Not always. For example:
* Niche games often end up being reviewed by someone who is not a fan of them, and end up docking the game for things that I am explicitly looking for in a game. For example, an RPG might get a poor review due to lack of a significant story (something they wouldn't do with, say, an FPS or a Mario game).
* Experimental games, like the original SaGa Frontier, end up with getting bad reviews, even if they are in fact good games. (SaGa Frontier was produced by an AAA game developer, but the game feels more like an indie game in terms of how experimental it was; people were expecting another Final Fantasy 7 and that's definitely not what they got.)
* There's also, of course, the occasional mistake in a review. I remember reading a review of Final Fantasy Legend (English version of SaGa 1), and the reviewer docked points for the game not having save anywhere, which would be fine, except for the fact that the game *does* have save anywhere.
Breja: What's "eurojank"?
Yeshu: Eurojank refers to games that tend to use unconventional game mechanics and gameplay that result in innovative approaches not common in mainstream game development... but are usually very clunky and/or rather non impressive in the graphics department.
These kind of games where mostly common in eastern European countries, which gave them the name eurojank. Made in Europe and being a bit janky.
First time I've seen that term.
This term actually makes me think of the SaGa series, even though that series comes from Japan and is from a developer that makes AAA games. (Also, the SaGa games actually do tend to have good graphics for their time; compare Romancing SaGa 3's graphics (SFC version) to those of Dragon Quest 6 (SFC version), Chrono Trigger, and Trials of Mana (SFC version), so there's that difference. On the other hand, I don't think Romancing SaGa: Minstrel Song's graphics are as good as Dragon Quest 8's.)
Well, I could mention the PS2 open-world post-apocalyptic JRPG Metal Saga (no relation to the SaGa series) as possibly a better example here; some interesting ideas, but has a lot of what could be described as jank.
Zimerius: Seems to much of assumptions going on here, at least it is a different kind of cake then " name your favorite hentai girl " line of questioning though.... maybe.. not by much
The whole category of AA games in its self is maybe hard to define by them selves, could those solely be judged by their entry price? ranging from 14 to 33 euro's? and who are the reviewers you mention? opencritics? as a general site? The renowned British papers such as PCGAMER or RockPaper&Shotgun, niche for niche by StrategyGamer or heavensforbid, EXPLORMILATER ;;DD or the hard working consumers rating high content games after 30 mins of play
I feel so confused already only by partially exploring the mixed set of feelings your question calls forth. I would implore you not to stray to far from your usual routine
dear regards
A concerned forumist
What about games that aren't priced en euros, but use different currencies?
Also, I would argue that NISA's releases are AA rather than AAA, and yet they can be more expensive (my most recent NISA purchase has a base price of $50, though it at least does include two substantial games).