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dtgreene: I do not see the term "guys" as being gender neutral, as it is clearly the plural of a word that is not gender neutral
Language is real advanced stuff. You cannot just look up a words origin and think this is its true meaning. That's Etymological Fallacy. In this context, "guys" are used to refer to "whoever may participate in this debate", so in this context, it is gender-neutral. That said, I feel that the phrase does have a bit of a 'boys club' smell, which of course isn't optimal.
The fact is that Duke Nukem isn't gone or going away forever. There is an IGN article from last year quoting Randy Pitchford as saying that what the next game needs is a "new design paradigm". Essentially saying that when an innovative game design comes along that fits the Duke Nukem theme, there will be a new game. Or as I read it that story is easy, doing something novel in game design isn't. Also noting that he's getting pitches for the next game, but is waiting for the right one. Despite what people think about Randy, clearly Duke isn't dead.

www.ign.com/articles/2017/09/13/gearbox-next-duke-nukem-needs-a-new-design-paradigm-a-ign-unfiltered

Not to mention, we did have Bombshell which was a game that tried to get a Duke Nukem license, but was rejected but still released anyway. Now I know the game launched poorly in terms of sales, but the game was supposedly severely buggy on launch and thus received very poor reviews. Possibly people not wanting to buy a Duke Nukem "clone" was a factor too as they want the real thing. That isn't stopping it's sequel though, Ion Maiden which thus far seems to be being received favorably in its demo state.

I'd say if there is an answer to the question in the OP, it's that Duke is going nowhere. We will see Duke again and "today's climate" of special interest negativity isn't going to stop it.
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RWarehall: the next game needs is a "new design paradigm"
That new design paradigm should be the old, Duke 3D-era design paradigm. Meaning:

- Get rid of the two-weapon limit
- Get rid of health regen
- Get rid of scripted shit that you can't skip past because the caracters are blocking your way
- Get rid of the bloat

As others have pointed out, Duke Forever didn't fail because of the character, it failed because it was a mediocre-at-best shooter with some truly questionable design choices.
Would be great if Gearbox sold rights to Devolver Digital (even better, Flying Wild Hog). Otherwise we can expect nothing or even worse, death of the title if they decide to make modern Duke. Duchess Nukem most probably.
A story about a guy who woke up one day scared to death of taking responsibility for life, his relatives, wearing stockings and calling himself she.

edit:
btw, can anyone recommend something in the mood of Duke, Shadow Warrior? I'm not really a fan of Serious Sam.
Post edited June 17, 2018 by mike_cesara
Shoots someone in the head
Everyone: "Yay!"

Says "I've got balls of steel"
Everyone: "Filthy white cis scum!"
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^What if I said that I'm offended by that? A depiction of masculinity I do not conform with and a quite irritant generalization of my "gender"? (Joking)
Here, that's how all of you sound. Kinda ridicule, isn't it?

People, you take games waaaaaaaay too seriously. They are entertainment, you should really stop to see propaganda everywhere. They are harmless, they offend quite less than basically all of other media and their aim is to be fun, even when said fun is brainless and with exagerate characterizations.
I like to shoot aliens, so what? Does that make me a Neanderthal? I'm not rampaging around with a M-16, I am just playing a game of skill! Stop idealizing everything.

This is a game forum, not a political battleground, and I am very tired of the trend. Plenty of places in the internet where you can bleed yourself to death on those topics, leave us "normal" gamers in peace, for GOG sake!

Also, @linko: could you please mercy-kill this thread? Nothing good has come from it, and I see it only going downhill faster and faster.
Post edited June 17, 2018 by Enebias
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Enebias: ^What if I said that I'm offended by that? A depiction of masculinity I do not conform with and a quite irritant generalization of my "gender"? (Joking)
Here, that's how all of you sound. Kinda ridicule, isn't it?

People, you take games waaaaaaaay too seriously. They are entertainment, you should really stop to see propaganda everywhere. They are harmless, they offend quite less than basically all of other media and their aim is to be fun, even when said fun is brainless and with exagerate characterizations.
I like to shoot aliens, so what? Does that make me a Neanderthal? I'm not rampaging around with a M-16, I am just playing a game of skill! Stop idealizing everything.

This is a game forum, not a political battleground, and I am very tired of the trend. Plenty of places in the internet where you can bleed yourself to death on those topics, leave us "normal" gamers in peace, for GOG sake!

Also, @linko: could you please mercy-kill this thread? Nothing good has come from it, and I see it only going downhill faster and faster.
Every other thread here turns out to be political. If we're going to kill them all, we can lock whole forum already.
Duke is a man, a man with balls of steel and nothing will change his history. No matter how hard some will try.
Let God sort 'em out!
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mike_cesara: Every other thread here turns out to be political. If we're going to kill them all, we can lock whole forum already.
We used to have containment threads for that. We had the GamerGate thread for all your "politics in gaming"-related shitposting needs and we had the InfoWars thread for more general political shitposting.

Unfortunately, prolonged exposure to those threads took their toll on some of the resident posters. And after these threads were locked, they had nowhere else to go. So they went ahead and shat their animosities into every other thread all over the forum.

My advice to linko would be to open these two threads again. Give those poor lost souls their old home back. There they shall shitpost to their hearts' content, away from the more "normal" (a relative term around these parts) forum participants.
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RWarehall: Possibly people not wanting to buy a Duke Nukem "clone" was a factor too as they want the real thing.
I disagree with you on that. There were a few Duke Nukem games around 2010, but they were poorly recieved because they were bad games mechanically.
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mike_cesara: btw, can anyone recommend something in the mood of Duke, Shadow Warrior? I'm not really a fan of Serious Sam.
Shadow the Hedgehog :P
Post edited June 17, 2018 by LootHunter
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mike_cesara: edit:
btw, can anyone recommend something in the mood of Duke, Shadow Warrior? I'm not really a fan of Serious Sam.
Shogo is pretty gud. It has that Duke-ish mixture of fast-paced shooting and wacky humor. Also, the level design feels a lot like Duke3D (sort of semi-realistic environments), compared to Serious Sam's large, less tightly-designed levels
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Enebias: [Games] are harmless
Not always true; a game could, for example, cause a seizure in someone susceptible. A game could also legitimately trigger someone's PTSD.

This isn't a reason to ban them, of course, but it is a reason to label games with content warnings; that way, the consumer can read the warnings, decide whether the game is dangerous, and then decide whether to go in anyway. (I note that being prepared for a trigger can make it more manageable than if the trigger comes unexpectedly.)

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fronzelneekburm: - Get rid of health regen
How about making health regen the effect of a powerup, rather than something automatic?

Alternatively, how about having health regen on the easiest difficulty, but not on other difficulties? (Of coures, this requires there to be a difficulty selection.)
Post edited June 17, 2018 by dtgreene
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RWarehall: Possibly people not wanting to buy a Duke Nukem "clone" was a factor too as they want the real thing.
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LootHunter: I disagree with you on that. There were a few Duke Nukem games around 2010, but they were poorly recieved because they were bad games mechanically.
Maybe poorly worded on my part. The point being that there is greater publicity, more sales potential for a game called Duke Nukem because of it's previous success as a franchise. Such a game would sell additional copies on name alone. Knock-offs, even Bumbshell which some people knew was originally developed as a Duke Nukem game have a harder time of it. The buggy launch certainly did not help.
Post edited June 17, 2018 by RWarehall
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fronzelneekburm: - Get rid of health regen
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dtgreene: How about making health regen the effect of a powerup, rather than something automatic?

Alternatively, how about having health regen on the easiest difficulty, but not on other difficulties? (Of coures, this requires there to be a difficulty selection.)
Well, let's put it this way: Health regen simply doesn't work in a Duke Nukem game. A proper Duke Nukem game would ideally revolve around nonstop action. Health regen, on the other hand, is a hold over from cover-based shooters, which are the exact opposite: Get shot, hide behind cover, wait for your health to replenish, wait for the enemy NPC to poke its head out, shoot the enemy, move to your next cover, get shot, rinse and repeat. I find this kind of gameplay excruciatingly boring. The game literally stands in the way of its own action setpieces.

Since we're kinda talking about Duke Nukem's character in this thread, I also think that health regen completely runs counter to his over-the-top action hero persona. The Duke Nukem of yore would enter a room guns blazing, drop a one-liner once the room is cleared and continue on to the next room. He doesn't strike me as the kind to hide behind cover whenever he encounters an enemy.

The devs can leave medkits all over the place, they can make it so easy you're playing it in de facto godmode, but cover mechanics (which health regen definitely is) are the absolute antithesis to what I'd like to see in a Duke Nukem game. Hiding behind cover isn't fun. Blowing shit up is.
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RWarehall: Maybe poorly worded on my part. The point being that there is greater publicity, more sales potential for a game called Duke Nukem because of it's previous success as a franchise. Such a game would sell additional copies on name alone.
No. I really don't believe that "Duke Nukem" name will sell games on its own. It will attract attention, yes. But most Duke Nukem fans are "old school" players, and they (me included) are rather picky. We won't run to buy the game simply because of familiar name on it. Quality matters more than brand, especially after so many failures with different franchises.