Hmmm, who would have guessed that taking a nap in the middle of a fight is not a good idea...
The current situation does not look good. We need to finally get at least one of the Hags down for good. The tall Hag is silenced, wounded and on the ground kneeling, so she should be ripe for the picking. Finishing her should be the top priority, especially because of the damn ring. Decapitation would be the best to make sure she stays dead. I will try to keep the stocky Hag busy in the meantime. She moved/teleported to the left of the room and that area should be clear from friendly fire.
I keep any distance I have from her so she does not interrupt me and cast Ice Lance on the stocky Hag. Hopefully the physical nature of the spell (it is a big spike of ice after all) means that she will not resist it and the piercing capabilities should be able to penetrate her skin (if I hit of course, I still have yet to hit with an offensive spell :P). Maybe luck will finally be on my side. zlaywal: Zayd shouts to Svartalf "Urgh sorry about that!. Thank God for magic shield eh?"
Yeah, Magic Shield seems to be the main life saver these days :P.
It seems to still be holding after the boulder and 2 arrows, but I bet it will not last much more. I still have Reflect Spells and Protection from Evil on.
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Svartalf - Dwarven Battlemage Spells - Magic Shield, Reflect Spells, Dispel Magic, Fireball, Ice Lance
Spell casts remaining- I had 1 left from before turn 10 and got 7 more charges afterwards. Since then, I cast 2 (Dispel Magic and Magic Shield).
So I should have 6 remaining. Equpiment - Mithril Chainmail, Warhammer of Smiting (which destroys armors and shields).
Potions - 2x Cure Disease
Active effects:
Reflect spells - cast on turn 9 by me, expires on turn 14
Protection from Evil - cast on turn 11 by Eranear, expires on turn 16
Magic Shield - cast on turn 12 by me, expires on turn 17, already took a boulder and 2 arrrows. Probably will not hold much longer.