Peloquin. Have you already checked that marked spot (red brick) in the left room by any chance? If not, would you mind doing that? I would like to know what that is about, but sadly, I have no means to check it myself.
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Tanea, Halfling Shaman (female)
I'm torn - again. The muddy prints are from my temporary furry friends. They were in the left room. They came out of / through the painting that hang on the right wall and is currently beeing held by Roy right now (formerly Web, at least I think "Roy" is what he replied to me introducing myself to him, Peloquin and Rufus, it sounded very growly so I'm not really sure). Trees and swaying grass. I'm so stupid. I was wondering if they wouldn't be happier living in hills and woods. How could I believe, even for a second, they would live _here_?! And I sent them away from their home. When I catch myself looking back down the tunnel towards where they vanished into the Main Chamber, I see the Ice Elemental walking towards it. ... I don't know what to make of that.
I make my clumsy fear known by berating Peloquin, Rufus and Roy for seemingly ignoring suffocating in here. Peloquin seems surprised himself. Rufus and Roy don't even bother acknowledging me. Or is it something else? Something on their minds perhaps? I don't know. How would I?
Suddenly there is a mighty noise coming from the right room. It saddens me to see, that Gilius sent his Stone Elemental to his death. Doesn't he care? Why calling a companion you don't care for? Or ... are they not companions? Why summon at all then? Why not wear armour and wrap yourself in protective spells? Why call something just to hurt it?
I let myself get distracted by the appearance of a blue portal in the right room. That is a weird choice to hide something like that. Now most of the group want to go through there, hoping to find Roosevelt. They believe it will take them to where the Hag took him. I don't believe that. Why would the path leading to the Hag be in the wall right next to the Hag? In a prison wall? Something isn't right. I will not go through that, regardless of the rats.
The red brick appearing where the burnt painting hang on the other hand ... looks more promising. Maybe it will open a path? Or will the big tunnel lead us to where the Hag took Roosevelt? But ... then there would be no way out in our chosen tunnel, would there be?
And one more thought troubles me: Who or what opened/closed the door to the left room? It was closed when we arrived in front of it. Did the rats accidently bump it shut? But who opened it then? Or did it stand open for who knows how long? For what purpose?
This place is a maze. Maybe we are the rats here. But ... what are the rats then?
Tanea, Halfling Shaman (female)
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58 - FlockeSchnee - Tanea - Halfling Shaman
Tanea asks Peloquin (holding the "Bridge painting") and Roy (holding the "Trees and Grass" painting) for the paintings so she can try to correct her mistake.
In any case (if she gets the desired "Trees and Grass" painting or not), she will wait outside the left room, in hopes of finding out about that mysterious single red brick where the burned picture hang.
She will also have the only spell, that might be useful to those venturing through the portal, ready to cast, when departure accures (NOT this dice roll phase, seeing how we might take a phase more for that). (Spoiler ;-): That spell is: "Protection From Elements" (note: Roy and Siegfried currently have it, it was also cast by Tanea.))
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No changes from starting equipment (Staff, 2x Heal potion).
5 spells cast (of 12): 1x Calm Animals (on Turn 2, already expired), 1x Heal (on Siegfried),
2x Protection from Elements (on Roy Jenks - Turn 8; on Siegfried - Turn 9),
1x Summon Ice Elemental on Turn 5 (ends end of Turn 9/beginning of Turn 10)
SINCE TURN 10:
19 spell casts available, none used; otherwise no change from before; Ice Elemental should have vanished already, will vanish beginning turn 11 now? Recasting only at turn 15 or later then.