babark: * Babargh the Dwarven Cleric waggles his two-handed axe at everyone.
Perhaps the mace and shield belonged to some dead holy warrior, but I cannot be certain the mace's glow is a holy one, and the room doesn't look like a shrine.
If someone can identify it, that information would be useful, but barring that, the Paladin is likely most worthy of wielding them, despite being a human.
Once done with that, perhaps the human and elven paladin can assist in 'consecrating' (open them and I cast Holy Water) the remains in the sarcophagi, after which I will destroy the altar.
Which elven paladin did you mean, me or Triock?
I think it's better if more people help check those sarcophagi, better yet at least 2-4 for each, so that one is opening (or two, depending on how heavy they are) it, and there's at least one is ready if something would jump out. It could be more weights!
I'd say it's good to first finish looting the "safe" rooms though and then do the altar room, in case we need quick healing. Kyp should now have 5 health potions, I have 1, so that's good for starters.
I check what can be looted inside the skeleton room - any blessed weapons or things of interest? And rez who can be rezzed. Since your spell description is unclear and I'm not sure if Thulgrun can be rezzed or not. Don't waste my spell slot if it can't be done though and you won't roll for it, and you'll just automatically fail it.
I check whether any items are holy, like the shield and mace. Does anyone need healing?
Are you fully healed or do you need some healing? Last I checked you were "28 - Triock Ulagolor - Elven Paladin casts Cure Disease on 9 - Max, son of Fulvus - Dwarven Thief *rolls dice* it is successful. The colour returns to Max's cheeks though he is still very weak. ".