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Doc0075: ...
I was more afraid of this one:
Attachments:
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BenKii: (Roosevelt could still act here. He might be able to rock his cage to get to his equipment then use his weapons to bust out of the cage and join the fight. It's only 5 feet away so it might be doable. Thought it would be a better idea than having someone else use their turn to free him when they could instead focus on the Hags.)
Thanks, I got it.:)
Entangle has an area of effect of 8 feet. But I might have something even better.

Roark pulls back his sleeve to reveal the tattoo marks of the Weeping Fragons, a druid clan known for carrying out difficult assassinations. The other adventurers realize that Roark's pallid face and bloodshot eyes are due to mixing poison, not alcoholism.
"Cure poison potions are poisonous to the poison-proof." he says "I can only be sure about the yellow hag, but I can test my spells on the others. Meanwhile, if I can get two adventurers to help me, I can force a dose down the witch's throat. And if anyone else has a cure potion, dip your arrows in it. It's not as sure to work, but it's worth a try."

69 Rudy Human Ranger will use his amulet summoning his bear to watch his back and Rudy will use his longbow to shoot the tall hag's right finger the one with the healing ring.



Also a question how many times can I use my amulet to summon my bear?
Post edited October 21, 2019 by alexandros050
Very appropriate lyrics, especially:
"And your friends they all come crawling"
Ah shit here we go again, left to my own devices with an invisible hag.

41 - Zayd ibn Yasin - Human Ranger

Zayd sense tell him to watch his back. His experience tells him that those who used invisibility spell or skill usually have no other means to defend themselves. He used multiple rapid shots to where his sense tell the location of his enemies. After he have an approximate location where the hag was, he close the distance trusting his dexterity and at the melee range change to his double-pointed schimitar and slash the hag. If failed he will widen the range gap again.
Post edited October 21, 2019 by zlaywal
Very well.

I will keep fighting the Hag that I already hit. Going in for the kill, I hurl the shield I am holding at her with all my dwarven might before she can recover from the previous hit and immediately follow it with another strike from my hammer, aiming for the head. Hopefully, the shield throw will have staggered her, leaving her open for a finisher. My warhammer of smiting should be proficient at crushing skulls.

I would also be grateful, if someone could cast a magic shield (or any other spell that protects against physical attacks) on me. I would do it myself but I am currently fighting in melee so it would be unwise, leaving me open to any incoming blows and interruption. I am not going to risk casting anything in melee range of the Hags.

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alexandros050: 69 Rudy Human Ranger will use his amulet summoning his bear to watch his back and Rudy will use his longbow to shoot the tall hag's right finger the one with the healing ring.
That sounds like something that will succeed only if you roll a 20.

Good luck :P
Post edited October 21, 2019 by idbeholdME
22 - Kip - Halfling Brigand - Southern side tunnel

Kip advances slowly towards the main tunnel. His sling is at the ready to attack, but he is wary of hitting allies and thus will not shoot if he can see anybody in melee with his target.
Post edited October 21, 2019 by 01kipper
I'll cast my protection bubble x 1 and help Ereanar if he needs help, else engage the skinny hag and try to stun her with a blow to the chest or head, at least so someone with a blade can cut the fingers/hand off.

@Doc - I don't know how the magic system works but is it reasonable to assume that injuries to arms or face hamper their casting?
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bler144: @Doc - I don't know how the magic system works but is it reasonable to assume that injuries to arms or face hamper their casting?
You ask all the wrong questions :D

I attempt to shake off my disorientation, and cast another Globe of Protection, followed by a Silence at the closest dispelled hag.
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Green_Hilltop: New side tunnel team: You're close to the third hag, so I suggest casting Dispel Magic on her and then attacking her.
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gogtrial34987: We only have one spellcaster, and I don't think he has dispel magic. (Though I think I recall being able to pick new spells on turn 10?) Might be that detect secrets will also do the trick?

I am led to believe I have a special attack which will at least seriously distract one of the hags, if not take her out completely. But I don't want to risk that on an invisible hag...

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Lone_Scout: "Halt, my friends! It seems other adventurers are involved in a skirmish ahead. What do you think we should do? The best choice in these cases is usually to wait until the battle is over, slay any survivors and get all the loot, but you seem to be too softhearted for that... *grins* I'll let you decide what to do."
Beldarion starts reading Og'rialt's book while waiting for the party's decision.
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gogtrial34987: "What are we, evil drow? My priority is escaping this dungeon, and the way I see it, there's hags between us and the exit, and a whole bunch of people already softening them up, so now's the time to strike!"
]Dunward Human Mage considers his next actions
Post edited October 22, 2019 by Sulibor
29 - Og'rialt - Dwarf Brigand

Wading into the chaos of battle, Og'rialt remembers the strange advice he read in his guide, and murmurs the strange incantation to himself over and over again to make certain he will get it just right. He heads for the closest living and visible hag (who should also be in the process of being attacked by Beldarion; presumably this is the flabby hag, unless the invisible one has become visible before he has reached the flabby one), walks right up to her and speaks the arcane words, "Excuse me, ma'am? I'm a big fan! Could I have an autograph?" while opening his guide toward her.

If afterward he sees the tall hag alive and nearby, he'll undoubtedly notice her right arm missing, and will consider her a prime target. When his experience with ambushes of all types indicates an opportune moment in the chaos which will - presumably - then be ensuing, he'll use his axe (with ice rune in the blade) to also chop off the lower left arm of the tall hag (presuming she still has it and it's within reach, otherwise he'll settle for aiming at her neck or if that seems to present a bad target, her back).
If the tall hag is too far away, not distracted, or no longer alive, he will instead engage whichever hag he opened his guide at (presuming that distraction is guaranteed with her, and with the same preference for left arm over neck over back), while still waiting for an opportune moment to strike.

If by any chance Og'rialt manages to actually chop off an arm, and spots a ring on its hand, he'll collect it.

After a single attack at one of these hags, Og'rialt will step back to make space for others to have a go at her.

During his movements across the battlefield, Og'rialt will take effort to stay out of the line of fire for any archers or spellcasters. He'll also keep a weather eye out for drow, and do everything he can to avoid them. The way his companions failed to act on his orders, and the drow just slipped away from Beldarion, seems plain unnatural to him, and it's giving him a bad feeling.

If Og'rialt gets more than lightly wounded, he'll immediately quaff a healing potion. Og'rialt's primary goal is opening the guide in front of the hag. Afterward, if he is unable to engage any hag in direct combat, or if/when his Magic Shield (cast by Dunward on turn 7) goes down due to absorbing damage, or if his battle/ambush experience tells him this is the better course of action, he'll instead take up a defensive position near Dunward, trying to keep the spellcaster out of harm's way.

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Sulibor: He also prepares the fireball spell to be casted on the enemy once it is detected.
I fear this'll take out several of our allies, and not really do all that much damage to the hag. Plus, it might annoy her enough for her to then target you!

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Sulibor: Says Beldarion I can cast See Invisibility on you and you can try to hunt the invisible enemy
I wonder if that spell also detects drow hiding in the shadows, and if so, which target Beldarion will prefer...
Post edited October 23, 2019 by gogtrial34987
59 - Cicatrix - Drow Ranger

Cicatrix hangs back, staying in the shadows while these others take care of any issues. She'll creep as close to the battle as she can without revealing herself, hoping for more information about either what is going on or to find a path past the mess.

Should there be an opening that looks doable she'll run past everyone and hide in whatever shadows may exist further up the tunnel. She doesn't expect this to occur though, so she stows her blade and safety weapon, readying her short bow instead.

Should an opportunity present itself she'll shoot from the shadows, but only if it appears that she herself will be under threat.
Triock Ulagolor, Elven Paladin, running at the maximum speed, takes his flamesword Riarwirn and shield, then, still running jumps up in the air towards left of the room, aiming to decapitate the "invisible" witch.
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gogtrial34987: We only have one spellcaster, and I don't think he has dispel magic. (Though I think I recall being able to pick new spells on turn 10?) Might be that detect secrets will also do the trick?

I am led to believe I have a special attack which will at least seriously distract one of the hags, if not take her out completely. But I don't want to risk that on an invisible hag...

"What are we, evil drow? My priority is escaping this dungeon, and the way I see it, there's hags between us and the exit, and a whole bunch of people already softening them up, so now's the time to strike!"
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Sulibor: Dunward Human Mage cast "Magic Shield" and "See Invisibility" spells on himself and ducks in the enterance to the cave trying to find hidden enemy fellow andventure told him. He also prepares the fireball spell to be casted on the enemy once it is detected.
"Thank you my friend" he whisperes. "I do not wish to hurt anyone but if I see the the hidden faul creature I will not hesitate to cast my spell on it."

Says Beldarion I can cast See Invisibility on you and you can try to hunt the invisible enemy providing distraction and support. Your ring will grant you some protection from my spells.
(OOC: Are you trying to kill the other people in the tunnel? Remember what happened with Arsalan, you might actually kill some of the friendly characters instead. Which would be a pity, you are a good-aligned character, no? The hags can counterspell or at least attack you back with spells, and if the shield is still on, it will completely negate any damage done to her while dmaging those arond her. Since we're sharing OOC information (since only Zayd should only know now where she is, the rest of us who saw her barrier and spell might still think she's in the room with us), they're highly resistant to magic, so she might not even be affected by it much if it does hit.
There are far better uses for See Invisiblity. Also, the fireball might backfire on you if it hits...but you'll see. It's better to have more people fighting on your side rather than betting it on one spell that might not even do any damage and then having less fighters to take her on as a result - why not hedge it on the magic mirror and buff those near the hag, so they can take her on?)