag by levitating fast.
Then aim my wand of magic missiles at the Hag.
The third thing I like to do is cast additional spells like summon and control undead but I can only do that once our team has a proper plan of attack as to who is doing what.

74 - runnerex - Yeenwi - Drow Necromancer -- ( Death Armour )
Yeenwi uses the Hag's preoccupation with Cassandra to throw a glance around for any useful trinkets the elf mentioned before. If he sees anything, he takes it.
Then, he tries to get to cover in the trees and waits to see the effect of BenKii's explosive plan. If the trees aren't possible, then he would try to use anything else as cover.
After that, he casts Wail Of The Banshee at the Hag, positioning himself in such a way as to avoid catching any of the other companions with it.
If Tanea's spell manages to lower any of the Hag's physical protective spells, Yeenwi then casts Doom Scarabs at Gertrude, otherwise he casts Gaze of Contempt at her.

38 - ZyloxDragon - Roy Jenks - Half-Orc Battemage -- ( Protection from Elements )
Remember that the hag does have the ability to teleport, if she wants to get away.
If Roy is able to do so, he will cast Magic Shield on himself first, then Reflect Spells, while "taking cover". Though the stirrings of his human ancestor (Leroy Jenkins) urges him to charge the hag straight on. If Roy can cast another spell afterwards, he'll try a Charm Monster on the hag.

Haven't taken turn yet:
76 - Lemon_Curry - Shins A'Hoy - Halfling Thief
Post edited November 21, 2019 by BenKii
74 - runnerex - Yeenwi - Drow Necromancer --- (Death Armour)

Yeenwi uses the Hag's preoccupation with Cassandra to throw a glance around for any useful trinkets the elf mentioned before. If he sees anything, he takes it.

Then, he tries to get to cover in the trees and waits to see the effect of BenKii's explosive plan. If the trees aren't possible, then he would try to use anything else as cover.

After that, he casts Wail Of The Banshee at the Hag, positioning himself in such a way as to avoid catching any of the other companions with it.

If Tanea's spell manages to lower any of the Hag's physical protective spells, Yeenwi then casts Doom Scarabs at Gertrude, otherwise he casts Gaze of Contempt at her.
Post edited November 21, 2019 by runnerex
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runnerex: 74 - runnerex - Yeenwi - Drow Necromancer --- (Death Armour)
Action Summary Updated
I have tomorrow of work so all tunnels will be updated then.
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Doc0075: I have tomorrow of work so all tunnels will be updated then.
Copy that. I'll have a final update on all 4 tunnels' Summaries later tonight.
Remember that the hag does have the ability to teleport, if she wants to get away.

If Roy is able to do so, he will cast Magic Shield on himself first, then Reflect Spells, while "taking cover". Though the stirrings of his human ancestor (Leroy Jenkins) urges him to charge the hag straight on. If Roy can cast another spell afterwards, he'll try a Charm Monster on the hag.
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ZyloxDragon: .....
(Just in time. I was just about to head to bed when I saw your new action.)

Action Summary Updated
I had a long road trip for work. Been away since Sunday, and put in about 30 hours of drive time. Luckily, I logged in to see that Doc stated he was going to update everything tomorrow. Poor Roy would have been just standing there.