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fr33kSh0w2012: Modded: Please refrain from using inappropriate language.
So y'all on the mod team seem to have time to mod out naughty words, but can't take time to help get the OP a refund a bit faster, or to mod the trolls harassing people in the various devotion threads?

Ok, good to know.
Post edited January 08, 2021 by GamezRanker
https://www.youtube.com/watch?v=y6EDlD_fWn0

:P
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Created this one since there's no unvote feature on community wishlist:
https://www.gog.com/wishlist/site/tell_the_gog_team_we_arent_appreciating_their_work_anymore
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Cockupjunk 2077 in a nutshell

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Amiko Novich: Created this one since there's no unvote feature on community wishlist:
https://www.gog.com/wishlist/site/tell_the_gog_team_we_arent_appreciating_their_work_anymore
Hahaha, pretty funny, voted!
Post edited January 10, 2021 by Strijkbout
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Amiko Novich: Created this one since there's no unvote feature on community wishlist:
https://www.gog.com/wishlist/site/tell_the_gog_team_we_arent_appreciating_their_work_anymore
Just because one doesn't love his ex-girlfriend anymore, does not mean one should keep calling her telling why one doesn't love her anymore.

That would just make you a stalker, and imply that you haven't gotten over your feelings to her even if you claim the opposite.
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Amiko Novich: The Cyberpunk 2077 is raw, unpolished and bugged as hell. The more I play — the more broken quests, "silent" dialogues and other technical issues I get.
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gogtrial34987: After 186 hours of playing, I imagine you've seen quite a few.

I hope at least a large part of that time was spent enjoyably, and that you didn't unnecessarily torture yourself with an unenjoyable game for quite that many hours?
What's kind of odd in retrospect is when I started playing the game, within a day I had heard all kinds of reports about just how buggy the game was. I didn't doubt what people were saying, but mind you I played the game all day long for 6 days before I ever encountered a real bug and it was a minor one - someone walking in mid-air, which I had heard of. But, even though I didn't experience a bug myself up until then, people had been making videos of all the bugs in the game which I had watched some of. Some of the bugs were quite funny/amusing to say the least. And I am just talking about the PC release of the game specifically, no the disaster the console releases are.

After day 6 and encountering my first bug, the next day I encountered another one which was a bizarre graphical glitch that is hard to explain, but it went away after saving my game and exiting and restarting, and I've played the game every single day for a month now and never encountered that odd bug again. But, I have encountered a shitstorm of bugs every single day since my first bug encounter. It's more or less a non-stop smorgasbord of bugs constantly. That isn't a criticism, just an objective observation and statement of fact more or less.

Is it torture? Yes and no. At its core, Cyberpunk has a cool storyline and as it unfolds in the main quest tree the story is quite enjoyable. A lot of the side quests and other content is fun or has fun elements too, and there are some particularly entertaining and fun things the game has to offer. But it's not all sunshine and smiles either. The game's NPC and vehicle AI is worse than GTA3 and that's giving it too much credit for example. The bugs experienced sometimes yank you right out of the immersion when you're having fun and ruin the experience at the moment and this happens on and off sometimes constantly, and sometimes you might go for hours or even a day or so without any major issues.

It's really a mixed ball of wax. It's this game that I really want to love and that could have been one of the best games ever, but because they rushed it out the door in an incomplete and extremely buggy state with some things half finished, it really detracts from the experience everyone expected to say the least.

Is it possible to play a game for 100 hours and experience some enjoyment from it, and also have very bad experiences that are extreme disappointment? Absolutely. According to Galaxy client I have put in 365 hours into the game so far, however the game's built in time tracking says I've only played it for 289 hours. I presume the game tracking pauses itself when you're paused in menus or leave the game running all night after falling asleep with it running. I've played the game almost all day every day since it came out and definitely played for over 200 hours for sure. I've really enjoyed many parts of the game, had some great laughs, some times where I felt "oh man, this is so awesome", and there are times where I have felt like "WTF, this SUCKS MY ARSE!!!!!!!!" or "Holy shit, how could they have released a game THIS buggy and ruin their reputation!"

In short, what I'm saying is when you play a game that is this big and play it for this many hours and in the state that it was released in and continues to be - it isn't all perfect awesomeness with nonstop smiles and happiness, and it isn't constant "torture" of ultra-suckageness either. It is a mixed-bag. A love/hate relationship if you will. Love of what it is and what makes it great, and hate of what doesn't work and is completely broken at the same time.

Why continue playing such a broken game? Because the parts of it that are fun can be really fun, and when you put enough hours into it and have had SOME enjoyment, you want to see how the story ends at least. Plus I also have some level of faith that they're going to fix the game up in the future too, although sadly I'll have finished playing through it by then I imagine. I'm sure I'll do another playthrough at some point assuming they fix it up and put it in at least the state it should have been in when it was released.

I've had many days in my playthrough that the bugs were just minor annoyances or even generated some good laughs, like calling my car, having it fall out of the sky and explode into flames, triggering multiple other cars to set off a chain reaction of explosions, then having the now on fire car with no wheels, drive up to where I was like "ok here I am, you can drive me now". Now that shit was funny as hell, but it wasn't the game I paid for either. I don't want my money back and I'm not furiously angry with CDPR. I would like to see them fix the game, and I'd like to finish playing it and enjoy it the best that I can in the mean time.

But having said all that, they deserve every once of flak they're getting from every gamer out there for having released a super buggy unfinished game, even if the game is quite beautiful, and has elements that are quite fun/entertaining in between the bugs. People have a right to complain about it whether they've played it for an hour or 500 hours IMHO.
Something I will never understand about these threads.

People who claim to have a long term relationship with CD Project but are still surprised about Cyberpunk.

Witcher 1 was in a bad state, when it was released, got constant work and an Enhanced Edition for a reason.
Witcher 2 was a buggy mess when it was released but they ironed that out.
Witcher 3, I am not sure if the amount of Cyberpunk bug and glitch videos already surpassed the ammount of the same videos for Witcher 3. Over the time it became the Witcher 3 everyone is holding up high.

Nobody with a sane mind would have though, that Cyberpunk will be that much better, after this track record.
And hoping, that their QA gets way better in this pandemic, with home office on all ends and _all_ other software companies getting worse at QA - that is something far above my mind.

And I wasn't even looking at the open world RPGs or the open world games of the last months to years.
All of those where in need of a lot of love.

The only thing I can't unterstand is, why they even bothered with the old consoles, when their game is build to make use of a high class today PC.

And now people with hundreds of hours want to "give back" that game or even their whole library they own for years.
I would call it fun to watch.


About the other things.
Still waiting for the announcement of the Hollywood Red Dawn remake...
Feels like the time is right.
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randomuser.833: Something I will never understand about these threads.

People who claim to have a long term relationship with CD Project but are still surprised about Cyberpunk.

Witcher 1 was in a bad state, when it was released, got constant work and an Enhanced Edition for a reason.
Witcher 2 was a buggy mess when it was released but they ironed that out.
Witcher 3, I am not sure if the amount of Cyberpunk bug and glitch videos already surpassed the ammount of the same videos for Witcher 3. Over the time it became the Witcher 3 everyone is holding up high.

Nobody with a sane mind would have though, that Cyberpunk will be that much better, after this track record.
And hoping, that their QA gets way better in this pandemic, with home office on all ends and _all_ other software companies getting worse at QA - that is something far above my mind.
It isn't about Cyberpunk in the first place. It's about the recent shift in their policy. Ridiculous political censorship of Devotion (despite The Witcher series and Cyberpunk 2077 have more political notes in it), ignoring their customers (no support, no answers, no official statements/comments and problems with refunds), terrible PR decisions and, only then, the Cyberpunk bugs, Galaxy crashes and other technical problems.

The first Witcher was perfectly playable without any patches. I still have the original (not enhanced) physical edition — I've played it 2 or 3 times on release and there were zero broken quests. At least, I was able to complete the story — can't say the same about CP2077 since it bugged out and became unfinishable. Also, I haven't any problems running it on my pre-historic budget PC that couldn't launch most games of that era with the same requirements.

I've played The Witcher 2 after it's release. I've bought the collector's edition day one, but I was saving money for a new PC — it took me almost 6 months. Still, haven't noticed a single bug.

The Witcher 3 I've played a month after release (were working on my diploma) — it had some problems, but only minor ones. A month have passed since CP2077 release, but it still raw as hell, broken and unfinishable. Despite the company became a few times larger, more experienced and have more money than ever. Still, there are no patches and there are no answers from support.

About the pandemic. They were planning to release it before the covid was a thing, you know? And after it, they've said numerous times that pandemic isn't affecting their development schedule. Another PR bullshit, ok.

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randomuser.833: The only thing I can't unterstand is, why they even bothered with the old consoles, when their game is build to make use of a high class today PC.
Money is the answer. It's their main concern lately. It wasn't the thing in the past — they haven't tried to fit the W2 on PS3 or WiiU, as well as to fit the W3 on PS3/X360/WiiU because they knew it would run like shit. But now they don't care — why lose money if you can simply hide gameplay from those versions until release and promise that it would run well in the interviews. Consoles don't have refund system in most countries anyway.

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randomuser.833: And now people with hundreds of hours want to "give back" that game or even their whole library they own for years.
I would call it fun to watch.
I haven't tried to refund the CP2077 until it became completely broken. And until I realised that they aren't planning on releasing any patches soon. Still, I don't want to refund it completely — I just want to switch for Steam version, since Galaxy crashes ever f...ing time I'm trying to check updates and it keeps resetting my language preferences at every launch. And I don't want to buy any future addons on GOG anymore (which I still plan to get in the future, but on the normal platform).

The refund request for other games is another thing. I've only requested to refund the games I haven't played (which is fair in my opinion). I've bought those games on GOG only to support their policy and pro-customer stance. They also said on numerous occasions that they are against censorship (for example, when Steam blocked a few visual novels). But since then they've changed their policy drastically and started to completely ignore their customers — I consider it a fraud from their side. I have no intentions to support GOG anymore, so it would've been only fair if they've agreed to refund at least a few last orders from September-November 2020. But they refused.
Post edited January 10, 2021 by Amiko Novich
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Publishers push out half done games because they can get away with it.
Wish everybody would refund it until it is actually finished.
Imho do what I do, wait a half-one year after release and then check info if the game is good or not.
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Orkhepaj: Imho do what I do, wait a half-one year after release and then check info if the game is good or not.
Except some indie titles, I've always do that since Fallout 4 (it killed the franchise for me). The Cyberpunk 2077 was the first exception and it looks like it's going to be the last one.
Post edited January 10, 2021 by Amiko Novich
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randomuser.833: Something I will never understand about these threads.

People who claim to have a long term relationship with CD Project but are still surprised about Cyberpunk.

Witcher 1 was in a bad state, when it was released, got constant work and an Enhanced Edition for a reason.
Witcher 2 was a buggy mess when it was released but they ironed that out.
Witcher 3, I am not sure if the amount of Cyberpunk bug and glitch videos already surpassed the ammount of the same videos for Witcher 3. Over the time it became the Witcher 3 everyone is holding up high.

Nobody with a sane mind would have though, that Cyberpunk will be that much better, after this track record.
And hoping, that their QA gets way better in this pandemic, with home office on all ends and _all_ other software companies getting worse at QA - that is something far above my mind.
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Amiko Novich: It isn't about Cyberpunk in the first place. It's about the recent shift in their policy. Ridiculous political censorship of Devotion (despite The Witcher series and Cyberpunk 2077 have more political notes in it), ignoring their customers (no support, no answers, no official statements/comments and problems with refunds), terrible PR decisions and, only then, the Cyberpunk bugs, Galaxy crashes and other technical problems.

The first Witcher was perfectly playable without any patches. I still have the original (not enhanced) physical edition — I've played it 2 or 3 times on release and there were zero broken quests. At least, I was able to complete the story — can't say the same about CP2077 since it bugged out and became unfinishable. Also, I haven't any problems running it on my pre-historic budget PC that couldn't launch most games of that era with the same requirements.

I've played The Witcher 2 after it's release. I've bought the collector's edition day one, but I was saving money for a new PC — it took me almost 6 months. Still, haven't noticed a single bug.

The Witcher 3 I've played a month after release (were working on my diploma) — it had some problems, but only minor ones. A month have passed since CP2077 release, but it still raw as hell, broken and unfinishable. Despite the company became a few times larger, more experienced and have more money than ever. Still, there are no patches and there are no answers from support.

About the pandemic. They were planning to release it before the covid was a thing, you know? And after it, they've said numerous times that pandemic isn't affecting their development schedule. Another PR bullshit, ok.
I agree with this entirely. I don't understand the unfair criticism towards Witcher series saying that the games were equally buggy. None of the Witcher games were anywhere near to this buggy mess - and like you I played them from release with the first two (W1 and W2) being physical CDs so I did not bother with patches. They definitely could do better and historically they did do better.

Same for the pandemic - we need to stop blaming the pandemic for everything. If I call Amazon support, I get a response straight away despite the pandemic. CDPR really needs to learn customer communication 101 - it will help.
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midrand: Same for the pandemic - we need to stop blaming the pandemic for everything. If I call Amazon support, I get a response straight away despite the pandemic. CDPR really needs to learn customer communication 101 - it will help.
Yes , how long that excuse is going to be acceptable?:O
Wasn't nearly one year enough for them to adapt? It should have been, even governments were able to adapt and those are very slow usually. The whole adaptation could be done in a week especially for a remote job like support.
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randomuser.833: Something I will never understand about these threads.

People who claim to have a long term relationship with CD Project but are still surprised about Cyberpunk.

Witcher 1 was in a bad state, when it was released, got constant work and an Enhanced Edition for a reason.
Witcher 2 was a buggy mess when it was released but they ironed that out.
Witcher 3, I am not sure if the amount of Cyberpunk bug and glitch videos already surpassed the ammount of the same videos for Witcher 3. Over the time it became the Witcher 3 everyone is holding up high.

Nobody with a sane mind would have though, that Cyberpunk will be that much better, after this track record.
And hoping, that their QA gets way better in this pandemic, with home office on all ends and _all_ other software companies getting worse at QA - that is something far above my mind.

And I wasn't even looking at the open world RPGs or the open world games of the last months to years.
All of those where in need of a lot of love.

The only thing I can't unterstand is, why they even bothered with the old consoles, when their game is build to make use of a high class today PC.

And now people with hundreds of hours want to "give back" that game or even their whole library they own for years.
I would call it fun to watch.

About the other things.
Still waiting for the announcement of the Hollywood Red Dawn remake...
Feels like the time is right.
I wasn't exposed to or aware of the Witcher franchise until long long after both games were out for quite a while and when I got both of them was when they were in their long since finished state, so I can't speak to the state they were in on release.

Having said that, I installed The Witcher 3 the split second it was released and experienced the game in its original state, installing each patch as they became available so I can speak to this. I literally dedicated my entire life to playing The Witcher 3 when it came out, spending 8-16 hours per day playing it until completion some 6 weeks or so later.

The Witcher 3 like every single game ever released of this scope and size had bugs in it and nobody would ever contest that, however the game was in extremely good shape all things considered compared to any other games of a similar size and scope that I've ever played. I would go as far as saying that The Witcher 3 on release day had less bugs in it without any patches and updates, than Skyrim has today after a decade of updates and refreshes. I did experience bugs in Witcher 3 but most were harmless and minimal to be fair. There were some T-posing in Novigrad that was disturbing but got fixed in the next patch that came out after I encountered it, and there were missing achievements and some broken side quests that never registered that I completed them right away. All but one of those that I encountered got fixed quickly in a patch within a week or two.

So from my perspective and experience at least, Witcher 3 was not a buggy shit show like I've seen some others make it out to be, it was fairly smooth sailing here. The complaints I had about the game were relatively minor and user interface related etc. rather than breakage in the game per se. Yeah, I fell through the world once or twice due to a game bug (name a game that that never happens in if you are a nook and cranny explorer of such games though), and oddities with how some of the NPC models moved (such as the guy carrying a crate with a ministry of silly walks walk), but no anger inducing "this game was released before it was ready" type stuff.

Cyberpunk 2077 on the other hand, and I hate to say this, I really really hate to say this... is the buggiest video game I've ever played in my life, buggier than Skyrim although the bugs aren't as serious as the ones in Skyrim in terms of game breakageness, but rather in terms of quantity and frequency of occurrence. Despite the bugs Cyberrpunk has though one thing that has surprised me is that in my now over 400 hours of game play, the game executable has only crashed to desktop 3 times, one of them was due to my having a static configured swap file in Windows that was not big enough and the game running out of money (so my own fault, not the game's), and twice the crashes crashed due to the nvidia video driver - which for the record is the latest greatest one from nvidia that has Cyberrpunk updates. So despite all of the bugs in Cyberpunk that I see on a minute by minute basis practically... so far none of them actually crash the game executable, at least on my system.

Yes, I did expect Cyberpunk to be a lot more polished and bug free based on the premise that a company and its developers learn more over time and are able to produce higher and higher quality products and get more things right the first time. It just seems like something natural that should occur, especially coming off the tail of something as epic as The Witcher 3.

We base our expectations off of our own personal experiences, and my experience with The Witcher 3 was fantastic, so the bar set in my mind for Cyberpunk was at least on par with the experience I had with The Witcher 3, both the game itself and the actions of the company surrounding it. Everyone out there has their own experience however, and they wont all necessarily be the same, so if someone else has a better experience than you do, it's because they had a better experience than you did and their opinions will be shaped differently from that.

I'm enjoying the Cyberpunk 2077 main story line, and think a lot of the side quests are fun/entertaining as well, and the game has a lot of other subtle humour and other things to stumble upon which are entertaining etc. But despite all of these good things, it is impossible to overlook all of the bugs in the game and just how nowhere-near-ready this game was for release.

The company or anyone else can come up with reasons or explanations for why this happened but none of them change the fact that it did happen, which is why anyone/everyone is expressing their opinion about their experiences. People can compare the game with other games from CDPR or other companies but none of that is relevant or meaningful. What matters is the experience that players are having with Cyberrpunk itself and how that diverges from what they expected it to be - regardless of how or why they expected it to be whatever they were expecting.

If I read your post correctly, you seem to be suggesting something along the lines of "Why would Cyberpunk be any better than their previoius games which were buggy and unfinished also." so to speak. Well, if someone disagrees with the premise of these games being that way, then that is one reason why they would expect differently.

But, another thing is important to note, which is that "past performance is not indicative of future results", and that statement goes both ways. Just because a game company has put out good or bad quality in the past with any game or games from anyone's perspective does not indicate that their future games will follow suit no matter how someone perceived their past releases to be. Every game is its own product, and while we may expect things based on our past experiences - even if our experiences may differ from someone else, there are no guarantees either way.

The take home is that it is perfectly fine to have expectations, we all have them. Some of us will have our expectations met, and others will have disappointments, while others have a mix of both sentiments. There is no wrong in how people feel about these things, everyone has their own experiences and none of them are wrong to have.
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Amiko Novich:
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fr33kSh0w2012: Look bud just because you wasted your money on a game [modded] don't come crying to everyone on the forums about how bad tittywank 2077 is.

How did you not know as soon as they hired "Diversity hires"™®© that the game was going to flop

Modded: Please refrain from using inappropriate language.
Good to know that at least tittywank is appropriate language in GOG's eyes.
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DC-GS: Why would someone buy from GoG and not Steam? Because they want to support something bigger, like a uncensored DRM free shop.
No, I'll stop you right there. Some of us are strongly against DRM, but GOG is not our messiah or anything.

Its just the largest DRM-free store that offers a great selection and a decent service (you know, because some of us don't use Galaxy at all, don't pre-buy games so we can't comment on how bad Cyberpunk is and didn't even know about Devotion until people complained about it in drove).

If we'll support someone, its the creators of the games we play (the store is just a vector of delivery, though we do hope that developers will make enough money from DRM-free sales to acknowledge it as a legitimate source of revenue and we do hope that GOG will stick around, because they update our purchased game installers and offers us an ever incoming selection of games).

We're truly sorry that you bought the cool-aid, though pragmatically, for some of us, GOG is a great option to get DRM-free games, because you know, we're not about GOG, we just really like DRM-free games.
Post edited January 16, 2021 by Magnitus