joppo: But... isn't a skirmish between
you and bots a single player experience? Why would it be considered multiplayer?
Timboli: I would have deemed it SP, so it is troubling ... though clearly there is a kind of MP aspect to it.
I don't feel GOG are to blame though, as that aspect is down to the game provider, who haven't provided it in that state to Steam either, who are the penultimate DRM store.
To my mind, it now boils down to how much of a SP experience you are getting ... the amount of content etc.
One could argue, that the game is not less than what Steam users get, and more due to no DRM on the remaining SP aspect, which if significant enough, certainly makes it worth having here .... and we can hope for 'Skirmish Mode' and LAN in the future maybe.
In a very real way, even a game coming here to GOG, that is less than perfect is still promoting GOG and DRM-Free to some degree .... better than not at all, when the current default of the world is DRM.
I wonder what has been disabled or removed from DOW 2, that maybe some third party could add back in? Depends on what was done to any existing DRM I guess ... whether removed or just bypassed.
P.S. GOG have been very clear about what is missing in the GOG version of DOW 2, unlike how they were with Hitman GOTY.
For what it's worth, I agree with you. Gog was not trying to sneak DRM past us with this, and I guess even Sega didn't plan this situation with the idea of screwing their customers. If anything, I think they had a stupid oversight.
Anyway, I have been thinking what Sega could do to make its DRM-free passionate set of customers happy:
- Recreate MP with LAN: best solution for us but definitely too costly. They'd probably pull the game rather than doing this.
- Recreate the menu screen with a "Skirmish" menu added to the SP button: Not likely at all. Those title screens are, like all interfaces, carefully designed during the creation. Every asset is measured and tweaked to make the game as attractive to the player as possible. They wouldn't want to task a designer with a whole new title screen just for us nor would they risk just pushing a jr dev to spend a couple hours improvising a hackjob for fear of their reputation suffering if it ends up shoddy.
- Modify the title screen to unlock the menu "Multiplayer" and "skirmish" inside it, while leaving the other submenus disabled: I think this is doable. They just need to modify what button enabling the connection check applies to. There is no new technical hardship, no lengthy class to code, no extra feature that isn't already there.
Maybe Gog could suggest this to Sega?