BenKii: Current Situation: In the Hag's Lair: No threats remain. All bodies have been looted. One person (Thras) can be revived. He lies dead with the possessed Taz still attached. Roark's Werewolf Bloodlust has been cured. He is still prone to returning to his bloodlust if he gets into another battle. There are 3 doors in this room, 1 returns you to the side tunnel, 1 leads back to the main tunnel, the last door appears to be the only way of proceeding further.
In the large archway: Cicatrix in the only one here. An apparent danger is sensed further down the hallway. There is the shadow of something slowly bobbing up and down just ahead of a colorful object.
Current Actions Summary 70 - Lifthrasil - Thras - Dwarven Mage -- DEAD, TAZ ATTACHED (Waiting to be revived.)
59 - Lemmus - Cicatrix - Drow Ranger Cicatrix blows her whistle to summon her Dire Wolf companion. It seems her luck has finally run out. Still, there's a chance she may be able to avoid trouble, especially as her sense are probably better in the dark room than anyone who might follow her.
Since the room is the only path forwards, Cicatrix moves into the dark, but instead of walking towards the light she hugs the left hand wall following it around. Hopefully she can get a better look at either the colourful object or whatever is casting the shadow from the side, but as always her main goal is finding a path out.
She'll leave the obvious traps to the "adventurers" who so love them.
29 - gogtrial34987 - Og'rialt - Dwarf Brigand -- ( Magic Shield ) 1.Taking note of the finger pointing to where Dunward is already busy examining something, Og'rialt calls out to Kip, Beldarion and Aslain to head that way. He once more calls out to the other adventurers to see if anyone else wants to join the chase for Cicatrix.
With the lightning experience fresh in his mind, Og'rialt's priority is to be out of the room before Taz is revived, so he hurriedly joins Dunward at the back of the room. After stepping through the door, he asks Dunward to examine the necklace and pouch with eyeballs to get a better idea of their magical properties.
I propose we take up our familiar formation and swiftly head up the staircase which Dunward has found, with Aslain scanning for traps as always. If more people join us for heading up this turn, we swiftly give them instructions on the basics of effectively fighting as a team, and slot them into the formation in such a way that as many ranged attacks as possible have a clear field of view.
2.Og'rialt also keeps a wary eye out for traps while heading up the stairs
2 - bler144 - SmartyFartBlart - Human Paladin -- ( Reflect Spells, Protective Bubble ) Note: I'm going to be intermittently off-line over the next 8-10 days.
Tentative Action:
Priorities are to determine if anyone is in desperate need of healing, assess what is to be done with the 2-headed boy-mage, and otherwise be prepared to intervene/support if the disembodied finger reveals some new threat.
22 - 01kipper - Kip - Halfling Brigand Kip joins Dunward & Og'rialt, and heads up the stairs together with them.
15 - Lone_Scout - Says Beldarion - Human Warrior -- ( Magic Shield ) Beldarion happily joins Og'rialt and the rest of the party into the formation. He'll be ready to attack anything or anyone who comes from upstairs. If someone else wants to join his party, Beldarion will punch them in the face and politely order them to go back to the main room.
Meanwhile, Beldarion hands his book to Dunward and asks him to identify it.
5 - Sulibor - Dunward - Human Mage -- ( Magic Shield ) Active spells:
-Magic Shield (cast during turn 12)
-Summon Monster: Ogre (cast during turn 13)
Dunward carefully examines items passed to him by fellow adventurers in order to identify magic properties and discover potential curses those items could have:
- Bone necklace and pouch with eyeballs from Og'rialt
- Book from Says Beldarion (identified, it is not cursed)
- Healing ring from Eranear (identified, it is not cursed)
Once items are examined, Dunward returns them informing about his findings.
If no other items are passed to him, Dunward enters the staircase behind Aslain, Og'rialt and Says Beldarion holding his wand of silver darts and looking for traps.
If summoned Ogre can fit the passage, he is ordered to follow the party at end. If he is to large he is ordered to stay near the entrance to the staircase.
9 - MaxFulvus - Max, son of Fulvus - Dwarven Thief First of all, I'm drinking a health potion to restore my life. Then, I pick up my throwing axes. Considering that everything has already been looted, I need to discuss with those still in the main room to decide which path we should follow !
48 - babark - Babargh - Dwarven Cleric -- ( Globe of Protection ) I cast Holy Water on the Thief of Fulvus, hopefully it will also dissipate any residual poison in the air.
I also express my approval of the plan to chase down the drow.
28 - triock - Triock Ulagolor - Elven Paladin "This might come in handy!", says Triock Ulagolor, Elven Paladin, upon taking the ring from the hand of the dead old hag. He then turns to Eranear: "Sorry, brother, I will keep it for now, but as I said, I won't forget your kindness, I will repay it one day, sooner or later." Making sure the ring is not cursed (asking for a help with any mage available), he puts it on his right hand. Afterwards he falls on one knee and rests his arms on his flamesword Riarwirn to pray a short prayer. Few minutes later, he stands up, raising his sword above his head, turns to group of companions around him and shouts: I, Triock, Ulagolor, son of Jandar Zylkalyn, swear to my Gods, that I will kill any Drow on sight. Woe to those who dare to oppose me or they will face my wrath!" He steps to Og'rialt and says in a calm voice: "I will join you on your Drow hunt, if you have no objections" and proceeds with the group upstairs.
41 - zlaywal - Zayd ibn Yasin - Human Ranger Zayd scour the area for any stuff available. From Orc and scorpion's leftover to the cauldron. He'll decide his path after he have any idea where to go. He still itching to send his arrows to the stocky hag if opportunity come later.
Haven't taken turn yet: 13 - paladin181 - Roosevelt - Human Paladin -- ( Protection Against Evil )
43 - idbeholdME - Svartalf - Dwarven Battlemage -- ( Protection Against Evil, Reflect Spells)
52 - RedFireGaming - Roark - Elven Druid -- WEREWOLF CALMED
72 - park_84 - Darrim - Dwarf Warrior
78 - CervelloYM - Cervello - Drow Battlemage
80 - Green_Hilltop - Eranear - Elf Paladin -- ( Protection Against Evil, Reflect Spells, Bless )
35 - jonridan - Aslain Melemir - Elven Thief
69 - alexandros050 - Rudy - Human Ranger