aRealCyborg: I guess i will go where the group is
bler144: Well, that was surprising. I'm not interested in any of the loot, unless there's something hiding under what is currently visible perhaps, like Suspenders of Good Posture +2, or Corsage of Charisma +3 which would add a nice splash of color to my plated outfit.
I'm no longer on top of our circumstances. Can somebody summarize:
Trapdoor - cleared
? of 4 surrounding doors cleared (1 cuts through to side tunnel)
Farther up hall is a portcullis
Back up hall to main chamber
Are any of the 4 doors remaining to be cleared, and if no our options are:
1) Back to chamber
2) Farther up to portcullis
3) Cut through to side tunnel
Am I missing something?
Back!
I take the shortbow from the chest and offer it to Kyp, "Would you like to trade this most likely magical shortbow for the holy mace? The shield "welcomes being in the service of a holy warrior" and I believe both come as a set since they were together, providing a bigger bonus if held at the same time, esp. if you're a paladin or a cleric. If Svartalf doesn't want the axe from the chest, there's a 2H mythril axe you can try too, so that you can have a good melee item instead of the mace.
If the mace turns out to be better for me than my longsword (extra effective against undead) , and you can wield one, I can potentially trade the longsword instead of the axe (or if svartalf wants the axe). Even if you're not interested in trading the holy mace, can I please try holding just to see what would happen? I'm curious, and I'd give it back, so feel free too write something like, "Kyp hands the mace to Erenear, who after trying it gives it back to Kyp." if you're not interesting in trading it.
I offer to pull one of the ropes with one hand, the other having my shield in front of me, while standing in front of the blocks, so I'm not next to them, in case they slide out and crush anyone standing under the ropes. If it's not possible to pull the ropes from a safe distance, I don't do it. Otherwise all doors have been explored
- the room with the skeletons and loot
-the room with the altar and chest
-the room that leads to teh side corridor
-another room that leads to the side corridor that no-one has gone through, I think
-trapdoor leads nowhere
-portucullis ahead, pulling the ropes most likely opens it, while the blocks benaeth the ropes will (edited:)
most likely crush whoever is standing there, so you need to pull from farther away