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snowkatt: err for the time cd's were anything but limited
they were gigantic and offered developers a wealth of space
I meant limited for movies\clips with decent quality!
Phantasmagoria was like 7 CDs, Under a Killing Moon 5, etc..

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snowkatt: err for the time cd's were anything but limited
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Barefoot_Monkey: Limited in the sense that you couldn't fit much video onto one of them
Exactly.
Post edited March 06, 2016 by phaolo
I remember playing 1 FMV game and beating it. Wouldn't be too hard to figure out which one it was.

The video screen that was 'live' was small (well my impressions was it was small, I remember playing it when I was 13?), compression/graphics were terrible, and once you played the experience there was effectively no re-playability. FMV games are more akin to VCR Board Games.

Games which happened to have FMV for cut-scenes and the like and weren't the main (and only) component likely fared better.

Perhaps a portion of my criticism would be lessened if they had more space to work with, say a DVD and today's mp4 codec while making the same game (resolution and limited graphics), they might have added in dozens of variations of scenes or optional paths, but that seems unlikely as the amount of extra acting in front of blue screens for all the combinations would probably get tiring after a while.

Not to mention the game's entirely reactionary, meaning your only purpose is to activate traps or deactivate via entering codes from a notebook at the right time.

What little I played of FMV and seen of more, they are... riddled with problems.
Post edited March 06, 2016 by rtcvb32
Fox Hunt (PS1) :-)
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Elmofongo: Eh most of them were crap. Besides Wing Commander 3 and 4 the only good one I can think of was Daggerfall's FMV:
To be fair, I think there's difference between games extensively using FMV and actual FMV games. After all, Wing Commander's gameplay was real-time 3D and the games would still have been awesome without the cutscenes (admittedly less so, however).

In my opinion it's hard to determine where to draw the line, however. For instance a game like Cryo Interactive's Ring uses tons of FMV, every transition between two spots is FMV, but the interactive parts are pre-rendered panoramic 3D views (like in Scratches). Scratches isn't an "FMV game", should Ring count as one just because it additionally has tons of FMV on top of it?

Oh yeah, reminds me, there were two decent FMV rail shooters back in the day, Chaos Control and Solar Crusade (IIRC Solar Crusade is actually a sequel to Chaos Control). Enemies were rendered directly into the main video so they would just get covered up by crappily looping explosions once they were hit but still, I enjoyed them a lot. Ridiculously hard but I think in the end I beat them both. I still might have the original CDs somewhere.
You mean with live actors? I must say I never liked them that much, but then I haven't seen all of them (yet), like the Tex Murphy games.

I just felt those games too often tried to be almost movies (movie wannabes), with bad actors and lines. Reminded me of many kung fu and ninja movies from the 80s and before.

If you mean games also with full CGI movies or animated movie games... I hate to admit that I enjoyed e.g. the Space Ace coin op, and Creature Shock on PC.
I found most of them boring and gimicky, however I do love the Tex Murphy games. They seemed some of the few that had a good balance between game and video.
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thebes: I did for one. I loved the look it gave many games. Even to a less extent on game like Wrath of the Gods which GOG has yet to get.
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F4LL0UT: I never minded it but honestly, it's hard to think of good FMV games. Off the top of my head the only one I genuinely loved was Rebel Assault II.
Wing Commander III and IV, I think. Rebel Assault was okay.
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I can only swallow them with a nice MST3K style commentary.

So, no. I don't.

Edit: I've never really understood the appeal of this genre. But I do respect it enough to call it a genre. And that's as far as the ball rolls for me.
Post edited March 07, 2016 by Darvond
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snowkatt: on topic
cant stand fmv games the acting is abysmal the production values deplorable and would make 1970's doctor who shake its head
Oh god the Pertwee years where all they had was a muddy train yard to film fight scenes in.

On topic:

I almost got into Gabrial Knight 2 but the visuals and puzzle design were not to my liking. That and no Tim Curry :(

I liked Rebel Assault enough.

First Sega CD Game I played was Sewer Shark so yeah. >_> fuck that noise. Space Ace can suck it too.

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Fairfox: As I always write, Psychic Detective was aweser-bad-aweser and I want it on GOG NAO.
Even MT3K fans would call that a masochistic endeavor.
Post edited March 07, 2016 by ScotchMonkey
A few, but not as games; I greatly dislike "press X not to die" quick time event based game play. I appreciate the animation used for some of the 80s laserdisc games. In addition the the obvious examples of Dragon's Lair, Timewarp and Space Ace; I'd list Cliff Hanger (Lupin III), Super Don Quixote, Cobra Command, Ninja Hayate, Time Gal, Star Blazers (Space Cruiser Yamato), and Badlands. Dragon's Lair Project is a website that collates a lot of information about these and many other laserdisc games.
Post edited March 07, 2016 by ValamirCleaver
no, I do not like this "genre"
The Don Bluth games (also loved his movies) and some of the other laser disc games that were in the arcade were pretty awesome for their time, mostly because they looked so different and ahead of their time compared to games that didn't use their technology, and being a kid at the time, I wasted plenty of quarters on Dragon's Lair and similar games.

However, in the 90s FMV games became hit or miss with me. I enjoyed some games and hated others. For instance, I found Ground Zero Texas to be fun and funny, but I couldn't stand Sewer Shark.
Post edited March 07, 2016 by LootSeeker
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snowkatt: err for the time cd's were anything but limited
they were gigantic and offered developers a wealth of space
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phaolo: I meant limited for movies\clips with decent quality!
Phantasmagoria was like 7 CDs, Under a Killing Moon 5, etc..

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Barefoot_Monkey: Limited in the sense that you couldn't fit much video onto one of them
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phaolo: Exactly.
you didnt made that all that clear in you first comment
now did you skip
The Dune 2000 FMV were fun, with John "Gimli" Rhys-Davies.
The C&C serie provides the best FMV ever made. They are the DNA of the serie, that's all.