Posted February 03, 2022
It has not much to do language barriers, its just that you came from a different contextualisations than I came from. I came from the perspective about how people who were gamers and became devs in japan were inspired by very popular video games from the western world during the early 90s. A lot of simulation type games in japan seem to be inspired that way, but you see that in other more modern games as well.
Japan is very conservative when it comes to development paradigms so you see a lot of people that try to "include x" that make the games stand out in a way. Games that have Hideo Kojima showcase this very sufficiently, the Metal Gear Solid franchise is perhaps the best example to show games that are greatly inspired by western paradigms. May it be storytelling, may it be gameplay, you see a lot of hints to other famous games that weren't made by japanese developers in MGS1.
I don't know if BBS use was prevalent but a lot of gaming news that people gathered came from actual newspapers, gemaga (which was huge in the early 90s) and word-of-mouth from people going to arcades which were hot spots when it came to communcation about video games. You have to know that arcades in the 90s weren't always big places, a lot of people who just hang out to talk about games were gathering in very small Kiosks at the nearest corner of the street maintained by just one person. So its just you, your friends and a 40 year old friendly lady that sells candy while you play Bubble Bobble with people or a STG. Some followed information from a gaming magazine, which served as the primary destribution factor. I think that sort of thing is closest to the truth back in the day. Of course mid 90s the internet got a bit more developed and things changed a bit, but not by much.
Shareware paradigms weren't exactly prevalent in japan, where cartridges are more widely available.
Japan is very conservative when it comes to development paradigms so you see a lot of people that try to "include x" that make the games stand out in a way. Games that have Hideo Kojima showcase this very sufficiently, the Metal Gear Solid franchise is perhaps the best example to show games that are greatly inspired by western paradigms. May it be storytelling, may it be gameplay, you see a lot of hints to other famous games that weren't made by japanese developers in MGS1.
I don't know if BBS use was prevalent but a lot of gaming news that people gathered came from actual newspapers, gemaga (which was huge in the early 90s) and word-of-mouth from people going to arcades which were hot spots when it came to communcation about video games. You have to know that arcades in the 90s weren't always big places, a lot of people who just hang out to talk about games were gathering in very small Kiosks at the nearest corner of the street maintained by just one person. So its just you, your friends and a 40 year old friendly lady that sells candy while you play Bubble Bobble with people or a STG. Some followed information from a gaming magazine, which served as the primary destribution factor. I think that sort of thing is closest to the truth back in the day. Of course mid 90s the internet got a bit more developed and things changed a bit, but not by much.
Shareware paradigms weren't exactly prevalent in japan, where cartridges are more widely available.