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I bought Dragon Age 2 for the price of a cheap Norwegian beer, and I think the beer would give me more entertainment for my money.
I regret every game i bought on steam. Namely the Calypso game pack back in 2013 or so, and Dragons Horde. Yep i regret.
Most games I buy are dirt cheap anyway, so even when I end up not enjoying them much I just take it as calculated risk.

Although I can think of few from the older days when my gaming library was much smaller and buying new game was quite special occurrence:

Desperados: Wanted Dead or Alive - I was choosing between this and Robin Hood: Legend of Sherwood, not sure why decided on Desperados. It's good game probably (finished just couple missions), but I'm quite certain young me would be much happier with Robin's Merry Men.

Driver - At the time I played demo version of Midtown Madness 2 a lot, and it was one of my favorite. I heard of Driver before, so I was excited to find it in store, expecting something like MM2. Imagine my disappointment when I saw those ugly PSX graphics in PC game (in fact PC version looks worse than PSX one, lol). Today I probably wouldn't mind, but then it was deal breaker.

Morrowind - Heard and read a lot of amazing things about it. Unfortunately I played Gothic before and just couldn't get into this static, brown-grey world. It made me feel nauseous.

TOCA Race Driver 2 - I enjoyed arcade style racing games, but this was too much of a sim. Don't think I passed over second race.

Moto Racer: World Tour - Kinda similar case to Driver. I played demo of Moto Racer 3 on PC before, which made great impression on me, so when I saw familiar title in about only store selling original console games in my city, I wanted to have it. And of course this game on PSX looked visually rather pathetic in comparison, plus difficulty was way too high for me to enjoy. Not to mention console games were very expensive, and my PSX died shortly after. Funnily enough, year ago I dug up CD from the closet and played it on emulator. Now it's one of my favorite racing games ever and by far the best in the Moto Racer series. So that's regret story with happy ending after two decades.

There are much more games I regret not buying though - either because they cost more now or are not available.
Post edited September 29, 2023 by ssling
I've regretted buying a number of isometric RPGs on console. I also regret buying a number of games on Steam that have since released on GOG.

But what game(s) -- regardless of platform -- did I regret buying?

Red Dead Redemption 2

I loved RDR1 so much that I play it to this day, but RDR2 -- which I pre-ordered (and I can count on three fingers how many times I've ever pre-ordered a game!) -- just didn't work for me on any level. The gameplay controls were sluggish and the mechanics were cumbersome and monotonous. While beautiful, the vistas were generally unremarkable -- unlike RDR1 where almost every vista looked like it was torn directly from classic westerns. And storywise, the plot moved so slowly that there seemed no momentum to the game. After awhile I just stopped playing... and wished I had waited until long after release and bought the game at a deep discount. But even with that said, I recognize the work and artistry involved... and I'll go back one day to finish the experience.

Dragon Age Inquisition

I never connected with this game... and the over-reliance on fetch quests almost got me to stop multiple times... but I did finish it (and all the dlc). Directly after playing I regretted the experience, but time and the fact that I purchased at a deep discount has softened me. I've even thought of booting up the game again.

Mafia III

I still find this game to be a complete misfire -- from open world construction to characters to storyline (except for the soundtrack which is AWESOME). I wanted to stop playing, but the completionist in me wouldn't allow it for some reason. And while I regretted purchasing it originally at MSRP, I'm ridiculous enough to have purchased it a second time (GOG). Sheesh

Strangely, I probably have more regrets when I didn't buy a game(s).
Post edited September 29, 2023 by kai2
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Darvond: Braid - This game was pretentious fluff and the author was fully huffing their own supply.
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Breja: Pretentious? Yeah, I guess. Still, I liked the graphics and the gameplay a lot. And the author? No idea who he is, what it was he said, did or huffed and I couldn't care less.
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Darvond: Daggerfall Unity - GOG Cut
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Breja: It's free, how can you regret buying it?
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Darvond: Earthworm Jim & 2 - Without going too deep into the weeds, Doug TenNepal just isn't a human I want to associate with.
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Breja: Oh, who cares? The games are great. Peak 90s cartoonish platformers. They're games, you play them and have fun, you're not having dinner with the dev.
1) He's Jonathan Blow and got upset that a rap artist was having fun with the time reversal mechanic. That strikes me as someone who's taking his work too seriously.

2) The same reason I regret A.D. 2099, it's junk and taking up room in my library. It was also foisted into my library like so many other unwanted "upgrades".

3) But by having purchased, I've supported the developers. This is also why I regret the Dilbert books I have.
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Breja: Control immediately comes to mind. I love Max Payne and Alan Wake so much, I thought it's a given I'll love Remedy's next game too. Instead I got the dullest possible thing, with boring combat, blandest protagonist imaginable, tedious crafting... just crap. I got it on sale and I still feel dirty and cheated like I paid to have sex with a monkey.
My god, thank you! I thought I was the only one, literally everyone told me how cool that game is. I completed it in full with DLCs and I've read all the files, watched all the videos and listened all the tapes. Super dull and boring, and empty game.

I don't get why people love it. The graphics is fine though, and the DLCs they are even worse than the main game. And the devs also managed to create unique dresses available only for pre-orders on specific platforms, the only thing which might have lighten the mood a bit for me was a pre-order dress exclusive for Playstation. Why?

Quantum Break feels like a masterpiece in comparison, I even liked the TV series more than any cutscene from Control game.
Post edited September 29, 2023 by Cadaver747
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Cadaver747: I dislike this game so much I have to 100% it!
That's a weird way to go about things. If I don't like a game I just stop playing and move on. Life's too short to waste time on games that aren't fun. *shrug*
Post edited September 29, 2023 by P-E-S
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Darvond: A.D. 2044 - I think this was a giveaway and I still feel scammed. A baffling adventure game with none of the charm.
It was bundled with Stronghold HD in that freebie though. And apparently the movie is a kind of Polish classic.

And stumbled into another word GOG blocks I think... Hmm... admiss*on
Weird word to block...
Anyway, was saying you may consider it the price of admi... for that one.
Post edited September 29, 2023 by Cavalary
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Cadaver747: I dislike this game so much I have to 100% it!
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P-E-S: That's a weird way to go about things. If I don't like a game I just stop playing and move on. Life's too short to waste time on games that aren't fun. *shrug*
1). I never said that! How about never messing with direct quotes?

2). I checked all the lore pieces to get the full picture. Sometimes opponents might use the argument "but you haven't complete the game how can you know?", sometimes it's just "but what if I'm wrong and there is something good about the game which I haven't found yet".

Have I said something about messing with the quotes? Yeah, not a fan. Please don't give others wrong ideas.
Post edited September 29, 2023 by Cadaver747
To the Moon - I bought this after heaving so much about how this was a great RPG with a beautiful story. The truth is that this is not a game at all. It's not even remotely. Anyone who disagrees can fight me.

My ire for this one game is such that I developed a long history of hating on everything made with RPG Maker for no reason that 1) To the Moon uses the RPG Maker engine, and 2) I kept seeing a lot of the same art assets. Seeing all those same assets, sometimes recolored but still clearly the same RPG Maker assets, just gave me the impression that they were even lazier than Freebird Games (developers of To the Moon) who didn't bother putting gameplay in their so-called game.

While I've warned up to RPG Maker a little, I still hold the opinion that Freebird Games is a trash developer. Sorry. Not Sorry. It's entirely their own fault.

There's been other games that have been minor disappointments that I probably shouldn't have bought. I didn't enjoy Transistor anywhere close to as much as I enjoyed Bastion, but I don't treat it with complete vitriol like I do with To the Moon.
Armello: The devs stopped supporting the GoG version, then they actually issued an update that was an actual downgrade to the GoG version and called it something like the "Light or enhanced version". There was such a kjerfuffle that people were able to refund the game.


Battle isle: I heard so many great things and I love Turn Based Strategy. So I bought the whole collection and it ended up just being too outdated for more hardware to even be functional. So I have like these 6 or 7 games that show up at the top of my library that I simply cannot play.


Avadon 3: I love Spiderweb games so, so very much. And I was very excited about this one. But it has some issue where you can't adjut the font size and my aging eyes cannot read the text which is abnormally small. I simply can't enjoy it, which is a real shame as I love Jeff's games and his worlds.
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Catventurer: To the Moon - I bought this after heaving so much about how this was a great RPG with a beautiful story. The truth is that this is not a game at all. It's not even remotely. Anyone who disagrees can fight me.
The thing that faffles me about To the Moon is that it would have made a much better radio play, stage play, short Netflix series, or Mexican Telenovela. There was nothing gained by putting this and all the other Fireduck Dramas into this format; an especially dated version of RPG maker.

Sure, you'd have to hire an editor and cull out all the filler (there's a lot, a longplay clocks in around just under 4 hours), but I imagine that there was actually good writing in there buried behind all of it.
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Catventurer: To the Moon - I bought this after heaving so much about how this was a great RPG with a beautiful story. The truth is that this is not a game at all. It's not even remotely. Anyone who disagrees can fight me.
Mmmm.... the game after 5+ years, i still can't play it again, or even listen to the soundtrack it's so emotional.

Yes, it was a good game, more an action visual novel with a handful of funny references outside of the main plot (like the RPG fighting mechanics against some squirrels), but it's really really really hard to play a second time.
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Catventurer: To the Moon - I bought this after heaving so much about how this was a great RPG with a beautiful story. The truth is that this is not a game at all. It's not even remotely. Anyone who disagrees can fight me.
I kinda sorta knew that going in, but, man, talk about a forced tearjerker that just rams that sadness down the player's throats. I couldn't have been more emotionally dis-invested in the story if I tried. Unsurprisingly, I didn't buy any of the follow-up games.
All the time,too many to name.