Posted November 15, 2019
BenKii
Captain
BenKii Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From United States
BenKii
Captain
BenKii Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From United States
Posted November 16, 2019
(I was asked by a fellow Goglodyte a few days back what else everyone could do to help Doc out with the game. I've had some time to think about it and I think I have a few ideas. If everyone would put their actions in bold, it would really help out for both me and Doc in locating everyone's actions. I noticed a lot of you already do that but some include their actions within walls of other text making it hard to locate. Another idea is to make a new post if you edited your original actions. I keep up regularly with all 4 threads and record your actions to a notepad then paste it all into the Summary. Unfortunately, this also means that if you go back and edit your actions, I may not see it so the new post helps inform me (and Doc) that you changed or updated your actions.)
(In short, put your actions in bold and I'll include those in my Action Summaries. Also, make a new post if you edited your original actions and that will be added to the next time I update the Summary.)
(In short, put your actions in bold and I'll include those in my Action Summaries. Also, make a new post if you edited your original actions and that will be added to the next time I update the Summary.)
phaolo
Durik - Half-Orc
phaolo Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2013
From Italy
Posted November 16, 2019
Loradan got ready to evade any incoming spell from the penguin below, so he positioned himself behind the mast and floated 1 meter higher than the crows nest floor.
The creature didn't have a clear line of sight and would have needed to destroy both ship parts to hit him.
By the way, if the captain (or its zombies) managed to harm any good-aligned creature, the mage was going to peek on the side and cast Dispel Magic on it.
The creature didn't have a clear line of sight and would have needed to destroy both ship parts to hit him.
By the way, if the captain (or its zombies) managed to harm any good-aligned creature, the mage was going to peek on the side and cast Dispel Magic on it.
Post edited November 16, 2019 by phaolo
Hooyaah
*。*.゚Stars shine brightest in dark times.*.゚
Hooyaah Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2014
From United States
Posted November 17, 2019
BenKii: (I was asked by a fellow Goglodyte a few days back what else everyone could do to help Doc out with the game. I've had some time to think about it and I think I have a few ideas. If everyone would put their actions in bold, it would really help out for both me and Doc in locating everyone's actions. I noticed a lot of you already do that but some include their actions within walls of other text making it hard to locate. Another idea is to make a new post if you edited your original actions. I keep up regularly with all 4 threads and record your actions to a notepad then paste it all into the Summary. Unfortunately, this also means that if you go back and edit your actions, I may not see it so the new post helps inform me (and Doc) that you changed or updated your actions.)
(In short, put your actions in bold and I'll include those in my Action Summaries. Also, make a new post if you edited your original actions and that will be added to the next time I update the Summary.)
What would help immensely in the synopsis is a breakdown of the situation at hand in any rooms, spaces, and corridors and what active threats there still are. It would be helpful to know, also, what the NPCs are doing and/or have done since the last report. This will help promote situational awareness for Doc and everyone else.(In short, put your actions in bold and I'll include those in my Action Summaries. Also, make a new post if you edited your original actions and that will be added to the next time I update the Summary.)
BenKii
Captain
BenKii Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From United States
Posted November 17, 2019
Action Summary Updated
Hooyaah: What would help immensely in the synopsis is a breakdown of the situation at hand in any rooms, spaces, and corridors and what active threats there still are. It would be helpful to know, also, what the NPCs are doing and/or have done since the last report. This will help promote situational awareness for Doc and everyone else.
(I thought Doc's last Turn Update covers all that. I can try and figure out the number of enemies left in each tunnel but to be honest I'm having trouble keeping track of that part. You all may get inaccurate information from me if I did that.)Doc0075
I bark at trees!
Doc0075 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2011
From United Kingdom
Posted November 17, 2019
You have 5 turns left to escape.
** TURN 15 **
Northern main tunnel:
57 - Siegfried - Human Paladin casts Cure Disease on OldNick *rolls dice* the spell has no effect, OldNick blankly looks at you before turning his attention back to the empty bottle of rum in his hand.
You cast Turn Undead *rolls dice* two zombies to your left turn away, BJ is unaffected.
You attack a zombie lizardman that is closing on your right *rolls dice* your sword strikes true and the zombie falls to the ground.
16 - Rizzleskiff - Drow Shaman you continue northwards, leaving the ship behind. *rolls dice* You notice a large shape below the water, is it tracking you?
40 - Gilius - Dwarven Druid yells at BJ that his ship is burning before asking Loradan for help to get down from the crows nest.
45 - Loradan - Elven Mage sighs. You move behind the mast and rise a further metre.
63 - Fish - Half Orc Berserker attacks the zombies between yourself and the shore. *rolls dice* You bring your axe down on the head of a dwarf/goblin zombie, nearly splitting it in two. *rolls dice* A club glances of your head staggering you and leaving you dazed.
51 - Henz - Elf Thief *rolls dice* sneaks around the back of the zombie bearing down on Grom from his left. *rolls dice* You slide your dagger into the base of the zombies skull and it drops lifeless to the ground.
67 - Rufus - Human Cleric you back away from BJ looking for an exit. You see Fish battling zombies on the Starboard side of the ship where there are two planks leading down to the shore.
You try to reason with BJ even as your companions slaughter his crew.
65 - Grom Grombly - Half-Orc Shaman cast Flame Strike *rolls dice* your spell is broken as the zombie to your right grabs hold of your arm.
*rolls dice* A creature leaps from the water in front of you, it has the head and back of a Mako shark but the underside and legs of a crocodile. Flaps of skin are missing across its body.
68 - Peloquin - Dwarven Thief edges nearer the trapdoor and ask BJ if you can help in any way, trying to keep on the Penguins good side.
55 - StrangerDanger - Elven Ranger after a long reverie you sprint up the tunnel, sounds of battle getting louder as you run. Up ahead you see a cavern with a pirate ship in it and to your left is an open door.
*rolls dice* BJ grabs Siegfried and lifts him off the ground. With a booming voice he yells "Stop now! Look what ye have done to me crew? Tis no way I be having enough sailors to get past the Kraken now!"
"You lilly-livered landlubbers be having two choices! Ye either help me sail outta here or ye be taking a one way trip to Davy Jones locker right here an now!"
BJ lifts Siegfried to eye level "What be ye answer?" his fetid breath washes over you.
** TURN 15 **
Northern main tunnel:
57 - Siegfried - Human Paladin casts Cure Disease on OldNick *rolls dice* the spell has no effect, OldNick blankly looks at you before turning his attention back to the empty bottle of rum in his hand.
You cast Turn Undead *rolls dice* two zombies to your left turn away, BJ is unaffected.
You attack a zombie lizardman that is closing on your right *rolls dice* your sword strikes true and the zombie falls to the ground.
16 - Rizzleskiff - Drow Shaman you continue northwards, leaving the ship behind. *rolls dice* You notice a large shape below the water, is it tracking you?
40 - Gilius - Dwarven Druid yells at BJ that his ship is burning before asking Loradan for help to get down from the crows nest.
45 - Loradan - Elven Mage sighs. You move behind the mast and rise a further metre.
63 - Fish - Half Orc Berserker attacks the zombies between yourself and the shore. *rolls dice* You bring your axe down on the head of a dwarf/goblin zombie, nearly splitting it in two. *rolls dice* A club glances of your head staggering you and leaving you dazed.
51 - Henz - Elf Thief *rolls dice* sneaks around the back of the zombie bearing down on Grom from his left. *rolls dice* You slide your dagger into the base of the zombies skull and it drops lifeless to the ground.
67 - Rufus - Human Cleric you back away from BJ looking for an exit. You see Fish battling zombies on the Starboard side of the ship where there are two planks leading down to the shore.
You try to reason with BJ even as your companions slaughter his crew.
65 - Grom Grombly - Half-Orc Shaman cast Flame Strike *rolls dice* your spell is broken as the zombie to your right grabs hold of your arm.
*rolls dice* A creature leaps from the water in front of you, it has the head and back of a Mako shark but the underside and legs of a crocodile. Flaps of skin are missing across its body.
68 - Peloquin - Dwarven Thief edges nearer the trapdoor and ask BJ if you can help in any way, trying to keep on the Penguins good side.
55 - StrangerDanger - Elven Ranger after a long reverie you sprint up the tunnel, sounds of battle getting louder as you run. Up ahead you see a cavern with a pirate ship in it and to your left is an open door.
*rolls dice* BJ grabs Siegfried and lifts him off the ground. With a booming voice he yells "Stop now! Look what ye have done to me crew? Tis no way I be having enough sailors to get past the Kraken now!"
"You lilly-livered landlubbers be having two choices! Ye either help me sail outta here or ye be taking a one way trip to Davy Jones locker right here an now!"
BJ lifts Siegfried to eye level "What be ye answer?" his fetid breath washes over you.
Doc0075
I bark at trees!
Doc0075 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2011
From United Kingdom
Posted November 17, 2019
You have 5 turns left to escape.
** TURN 15 **
Northern side tunnel:
The acid rain stops.
21 - Danric the Exiled - Human Paladin *rolls dice* groggily comes to.
56 - Damon - Dwarf Warrior tell your companions to stop at the sound of the Illithids voice in your head. The word Drow shouted from the far end of the room as acid rain falls snaps you to attention. You try talking to the Illithid but it is unconscious.
*rolls dice* You move to the corridor where Hummer is tied up.
1 - Hummer - Elven Ranger *rolls dice* struggle to free yourself to no avail.
10 - Squee - Goblin Thief *rolls dice* picks himself up gingerly, aching in several places. *rolls dice* You see no traps and using your cloak you climb the walls to the ceiling.
61 - Vanathradil - Elf Mage *rolls dice* you cast Invisibility on yourself before moving up to Hummer as silently as you can. You throw some gold coins down the tunnel as a distraction before attempting to untie Hummer *rolls dice* which you do.
34 - Stefareth - Human Necromancer you go to head back to the main tunnel before sensing something wrong and running back into the room.
Seeing Danric struggle to consciousness, you help him drink your healing potion.
77 - Aurelia - Elf - Cleric you summon a Holy Guardian. You order your Holy Guardian to stomp on the Illithids head *rolls dice* which it proceeds to do mushing the Illithids head into a pulp.
You cast Heal on Danric *rolls dice* success.
1 - Hummer - Elven Ranger stretches the aches out of his arms and legs after being untied.
21 - Danric the Exiled - Human Paladin feels much better having been healed by both Stefareth and Aurelia
** TURN 15 **
Northern side tunnel:
The acid rain stops.
21 - Danric the Exiled - Human Paladin *rolls dice* groggily comes to.
56 - Damon - Dwarf Warrior tell your companions to stop at the sound of the Illithids voice in your head. The word Drow shouted from the far end of the room as acid rain falls snaps you to attention. You try talking to the Illithid but it is unconscious.
*rolls dice* You move to the corridor where Hummer is tied up.
1 - Hummer - Elven Ranger *rolls dice* struggle to free yourself to no avail.
10 - Squee - Goblin Thief *rolls dice* picks himself up gingerly, aching in several places. *rolls dice* You see no traps and using your cloak you climb the walls to the ceiling.
61 - Vanathradil - Elf Mage *rolls dice* you cast Invisibility on yourself before moving up to Hummer as silently as you can. You throw some gold coins down the tunnel as a distraction before attempting to untie Hummer *rolls dice* which you do.
34 - Stefareth - Human Necromancer you go to head back to the main tunnel before sensing something wrong and running back into the room.
Seeing Danric struggle to consciousness, you help him drink your healing potion.
77 - Aurelia - Elf - Cleric you summon a Holy Guardian. You order your Holy Guardian to stomp on the Illithids head *rolls dice* which it proceeds to do mushing the Illithids head into a pulp.
You cast Heal on Danric *rolls dice* success.
1 - Hummer - Elven Ranger stretches the aches out of his arms and legs after being untied.
21 - Danric the Exiled - Human Paladin feels much better having been healed by both Stefareth and Aurelia
Hooyaah
*。*.゚Stars shine brightest in dark times.*.゚
Hooyaah Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2014
From United States
Posted November 17, 2019
Northern Main Tunnel)
Seeing that he is in to condition to be ambulatory, I go over and pick up Danric, the human paladin, in a soldier carry and head for the main tunnel. "There is only way out and this isn't it! Follow me and we may still have time to get out of here on that ship by helping that crazy pirate captain."
- Stephareth, Human Necromancer
Seeing that he is in to condition to be ambulatory, I go over and pick up Danric, the human paladin, in a soldier carry and head for the main tunnel. "There is only way out and this isn't it! Follow me and we may still have time to get out of here on that ship by helping that crazy pirate captain."
- Stephareth, Human Necromancer
greeklover
Adventurer
greeklover Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2017
From Greece
ConsulCaesar
Crossing the Rubicon
ConsulCaesar Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2017
From Spain
Posted November 17, 2019
[Nothern Main Tunnel]
On a regular situation I would probably fight the pirate penguin or go down with the sip (no pun intended), but with a time limit maybe fighting the Kraken is our only chance of escape, so uneasy alliance it is. Being my turn to speak with BJ, I should get as much information as we need and go after the Kraken as soon as possible. No turns to waste!
~~~~~~~
Siegfried the Human Paladin
On a regular situation I would probably fight the pirate penguin or go down with the sip (no pun intended), but with a time limit maybe fighting the Kraken is our only chance of escape, so uneasy alliance it is. Being my turn to speak with BJ, I should get as much information as we need and go after the Kraken as soon as possible. No turns to waste!
Hooyaah: Northern Main Tunnel)
Seeing that he is in to condition to be ambulatory, I go over and pick up Danric, the human paladin, in a soldier carry and head for the main tunnel. "There is only way out and this isn't it! Follow me and we may still have time to get out of here on that ship by helping that crazy pirate captain."
- Stephareth, Human Necromancer
Would a Heal spell be helpful here? ;) Seeing that he is in to condition to be ambulatory, I go over and pick up Danric, the human paladin, in a soldier carry and head for the main tunnel. "There is only way out and this isn't it! Follow me and we may still have time to get out of here on that ship by helping that crazy pirate captain."
- Stephareth, Human Necromancer
~~~~~~~
Siegfried the Human Paladin
Post edited November 17, 2019 by ConsulCaesar
BenKii
Captain
BenKii Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From United States
Posted November 17, 2019
(Isn't Danric fully healed? I don't think he needs a soldier carry. However, Squee was also hurt but didn't receive any healing love.)
kusumahendra
Outlander
kusumahendra Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Feb 2013
From Indonesia
Posted November 18, 2019
51-Henz-elf thief.
I'll hide and wait till its clear it we are going to fight these zombies or fight Kraken with them
Edit : bold action
I'll hide and wait till its clear it we are going to fight these zombies or fight Kraken with them
Edit : bold action
Post edited November 20, 2019 by kusumahendra
Genocide2099
New User
Genocide2099 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Feb 2017
From Philippines
Posted November 18, 2019
Fish the Half-Orc Berserker
Shaking my head to clear the cobwebs, I'll keep on attacking any nearby hostile until someone from the party manages to calm me down. Any hostile action against me will get to know my axe real well.
Shaking my head to clear the cobwebs, I'll keep on attacking any nearby hostile until someone from the party manages to calm me down. Any hostile action against me will get to know my axe real well.
ConsulCaesar
Crossing the Rubicon
ConsulCaesar Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2017
From Spain
Posted November 18, 2019
[Northern Main Tunnel]
It seems the damn penguin is our only way out of the dungeon. Let's cease fire and negotiate for a minute. Time to put charisma stat to use.
I rise my voice and reply to BJ:
"It seems the end of the world is upon us. Sea Bird, it's time to reach an agreement. But good faith goes both ways -you'd better stop taking life off my comrades if we're going to cooperate. As long as all hostilities cease upon our groups, my sword will be another loyal force against the monster. Tell me about this Kraken and how we can help you defeat. I, and all of those who choose to follow this one last adventure, will join your expedition and face the beast. In exchange I only ask for safe passage out of this godforsaken cavern, and may we never cross our paths again".
Also, I wonder if those bones with some meat could be of some use against the Kraken. Does someone have any poison abilities/potions?
~~~~~~~~~
Siegfried the Human Paladin
It seems the damn penguin is our only way out of the dungeon. Let's cease fire and negotiate for a minute. Time to put charisma stat to use.
I rise my voice and reply to BJ:
"It seems the end of the world is upon us. Sea Bird, it's time to reach an agreement. But good faith goes both ways -you'd better stop taking life off my comrades if we're going to cooperate. As long as all hostilities cease upon our groups, my sword will be another loyal force against the monster. Tell me about this Kraken and how we can help you defeat. I, and all of those who choose to follow this one last adventure, will join your expedition and face the beast. In exchange I only ask for safe passage out of this godforsaken cavern, and may we never cross our paths again".
Also, I wonder if those bones with some meat could be of some use against the Kraken. Does someone have any poison abilities/potions?
~~~~~~~~~
Siegfried the Human Paladin
RWarehall
Ja'loja!
RWarehall Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2012
From United States
Posted November 18, 2019
I'll yell, "Let's make it clear...no one gets turned into a zombie to join his crew either. If we help, it's as our living selves."
Grom Grombly
Grom Grombly