Posted October 28, 2013
It is. Currently playing it again. It's been like ten years since I first beat it and oddly enough, it feels *less* monotonous to me now than it did back then and I appreciate the brilliant writing more than ever before. Oddly enough back then the linearity annoyed me a lot (as it did in case of KotOR). I guess twenty thousand repetitive linear plot-driven cRPGs later I don't care about Redemption's shortcomings that much anymore.