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Creation Engine 2.... now with more bugs! =P
Also, no ladders for you!
100% chance it won't have ladders
low rated
whats up with ladders?
other than most games fail to implement climbing down part well
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Orkhepaj: I certainly do care and I bet most gamers do too
life is full of drm anyway
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Enebias: The world is bad anyway, why improving it?

And this, kids, is how we got extinct.
well most people are fine with drm
Post edited June 15, 2021 by Orkhepaj
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Orkhepaj: whats up with ladders?
other than most games fail to implement climbing down part well
Ladders in video games seem to go either two ways, a scripted animation, or some physics-engine deathtrap like Half-Life.
Post edited June 15, 2021 by Crosmando
Well... its Bethesda. So any info from their side is to take with more grains of salt than our solar system has to offer. Any review or gameplay information that is not an independent after-release review is practically worthless with their blunders.
Post edited June 15, 2021 by Anothername
I'd love a sci-fi RPG like what they're promising... but I'd have to be braindead or insane to believe any promise from Bethesda (or really any such ambitious promise at all). Anyway, it's all kinda immaterial. When it comes out I won't be able to run it, and it won't have a DRM-free release anyway.
Seems incredibly generic and not that enticing at all, but that's probably just me.
No doubt it will sell the usual gazillion copies because god and saviour of RP game design, Todd Howard can do no wrong (even when he quite obviously does, over and over again).
Post edited June 15, 2021 by Swedrami
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Anothername: Any review or gameplay information that is not an independent after-release review is practically worthless with their blunders.
You mean like these?
https://www.reddit.com/r/Games/comments/3s4k5n/fallout_4_review_thread/

And here (Fallout 4 Launch Trailer) we can notice Bethesda turning the comments off, thus creating a safe space.
I'm waiting for the game, but it'll probably have the downsides of other Creation Engine/Gamebryo games. The engine was heavily modified for current gen hardware (it's named Creation Engine 2), but one look on the trailer and it becomes obvious that it's still Creation Engine. Of course there are positive aspects of using it. The game will probably allow for easy modding as its predecessors. This will also allow community to fix all of the bugs which Bethesda won't fix on its own. ;)
Post edited June 15, 2021 by Sarafan
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viperfdl: Luckily I don't play MMOs...
I got MMO vibes too, unfortunately. Did Bethesda mention anything at this stage?
Is it to be released in November of 2022?
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platama7: Is it to be released in November of 2022?
November 11th 2022 precisely. :)
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viperfdl: Luckily I don't play MMOs...
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WinterSnowfall: I got MMO vibes too, unfortunately. Did Bethesda mention anything at this stage?
https://gamerant.com/starfield-single-player-confirms-todd-howard/
Interesting, thank you! The next question that comes to mind then is: will "the endless starfield" be procedurally generated (or better said, to what extent)? :P Guess we won't find out anytime soon. I'll be keeping my hype subdued at this point.
Post edited June 15, 2021 by WinterSnowfall
I've been unhappy with Bethesda's business decisions since the announcement of the Micro$oft acquisition but their games are still my favorite (particularly Bethesda Games Studio, but all of the studios have stuff I enjoy). However, I've been anxiously awaiting Starfield since the trademark leaks way back when and the trailer just set off my hype even more. I'm not quite sure what the crap they've been doing for the past four years, since even if BGS Rockville DID do most of the work on Fallout 76 before launch (and I'm not sure I believe that), that gave them four years of active development for Starfield... that doesn't line up with any of their previous development schedules which Pete Hines recently went on record as saying their schedule hasn't changed at all.

I mean, yeah, I get it: this is their largest engine overhaul since the leap from Daggerfall to Morrowind and it's using photogrammetry but I'm guessing that most of that work was being done as Fallout 76's development was being finished, so I'm still not quite sure what they've been doing these past two years or so.

That said, the silver lining is that I now have time to save toward upgrading my CPU, at least, so I can hopefully preorder the collector's edition whenever they open it up to preorders. I have preordered every Bethesda game since Skyrim and I don't want to stop now.. but if my PC can't play it, I'm not sure I want to do that. Cyberpunk struggles on my system, though less so after tweaks and optimizations, so I can't imagine Starfield will run particularly well on my system unless I'm able to upgrade a bit.

Anyways, yeah, that's all to say that I'm very much looking forward to this. I'm actually more hyped for it than for The Elder Scrolls 6, which is saying a lot since TES is responsible for shaping who I am as a gamer. I guess it's the combo of being an all-new franchise with the fact that TES has an active game right now in ESO (which is phenomenal, by the way).