Posted November 03, 2019
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Zadalon
New User
Registered: Dec 2017
From Other
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BenKii
Captain
Registered: Mar 2010
From United States
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Zadalon
New User
Registered: Dec 2017
From Other
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BenKii
Captain
Registered: Mar 2010
From United States
![Cavalary](https://images.gog.com/7522288e18cc1711f622ff9fe41346c6010a43974e047d76518ad471379ded94_forum_avatar.jpg)
Cavalary
RIP GoodOldGOG:DRMfree,one price,goodies,community
Registered: May 2011
From Romania
Posted November 03, 2019
![avatar](http://images.gog.com/8d7f9236789d4c7530afbe767e8a4aaba519125acb9ffc2e37b997e603456894_avm.jpg)
Post edited November 03, 2019 by Cavalary
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Enebias
0451
Registered: Aug 2013
From Italy
Posted November 03, 2019
Tbh, I don't know if I still have the fire elemental or if the summoning spell has expired, Doc should specifiy. I can send it to you if it's still alive.
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Zadalon
New User
Registered: Dec 2017
From Other
Posted November 03, 2019
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Enebias
0451
Registered: Aug 2013
From Italy
Posted November 03, 2019
The Fognino, Goblin Shaman,
before proceeding to sneak in search of treasure, orders the elemental to remain at the entrance and to burn all trolls it can find. None shall pass before they are all dead.
before proceeding to sneak in search of treasure, orders the elemental to remain at the entrance and to burn all trolls it can find. None shall pass before they are all dead.
![Doc0075](https://images.gog.com/0dff7126b411a6725154cf83e55fe4f23bcdf7d3b409e2fd1f2bd84c3ba7b277_forum_avatar.jpg)
Doc0075
I bark at trees!
Registered: Oct 2011
From United Kingdom
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Trid
Vote for Ever 17!
Registered: Sep 2010
From Poland
Posted November 05, 2019
17 - Tridris - Drow Necromancer
Casted Death Armour at turn 8
Summoned Silver Sword at turn 11
Seeing how situation develop I ordering my Silver Sword to stay where he is and deflect any attacks directed against him (if any).
Hearing cleric words amuse me so much that I decide to withdraw a little to the (near) small tunnel entrance (from where we came, where the Gold went) so I can hide in case of danger, but the way so I can see how the cleric die.
Casted Death Armour at turn 8
Summoned Silver Sword at turn 11
Seeing how situation develop I ordering my Silver Sword to stay where he is and deflect any attacks directed against him (if any).
Hearing cleric words amuse me so much that I decide to withdraw a little to the (near) small tunnel entrance (from where we came, where the Gold went) so I can hide in case of danger, but the way so I can see how the cleric die.
Post edited November 06, 2019 by Trid
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Zadalon
New User
Registered: Dec 2017
From Other
Posted November 06, 2019
Oh come on!!! I was waiting all these days for Burgut to attack me:(
Trid: 17 - Tridris - Drow Necromancer
Casted Death Armour at turn 8
Summoned Silver Sword at turn 11
Seeing how situation develop I ordering my Silver Sword to stay where he is and deflect any attacks directed against him (if any).
Hearing cleric words amuse me so much that I decide to withdraw a little to the (near) small tunnel entrance (from where we came, where the Gold went) so I can hide in case of danger, but the way so I can see how the cleric die. Just don't do anything funny like casting a Dispel Magic :D:D:D
![avatar](http://images.gog.com/b58936ca886bfc60cd191707cf23572bc126a405ab454cc6305d0bf78d07f03b_avm.jpg)
Casted Death Armour at turn 8
Summoned Silver Sword at turn 11
Seeing how situation develop I ordering my Silver Sword to stay where he is and deflect any attacks directed against him (if any).
Hearing cleric words amuse me so much that I decide to withdraw a little to the (near) small tunnel entrance (from where we came, where the Gold went) so I can hide in case of danger, but the way so I can see how the cleric die.
Post edited November 06, 2019 by Zadalon
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Cavalary
RIP GoodOldGOG:DRMfree,one price,goodies,community
Registered: May 2011
From Romania
Posted November 06, 2019
Any count of trolls still in the fight?
![Vyraexii](https://images.gog.com/5cc3ea4087a7f1ae4c1f5492519b7704151f2459293c2cee2571aebf6f5f9322_forum_avatar.jpg)
Vyraexii
evilspacemonkey
Registered: Apr 2012
From Canada
Posted November 06, 2019
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39 - Misery - Halfling Berserker with a battlecry on your lips you charge after the silver sword and the Ogre party. *rolls dice* You enter a Berserker Rage as the Hobgoblins turn to face you *rolls dice* beheading one to your left *rolls dice* and gutting one on your right.
impressive given my use of a warhammer for a weapon, im imaginig myself performing yoda-like attack maneuvers
39 - Misery - Halfling Berserker earns the achievement *Rage Against The Machine*
i am amused
...
*rolls dice* In his berserker rage, 39 - Misery - Halfling Berserker attacks the Sword Spider *rolls dice* hacking off two legs and smashing its head with his warhammer.
The Sword Spider is dead.
oops
The remaining Hobgoblin strikes at Misery *rolls dice* piercing his side with its spear.
ouch, but with the rage i don't really feel it.... yet
Post edited November 06, 2019 by Vyraexii
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Zadalon
New User
Registered: Dec 2017
From Other
Posted November 06, 2019
Anyone correct me if I am wrong, I think our enemies are only from the ogre group and they are
1 heavily armored ogre
1 ogre mage
1 troll standing
1 troll that my Holy Guardian knocked off its feet, someone with fire or acid should finish it, the Guardian will go for the mage
1 hobgoblin
There is also the matter of the berserker. I think we have gained the upper hand in the battle so it could be a good idea to disable him for example with a sleeping /paralyzing arrow to avoid any accidents
1 heavily armored ogre
1 ogre mage
1 troll standing
1 troll that my Holy Guardian knocked off its feet, someone with fire or acid should finish it, the Guardian will go for the mage
1 hobgoblin
There is also the matter of the berserker. I think we have gained the upper hand in the battle so it could be a good idea to disable him for example with a sleeping /paralyzing arrow to avoid any accidents
Post edited November 06, 2019 by Zadalon
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Cavalary
RIP GoodOldGOG:DRMfree,one price,goodies,community
Registered: May 2011
From Romania
Posted November 06, 2019
In that case, sticking to what he knows, Calad will attempt to finish off the Trolls with his Wand of Acid Arrows. If he has a shot at it without risking companions, he will aim at the one still standing first, the fallen one likely being easier for someone else to handle, or at least not being an immediate threat to others. If more than two Trolls remain and can be aimed at without risking companions, he will prioritize those that are about to strike someone, if any, followed by whichever standing Troll is easier to hit, with any fallen one last, if there's still time in the turn. If there is still time in the turn and there are no remaining Trolls that can be aimed at without risking companions, the next target of choice will be the Ogre Mage, if possible on the same condition.
-----
18 - Cavalary - Calad - Elf Mage
Spells cast: 5/24:
Active spells:
- Reflect Spells - Cast: Turn 13; Expires: End of Turn 17
- Levitate - Cast: Turn 13; Expires: End of Turn 17
Items: None gained, none lost, no consumables used
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18 - Cavalary - Calad - Elf Mage
Spells cast: 5/24:
Active spells:
- Reflect Spells - Cast: Turn 13; Expires: End of Turn 17
- Levitate - Cast: Turn 13; Expires: End of Turn 17
Items: None gained, none lost, no consumables used
Post edited November 06, 2019 by Cavalary