(Doc answered: 5 toadstools.)
(Just remembered that "Dispel Magic" is for the potential removal of a creature's magical barrier -and cancelling some negative effects-, nothing more. *sigh* Why do I always keep forgetting that?)
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Tanea, Halfling Shaman (female)
I take the time to properly greet each rat, stroking each's head while doing so. The affection emanating from them brings a soft smile to my face. But I also detect a sense of ... wanting? Strange ...
I look more closely at the tattoo on my left arm, the grass seems to be swaying. Does this place even have "normal" things?
I introduce myself to the two Drows and finally I get to know that Silent's name is Yeenwi and Guardian''s Strigon. They seem reluctant to give their names. Is there a custom I violated? Or is it just the threat of being in this ... place, whatever it is?
When I thank Roy for carrying Shins, he gives me a sideglance that I can't quite interpret. Slowly but steadily following the pathway to whereever it leads, I can't help but wonder, why I don't cower in fear from him. He did cast a webbing spell on those in the Main Chamber and he ... I still can't form the words for that. It is so very strange. Noone got hurt though and Origi was already dead. I can't help wonder, if the former is what passes as humour or playfullness for Half-Orcs. And the latter has me wonder about their ... burial traditions. Maybe food is scarce where they live? Of course they might just see other races as potential food sources. Does he still have food? I resist the sudden urge to glance at him. There could be something around us, waiting for a chance to strike.
And then we're there, in a clearing with an incredibly beautiful elven woman standing in it. BenKii, who is carrying Shins and the Bridge Painting, notices her beauty too. I introduce myself and BenKii asks questions. Cassandra speaks to all of us. ... Unfortunately what she says, doesn't make any sense. First telling us, we are save, then mentioning powerful Hags - calling them "my sisters"! -, who will be on their way here now, because we opened Cassandra's door, making this place the least save place we could be. Although she said, that we don't have much time, so maybe she meant that in regard to being safe here. Second: That staff she is holding is extremely powerful, but she needed to lock herself in here for 500 years, because she seemingly can't use it? And now that her protection is gone, because we opened that door, she needs us to save her? Third: A prophecy about Halflings? Whereever we may settle, we could get chased of by those owning these lands, because the gods didn't want us to have land of our own, and I'm supposed to believe they would agree on not just one, but _two_ of my kind to "play hero" in a prophecy? That is the weirdest thing I've ever heard. And if that wasn't enough already, there is number four: She offers me a bone dagger. ... A. _Bone._ Dagger. A dagger made out of some poor dead creature. For. _Me._ Which brings me to number five: What am I supposed to do with that? I'm no fighter. Even if, against all odds, I would be able to sneak up behind a Hag, I would still have to kill her in one strike, because I surely would die if I didn't and therefore never get a second chance. That's as close to proof as it can get, that this prophecy is nonsense. How would I kill _three_ Hags?
I look at the rats, now lying at Cassandra's feet. We were already in here at the time. What were they still wanting for?
I look back at the bone dagger in Cassandra's hands, "my sisters" keeps echoing on and on in my head.
I look at those five toadstools around the cauldron. What does she need those for, if she was all alone for 500 years?
All of this feels so very wrong.
Tanea, Halfling Shaman (female)
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58 - FlockeSchnee - Tanea - Halfling Shaman
1. Tanea is actually a little speechless and stares at the dagger (neither touching nor taking it). Can she make out what kind of bone/creature the dagger is made out of? If yes, she will blurt that information out to her companions, probably sounding horrified.
Tanea is also glad, that BenKii isn't speechless and will remain quiet while he talks/asks.
2. She watches Cassandra and the rats closely. a) While she is doing so, she looks for anything of note Cassandra might be wearing or that might be standing around. Something that may seem out of place perhaps? b) If Cassandra attacks, Tanea will cast "Dispel Magic" on her EDIT and of course try to evade/deflect attacks to herself as best as she can. Should the rats attack, Tanea will cast "Calm Animals" on them and if that doesn't work "Sleep", priority for sleep: - Those attacking her, because she has zero armour. - Those attacking BenKii because he is still (?) carrying Shins and or the painting and probably couldn't get into defense mode fast enough, having to put Shins/painting down first. - Those attacking Roy, because he is the next closest (?). - Those attacking Yeenwi/Strigon.
3. (Edit: Doc confirmed Dispel Magic should work on polymorphed creatures, so I will try it to see, if the rats are really rats or not.) Tanea casts "Dispel Magic" on one of the rats not in immediate sight of Cassandra, preferably behind her, but in clear view for Tanea, so she can see what happens, if something happens. Should it turn hostile (regardless against whom), she casts "Calm Animals" on it or/and if that doesn't work "Sleep". Should the rat, against all odds, turn out to not be a rat, Tanea casts "Dispel Magic" on the other rats as well (or rather as many as this Turn allows). _Unless_ Cassandra attacks the rat/former rat, then she will not use spells on the rat or other rats but rather "Dispel Magic" and "Sleep" on Cassandra. If Cassandra doesn't fall asleep, Tanea will attack her with her staff, because it's her fault the rat/former rat is in trouble.
4. If no attack happens (or anything else "depleting" Tanea's chance to act) and BenKii and Cassandra finished their conversation, Tanea tells Cassandra that she is no fighter and wouldn't be able to kill one Hag, let alone three. Not to mention that she prefers creatures alive and therefore can't take the bone dagger, because it's made of a dead creature. She also asks why Cassandra calls the Hags her sisters. All the while ready to proceed as stated in 2. b).
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No changes from starting equipment (Staff, 2x Heal potion).
5 spells cast (of 12): 1x Calm Animals (on Turn 2, already expired), 1x Heal (on Siegfried),
2x Protection from Elements (on Roy Jenks - Turn 8; on Siegfried - Turn 9),
1x Summon Ice Elemental on Turn 5 (ends end of Turn 9/beginning of Turn 10)
SINCE TURN 10:
19 spell casts available, none used; otherwise no change from before;
Ice Elemental vanished Turn 11; Recasting only for Turn 15 or later
Post edited November 10, 2019 by FlockeSchnee