[Northern Main tunnel, onboard the pirate ship]
kusumahendra: I wish the others, especially strong fighters would consider taking the sides of the boat. And whoever have range attack could go to starboard or here with me at the back
During the fight I willI position myself on the bow of the ship. I want to be near the monster, and without a range attack, my only weapon is my silver sword. Hopefully I will cut off some tentacles! Range attackers, please hit the Kraken with all your strength!
OK, now
brainstorming time! The Kraken will be a tough boss so perhaps there is a way to make the fight easier. (Warning: things are going to get a little crazier from now on. Please allow me some tongue-in-cheek ideas that might *actually* work before we face the Boss).
Well,
first...
I took a look around the ship. I'm guessing we're pre-gunpowder era so no cannons around, but doesn't hurt to check.
Second... What does this little piece of information tell us?
Doc0075: 65 - Grom Grombly - Half-Orc Shaman the zombie lets go of your arm and the undead shark slinks back into the water clearing a path for you to board the ship.
Is BJ controlling the undead sharks as well? It seems so! So
I implore BJ to send the sharks as the vanguard of the attack. I hope he is not too attached to the animals, Tanea-style (*reference to the Western tunnel) and will use everything we have against the beast.
Which takes me to my
third point. Back in the Western tunnel I "borrowed" some bones with meat attached to them in case we found another carnivore, to use as a distraction. Well, here is the carnivore. But these bones are probably too small for him to even notice. If only we had a reserve of potential food for the Kraken... Wait, what's this?
Doc0075: 68 - Peloquin - Dwarven Thief *rolls dice* in all the commotion you successfully open the trapdoor unnoticed and slip below deck. You have to stop yourself from gagging as there are two piles of bodies, one to your left and another to your right. You assume this is where BJ has been putting his zombies together.
Not only one but two piles of bodies?? With a four turn limit, I will leave any traces of moral superiority in my other pants and ignore how the bodies ended up on the ship. It's also been established already how my character feels about using corpses in order to protect the living (hint: yay!) so I will spare you any attempts to make it sound nicer. We've got this here, and the Kraken probably wants it. They are of no use to BJ if the Kraken destroys us. If he wants new corpses, there are several to choose from down the tunnels.
I politely explain to BJ why this is necessary to gain an advantage for the fight (more on that in the next paragraphs). I swore to do anything that I could to help those who'd join me and I am keeping my oath.
But... will the Kraken just let us go if we feed him? Of course not! That's why we are going to send him a Trojan horse.
I ask around if they have any rat poison or just anything toxic to season the corpses with it. I asked before if anyone had any poisoning skills or potions and I don't remember anyone answering yes, but that should be a common appliance in a well-respected ship.
And now my final plan. If there is no poison... or on top if the poison (why not both?)... Let's give the Kraken the party of his life before he goes down to the bottom of the sea. What is sure to find onboard the ship (and one of us already paid the price to try to steal it)? Rum! Lots of rum! Bad-quality, alcohol-intoxication-inducing rum! Let's soak all the poisoned corpses in rum and throw them at the Kraken! I'd prefer to fight an inebriated Kraken than a fully conscious one!
I firmly ask BJ to use his rum reserves as weapons. This job can be done by the zombies while we prepare our weapons for the fight.
So... your thoughts? Any other ideas?
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Siegfried the Human Paladin