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I've supported GOG for years - I bought CDPR Games on GOG and when I was interested in Games I always considered buying them on GOG before steam and often opted for GOG.
Oftentimes, this meant a worse user experience - patches on gog for new games always take several days longer to be released compared to Steam, which can be terrible when game breaking bugs are fixed days later on GOG than on steam.
Second, the mod support for gog games pales in contrast to Steams workshops. For moddable games, this means that it's either nexusmods for GOG Games or nothing at all. For me as a user, buying on GOG often turned out to be a choice for more trouble and hassle. I did it often anyway because I wanted to support the people behind the great Witcher 3 and wish them to continue on their journey to make great games.
The list goes on with buggy patch functions in the client and refusing patches for no reason.
I've dealt with all this hassle for years because I want to support GOG.

Today - I've finally had enough. I got a game that was on sale via the gog newsletter coupon.
Here's the thing: I can't download the game. GOG Galaxy only responds with "Server Problems"
- the Offline installer files are all dead links.

In consequence, I paid money for a game and GOG doesn't even let me download it.
I figured out on the forums that this has been a problem for years for some users and that deleting the storage folder can help - in my case, it didn't help at all.

I've dealt with a lot of hassle because I chose to support GOG and their mission and I paid my price in hassle, wasted time, lack of user comfort and figuring out client bugs. But not even having a grip on basic server infrastructure, not even fixing critical bugs (these server problems exist since at least 2018!) - GOG just doesn't give a damn about the users. I'm done. I've filed for the refund and then I will never buy a game from GOG ever again. I'll go back to the evil Steam Kraken because at least their servers let me download any game I have purchase.

How these issues in patching and downloading persist for years should be utter embarassing for GOG. I can't stand behind this company anymore.
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Mind telling us what game you're having issues with?
So that others could check if they're experiencing the same problems trying to download the offline installers as well.
Post edited July 08, 2021 by Swedrami
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Swedrami: Mind telling us what game you're having issues with?
Insomnia : The Ark
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Swedrami: Mind telling us what game you're having issues with?
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Gomba: Insomnia : The Ark
Vielen Dank.
Can't test myself right now since I'm still at work, but if you're able to wait a little longer maybe someone else can double-check if the issue persists on their end too.
If it doesn't it's likely something on your end, and GoG can't be blamed for that, now can it?
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Gomba: Insomnia : The Ark
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Swedrami: Vielen Dank.
Can't test myself right now since I'm still at work, but if you're able to wait a little longer maybe someone else can double-check if the issue persists on their end too.
If it doesn't it's likely something on your end, and GoG can't be blamed for that, now can it?
I'm using Steam's client since it's launch in 2003 - not even once since 2003 have I encountered issues with the app unwilling to apply patches or outright refuse to download games. Not even once.

I also used the gog client since pre-galaxy times even. And this stuff just keeps happening. Patching issues were common with Cyberpunk as well but neither offline-installer nor client working is new to me. It's just a new all-time low for my GOG-Experience. GOG should do better than Steam's 2003 launcher and I put the blame for whatever shoddy client or server code causes this on them. it's their app, it's their responsibility to take care of these issues. Especially when these issues have already cropped up years ago (threads i found on it are from 2018).
If you absolutely cannot do the basic stuff like downloading without Galaxy (or any client in general) and Galaxy operation is really that unstable on your end then I guess you'll have an experience more suited to/completely dependent on library-management via a client software somewhere else.

In any case, downloading the offline installers through Firefox or Opera works, just checked myself.
Post edited July 08, 2021 by Swedrami
Your problem is in trying to do things the steam way on a store which once at least wasn’t trying to be a steam copy. Uninstall galaxy, use offline installers, use nexus and moddb to support open modding that isn’t proprietary locked to a platform or reselling stolen content. In fact don’t do things the steam way.
Offline installers in German seem to often be left to rot.
high rated
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Gomba: Second, the mod support for gog games pales in contrast to Steams workshops. For moddable games, this means that it's either nexusmods for GOG Games or nothing at all.

Today - I've finally had enough. I got a game that was on sale via the gog newsletter coupon. Here's the thing: I can't download the game. GOG Galaxy only responds with "Server Problems" - the Offline installer files are all dead links.
The mod problem is on Steam not GOG. 3rd party community mods should remain open and available to anyone regardless of where they bought the game as they've always been, not locked behind a Steam client only to foster an extremely unhealthy "everything everywhere must be locked into Steam" sense of entitlement amongst lazier PC gamers. GOG not doubling down on the "mod tribalism" and recommending you download from Nexus / Moddb, etc, is actually a good thing even though it often involves the exhausting effort of... unzipping a zip file (which no-one had any problem with before Steam Workshop existed...)

As for your game downloads not working, is it just that one game or have you tested other games in your account? If you haven't bought any others, what about testing the free ones like Beneath A Steel Sky, or some of the demo's? Do they work? It's working fine here for me, for multiple games and all three platforms tested (Windows, Mac & Linux), so it certainly isn't a store-wide issue and it might be worth placing a support ticket for that game just in case it's specific to you or your language.
Post edited July 08, 2021 by AB2012
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so will you join the boycott team ?
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Gomba: I've supported GOG for years - I bought CDPR Games on GOG and when I was interested in Games I always considered buying them on GOG before steam and often opted for GOG.

...

How these issues in patching and downloading persist for years should be utter embarassing for GOG. I can't stand behind this company anymore.
It can be quite frustrating. :( It always perpetually feels like GOG is understaffed compared to the amount of work that they have before them to do, and the amount of customers they have to support. Support wait times used to be 24-48hrs and now they're what, like 3-4 weeks? When COVID hit it made sense that support times would be longer due to it affecting all businesses off guard globally, but then they need to adapt to reality over time and figure it out, figure out a way to become efficient with the current constraint and continue to provide value to the customer. Not sure what their current back log is but I stopped filing support requests a while back as it seemed pointless. People filing requests to wait 3 weeks to be told to do something they already did and said they did in their initial support request etc., like the support people never even read what they said due to working under pressure buried in a mountain of requests, whipping through them with cookie cutter templates rather than reading what the customer said etc.

GOG support used to be A1 top notch IMHO for years and years. Now I dunno.

Same thing with whoever is responsible for making standalone patches/downloads etc. I totally understand and expect them to be a few days behind Galaxy just due to technological differences in how things are prepared, that makes total sense. But it doesn't make sense when Galaxy gets a game update (and I do use Galaxy), but the standalone game files aren't updated for weeks/months because it is nobody's priority - probably because "99.9% of users just use Galaxy so it's no biggie if we slack on the downloadable files" or whatever the case may be.

It's really too bad that they don't spend some of that CDP doesn't spend some more of that $300 million they made from Cyberpunk to like double the support team size and double the GOG development teams sizes (Galaxy, web, backend, game building/patching, everything).

Ever since 2012 when I started buying video games again, the number of games I own on GOG far surpassed the number I owned on Steam as GOG was my preferred store to buy games on with few exceptions. My Steam game collection recently surpassed my GOG collection size as while I still shop on GOG, I've gotten more stuff on Steam in recent years for various reasons.

I miss the old GOG with Trevor Longino and his YouTube videos, the close community touch they had back then, but I guess those days are over to some degree at least.

One problem that virtually all companies end up having that produce software, is that the developers are prioritized to fix the biggest problems and/or spend time developing features/functionality deemed to drive revenue more than fixing low hanging fruit, long standing trivial bugs, or even long standing annoying problems. I think GOG suffers from this phenomenon also. I tell ya, I think every company doing any kind of development should have at least one developer who DOES NOT HAVE A MANAGER, who is tasked to just fix whatever random annoying problems in the software big or small that they feel like working on, not that they're TOLD to work on. Complete independence to track down issues not based on shareholder value, but based on what provides the customers with the best value at the developer's own discretion.

Such a developer would become an instant rock star in the community I bet, even if they were a nameless soul in the public eye. We would erect monuments to them.

Incidentally, CD Projekt RED needs at least 5 developers with this job description working on Cyberpunk right now too, as the "doesn't crash the game or break a quest" bugs that have existed for 7 months are getting real tiring to say the least.

There's a saying in the open source community geared towards project success: Release early, release often. I think commercial companies working with proprietary code could stand to benefit from this mindset also. That applies to game updates as well, release updates ASAP, and often.

I somehow seem to keep holding on to the faith that things will get better ... eventually ... wont they? Or did I have too much fisstech?
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skeletonbow: It can be quite frustrating. :( It always perpetually feels like GOG is understaffed compared to the amount of work that they have before them to do, and the amount of customers they have to support. Support wait times used to be 24-48hrs and now they're what, like 3-4 weeks?
Maybe that was the case back in Dec 2020 - Feb 2021. But I get all my support tickets get replies within 24 hours.

GOG Support has previously reassured everyone that updates are coming through other channels. Maybe your patience has run out and that's OK too. I'll see if they can live up to my expectations and give them my benefit of the doubt before I take that away.
low rated
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Gomba: I've supported GOG for years - I bought CDPR Games on GOG and when I was interested in Games I always considered buying them on GOG before steam and often opted for GOG.
Oftentimes, this meant a worse user experience - patches on gog for new games always take several days longer to be released compared to Steam, which can be terrible when game breaking bugs are fixed days later on GOG than on steam.
Second, the mod support for gog games pales in contrast to Steams workshops. For moddable games, this means that it's either nexusmods for GOG Games or nothing at all. For me as a user, buying on GOG often turned out to be a choice for more trouble and hassle. I did it often anyway because I wanted to support the people behind the great Witcher 3 and wish them to continue on their journey to make great games.
The list goes on with buggy patch functions in the client and refusing patches for no reason.
I've dealt with all this hassle for years because I want to support GOG.

Today - I've finally had enough. I got a game that was on sale via the gog newsletter coupon.
Here's the thing: I can't download the game. GOG Galaxy only responds with "Server Problems"
- the Offline installer files are all dead links.

In consequence, I paid money for a game and GOG doesn't even let me download it.
I figured out on the forums that this has been a problem for years for some users and that deleting the storage folder can help - in my case, it didn't help at all.

I've dealt with a lot of hassle because I chose to support GOG and their mission and I paid my price in hassle, wasted time, lack of user comfort and figuring out client bugs. But not even having a grip on basic server infrastructure, not even fixing critical bugs (these server problems exist since at least 2018!) - GOG just doesn't give a damn about the users. I'm done. I've filed for the refund and then I will never buy a game from GOG ever again. I'll go back to the evil Steam Kraken because at least their servers let me download any game I have purchase.

How these issues in patching and downloading persist for years should be utter embarassing for GOG. I can't stand behind this company anymore.
gog is turning more and more into a steamlike abomination. its a slow but steady process that started in 2010. and the first big pain in the butt was regional pricing in 2014. from my years of experience with gog as a customer, i say its always a good decision to not buy here. aside from few exceptions, you will get screwed through horrible support or unfixed, abandoned, unupdated and broken games.
Well I can't download any offline installer also. I tried 5 random games.

Nothing happens, then the message "connection timed out" comes up.
Post edited July 09, 2021 by Arundir
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Arundir: Well I can't download any offline installer also. I tried 5 random games.

Nothing happens, then the message "connection timed out" comes up.
Might be a temporary issue. What browser have you cleared cache and cookies? I use Firefox and set clear cache and cookies on exit, it saves 75% f browser issues.