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Better get ready, because Banquet for Fools is now available in early access on GOG – with a -15% launch discount until January 15th, 2 PM UTC!

Explore the island of Invimona in this open-world adventure with four generated companions. Depending on the stats given to them they'll each have unique choices in dialogue with NPCs and amongst each other as they bond over the course of the journey. You're assigned a pack-boro for your mission, who can carry a boat as well as extra items you pick up along the way, and together you all can hike and portage around the Invimona rivers and sea.

Now on GOG!

Note: This game is currently in development. See the FAQ to learn more about games in development, and check out the forums to find more information and to stay in touch with the community.
high rated
Excellent, I really like the look of this game.
Gameplay
Trailer
Amazing and promising looks, but the disappointment of Copper Dr... I mean, Mechajammer, still weighs heavily upon my confidence on this studio...
And in terms of gameplay, I'm not sure if it shows anything interesting.
I'll keep an eye on this game anyway. It might end up being a pleasant surprise.
Interesting game from a small indie studio, will gladly buy it once it is out of Early access :)
I'm digging the art style of this game.
Visually, it reminds me of the pre-rendered 3D characters/backgrounds of the Infinity Engine games, but the character designs aren't as realistic - they're exaggerated and slightly alien, which I find intriguing.
I thought Diablo crossed with The Dark Crystal was an apt summary.
Finally someone decided to throw me a party!
And here I thought another game from WeightGaming had escaped.
Looks good. I'll have to dust off Serpents while I wait for them to finish this game.
Pfft, another one of those "roguelites", "generated companions" ? Give us real games instead of this crap.





:p
Wasn't that supposed to be a DLC for "Serpent in the Staglands" once?
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viperfdl: Wasn't that supposed to be a DLC for "Serpent in the Staglands" once?
Sort of, but an expansion with an entirely new engine and ruleset doesn't sound like it could have ever actually been a DLC to me. Seems more like they misused the word, instead of sequel.
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Cavalary: *snip*
Thanks. :)
I bought it because I like supporting small developers and I'm impressed by the graphics from the previews. Serpent in the Staglands was a bit too hard for me. Hope this one is a little bit more streamlined and balanced.