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I played through the game once a few years ago and did not enjoy it at all. From the get-go, the dialogue and quests were totally cringy and hard to take seriously, and it only improved a little past Taris. Combat: boring repetitive grind, no depth. Story? Yeah I guess there was a story of some sort. Environments? Nothing particularly interesting to find and discover, nothing much to interact with.. just more boring combat and boring foot lockers with boring items. Quantity over quality, the thing drags on for so long without really throwing anything besides more of the same at you. I will never understand why people rate this game so high. It's the kind of thing I probably could have liked as an impressionable 12-year-old after having had enough of runescape.. but idk, I already got Deus Ex and Baldur's Gate 2 by then :P

Didn't the first planet have some sort of elders looking for an ancient hidden city or "promised land" or whatevertheheck in the sewers of all places or am I hallucinating some super duper cringy nonsense that would fit the game at least?
Post edited November 07, 2024 by clarry
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A_Future_Pilot: I played KOTOR 1 for the first time around 2018 and absolutely loved it! So much so, in fact, that I created the Community Patch for it lol I've since played it through 3 or 4 times, and it's definitely one of my all-time favorite games.
What'd you patch? Please tell me it wasn't a "slave Leia" costume for Bastila :D
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idbeholdME: Tried playing it after KOTOR 2, but the first part (Taris I think?) just dragged on for waaaaaaaaay too long and got bored, so never finished it.
Taris always dragged out far too long. If there was more plot to the area than ended up, it would have been fine. But the area is kind of bland and there's not much plot advancement happening. Compare that to say The Outer Worlds when you get stuck on Terra-II or the Groundbreaker. Both of those locales pin you into their area for a specific quest (the power cell from Edgewater or the coolant for the Groundbreaker), but both move the plot along nicely and don't stall while you do side quests and get tangled up in local affairs that don't much matter to you. At least, not that much. Taris made me feel like an interstellar janitor or office clerk, cleaning up objectives until the game would let me leave.
If they couldn't give a choice of character class, they should at least have given more of a choice of race. The prequel movies show a bunch of different alien species as Jedis wielding lightsabers.

I want the option to play as a wookie, and have all my dialogue be conveyed as purrs.
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Time4Tea: If they couldn't give a choice of character class,
Oh, come on. Now you're just trolling.


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Time4Tea: they should at least have given more of a choice of race. The prequel movies show a bunch of different alien species as Jedis wielding lightsabers.

I want the option to play as a wookie, and have all my dialogue be conveyed as purrs.
Here I agree. I'm not even sure why they didn't do that, the player character isn't even voiced. Actually, a wookie is probably the one race that wouldn't have worked because the Kashyyk storyline (probably the best sidequest in the game) would have to be completely re-written to accomodate that one particular choice. But other than that pretty much any race would have been fair game. I would probably pick... whatever Yoda's species is. There's just something amusing to me about the idea of Darth Revan being one of them.
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Time4Tea: I also strongly disliked being railroaded into being a Jedi on the second planet. I had hoped the game would give the player more flexibility and allow me to choose to be a soldier/trader/smuggler etc. if I wanted to. But no, I was forced into being a Jedi, whether I wanted to or not. I eventually got bored of it and quit playing.
Although I like KOTOR, I am sympathetic to this view. If there's one thing Star Wars could use a lot less of, it's Jedi stories. I was always a lot more a fan of Han Solo and Chewbacca than Luke Skywalker.

It's also a problem for Bioware's games beyond KOTOR - they all have some kind of Jedi-like path you're railroaded into. Jade Empire forces you to be a spirit monk or whatever they were called, and Dragon Age forces you to be a Grey Warden even though the wardens are presented as complete assholes. I think the last time I played Dragon Age, I tried the worst options all the time because I took the perspective that my character resented the group and wanted to destroy them from within. I don't think I ever finished that run, though...
Star Wars: Chewbacca's Story. Now, that's a game I would definitely play! :-D
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Time4Tea: Star Wars: Chewbacca's Story. Now, that's a game I would definitely play! :-D
I think that could be a phenomenal game, and I am 100% serious. Set it during the Clone Wars, entirely on Kashyyk, make it a huge open world where you play as this huge, tree-climbing roaring beast with a laser crossbow fighting against the separatists guerilla style, jumping from one giant wroshyr tree to the next, setting ambushes and ripping arms off of battle droids like a cross between bigfoot and space Robin Hood.

Solid gold, 10/10, game of the year right there.
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andysheets1975: Although I like KOTOR, I am sympathetic to this view. If there's one thing Star Wars could use a lot less of, it's Jedi stories. I was always a lot more a fan of Han Solo and Chewbacca than Luke Skywalker.

It's also a problem for Bioware's games beyond KOTOR - they all have some kind of Jedi-like path you're railroaded into. Jade Empire forces you to be a spirit monk or whatever they were called, and Dragon Age forces you to be a Grey Warden even though the wardens are presented as complete assholes. I think the last time I played Dragon Age, I tried the worst options all the time because I took the perspective that my character resented the group and wanted to destroy them from within. I don't think I ever finished that run, though...
I loved Shadows of the Empire for that reason. You're not a Jedi. Jedi either come off as too powerful or incredibly weak. In Jedi Fallen Order, Cal ends up feeling like a shade of a Jedi. No real power to speak of. No ability to do most of the things Jedi can do. You can bend and break a footbridge, but a few wooden logs are an impassible obstacle.
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paladin181: In Jedi Fallen Order, Cal ends up feeling like a shade of a Jedi.
Isn't that pretty much exactly what he is though?
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Breja: Isn't that pretty much exactly what he is though?
At the start, but then you start unlocking his abilities and he's supposed to be somewhat talented, just untaught.
Do you really want Disney destroying Chewbacca?
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Breja: Isn't that pretty much exactly what he is though?
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paladin181: At the start, but then you start unlocking his abilities and he's supposed to be somewhat talented, just untaught.
Yeah, but I feel like by the end that's where you get - to a more or less reasonable power level for him. It wouldn't make much sense if he'd get to wreck people's shit like Mace Windu. By the measure of pre-purge Jedi he's still a dipshit with a laser sword. I don't know, I guess it's again up to what subjectively "feels" right.

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Mugiwarah: Do you really want Disney destroying Chewbacca?
It's not like everything in the Disney era sucks. And they don't make the games themselves. Fallen Order was fun. Not Jedi Knight 2/Academy level of great, but fun (don't know about the sequel).
Post edited November 08, 2024 by Breja
If i play a wookie i'd like to be able to tear apart an ennemy with my bare hand, Fallen Order was great but when you see that a lightsaber can't cut ennemies beside animals, how will your wookie fight, by slapping ennemies or just pushing them gently to the wall?
Post edited November 08, 2024 by Mugiwarah
I played it for the first time a few years ago and tbh I don't think it ever was that great.
You're right that it nails the Star Wars atmosphere perfectly, and if one is a really committed Star Wars fan, that's probably great. But if one merely somewhat likes certain aspects of Star Wars (as I do, e. g. I'm quite fond of the Dark forces/Jedi knight games), it does that too perfectly imo. Found much of the story too saccharine and juvenile for my taste...but then you could say the same about the original Star Wars trilogy.
The gameplay is also pretty poor, especially the combat which mostly consists of just spamming some overpowered abilities until you win. Encounter design is very bad, there are almost no memorable fights, instead it's just trash mob after trash mob (and there's far too much of it, especially in the sections near the end, which are also very linear, and made me glad when the game was finally over).
For me it's at best a 3/5 game.
I liked Kotor 2 much more. Still has atrocious gameplay and is of course very flawed since it's unfinished and falls apart at the end, but it felt more mature than the first game.
Post edited November 08, 2024 by morolf