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high rated
Deserves its own thread, me thinks.

Announcement Trailer

"Because Elex 2 is more Gothic 2 than Risen 2 . In concrete terms: It primarily continues the strengths of its predecessor instead of breaking with them. It expands instead of revolutionizing. You get a comparable open world, comparable fights, a comparable narrative style and - you guessed it - comparable open-mouth moments.

But before you confuse "conservative" with "boring": Elex 2 has cool new ideas, an exciting story starting point, new open world areas - and you can now fly with the jetpack! So don't float, just fly properly. Like Iron Man.

The rough outline: what is Elex 2?
The absolutely most important information first: Yes, there is a chainsaw broadsword again in Elex 2, yikes! Elex 2 plays a few years after its predecessor - and what is bad news for the inhabitants of the game world should again please fans. The world of Magalan still doesn't get the hang of leaving its own post-apocalyptic devastation behind. So a mix of dense fantasy forests, weathered skyscrapers and science fiction innovations is waiting for you. Here are the basic facts:

Story and quests

You play again as Ex-Alb Jax, but there will be no savegame import from Elex 1. As in Gothic 2, you lose your skills and can decide again which path your non-nameless hero should take.
Anyone who has played Elex 1 will know: A new threat hangs over the world. But nobody wants to believe Jax, which is why he fell out with the old factions and went into exile. In Elex 2, he returns from oblivion to convince people of his cause.
According to Piranha Bytes, none of their games have had as many dialogues and storylines as Elex 2. By the end of the credits you are busy an average of 60 hours, 100 percent natures naturally need significantly longer - and the factions mean that there is always a high replay value.
There will be more than three factions, but the parties still represent certain character classes or weapon types.
It is still unclear how many factions are completely new. But we speculate that at least berserkers and outlaws will return.
The companion system returns: Jax hires familiar and new companions to accompany him through the rugged wilderness. As part of the quest, there should be significantly more decisions and hard consequences.

Open world

Elex 2 offers a new open world that consists partly of old and partly of new regions. The old areas have been changed drastically over the years and by the hearts of the world, but you also travel to completely new areas. So overall like in Gothic 2.
Your jetpack not only allows you to float, but you can also jet through the landscape like Boba Fett. But only after a few upgrades.
Children are now a part of the play world.
The nights in Elex 2 are significantly darker than in the predecessor. But hey, now you've got a flashlight for that.

Further gameplay adjustments

Little changes in the classes: You can play as a ranged fighter, magician, thug or a mishmash.
Because you are now more agile in the air, there is also pure air combat against other flying opponents. So Jax can fight gargoyles at a height of 20 meters.
The moral system has been revised: Instead of a cold value for Jax's emotional state, there is now "creation" and "destruction". Whoever kills defenseless sheep, for example, increases the destruction value. This new moral system is closely interlinked with the parliamentary groups - more on this below in the article.

Technically, you can see Elex 2's leap forward, even if you still can't expect the smoothness of a 1,500-person Ubisoft production, for example, in the animation."

https://i.imgur.com/uq7cA6h.jpeg
https://i.imgur.com/g96Wodj.jpeg
https://i.imgur.com/tCMlJmv.jpeg
https://i.imgur.com/8FEDWIB.jpeg
https://i.imgur.com/hrOfERp.jpeg
https://i.imgur.com/PzGOPa1.jpeg
https://i.imgur.com/7OSJPNy.jpeg

https://elexgame.com/
Post edited June 15, 2021 by Swedrami
Bring it on !, i'm ready. I like Piranhas open world design more than most other developers
Post edited June 15, 2021 by ChrisGamer300
How is the first one?
Couple more screengrabs:

https://i.imgur.com/Qv8ebKA.png
https://i.imgur.com/gAmyRWZ.png
https://i.imgur.com/d6G8V7P.png
https://i.imgur.com/MqcCynW.png
https://i.imgur.com/zysDEbH.png
https://i.imgur.com/twFsvpk.png
high rated
I’m sure it’s coming to GOG. When asked on Twitter if it’s coming here, THQ Nordic replied with a “knowing wink” emoji:
https://www.twitter.com/THQNordic/status/1404728268469702662
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pkk234: How is the first one?
I haven't finished it and I found myself quite frustrated with it way too often, but that was because I rushed through it, which was a mistake. A tad on the difficult side.
I'd say it deserves a chance (I will go back to it one of these days), especially since it has a very interesting world (the best aspect of it, at least that's what I think). Would definitely recommend, despite its shortcomings, just don't expect something groundbreaking.

Good to hear there will be a sequel, finally some good news.
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pkk234: How is the first one?
The best thing from Piranha Bytes since Gothic 2.
Risen 1 (only played the first one) is decent too, but I couldn't warm up to the Caribbean setting.
Post edited June 15, 2021 by Swedrami
I should probably play Gothic 1 n 2 first lol, just sitting in my log
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Swedrami: but I couldn't warm up to the Carribean setting.
Heh, funny.
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Swedrami: but I couldn't warm up to the Caribbean setting.
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patrikc: Heh, funny.
Pun totally intended.


2021 for the release might have been a little too optimistic, it's officially "coming soon" now.
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pkk234: How is the first one?
Not too bad.
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Swedrami: Pun totally intended.

2021 for the release might have been a little too optimistic, it's officially "coming soon" now.
Piranha Bytes should take their time with this one.
And since the nights will be significantly darker, I cannot wait to be jumped by some ripper or some such in a dense forest. The flashlight will definitely come in handy, perhaps to smack the creature. I can already see Jax taking copious amounts of damage for simply doing that. :D
Also, any more janky animations or body parts jiggling uncontrollably?
Post edited June 15, 2021 by patrikc
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patrikc: Also, any more janky animations or body parts jiggling uncontrollably?
Fingers crossed they dial it back a bit in this particular regard.
I do appreciate a little bounce of the female secondary sex characteristics in games but they clearly took it too far in ELEX.
Post edited June 15, 2021 by Swedrami
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patrikc: Also, any more janky animations or body parts jiggling uncontrollably?
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Swedrami: Fingers crossed they dial it back a bit in this particular regard.
I do appreciate a little bounce of the female secondary sex characteristics in games but they clearly took it too far in ELEX.
I remember watching Cohh's playthrough (well, part of it) and his reaction when meeting Sinda in Goliet was hilarious:

https://youtube.com/watch?v=ZpxniQNFAxY&t=18m45s

"Oh, it's a store! What's up, girl?"
Post edited June 15, 2021 by patrikc
Nice. More Gothic in the Elex setting. Yes, Piranha Bytes don't do anything revolutionary. They just re-use their successful formula. But hey, it works! So I'm looking forward to Elex 2.