thegreyshadow: The only two things that irk me about the whole shebang are:
1. That the ones calling for the delisting were "gamers". Seriously?
2. The radio silence.
EDIT: OK, I got it, it may have to do with the almighty buck. But why blame it on "gamers" ?? Couldn't they just say something in marketspeak akin to "a reevaluation of current market conditions showed us that listing the game would not be in the best interest for our ecosystem..." Why doing this was and is so difficult?
Yeah... blame legal or technical problems... My guess is people at GOG were overwhelmed by the situation - they're all still in home office and Corona lockdown, so communication is harder.
Here's how I imagine this happened:
1) Someone from the GOG curation team gets the game handed with a note "Check this out, might be up your alley". Said person has probably never heard about the game, but well a quick Google search says it has won several awards... wait - controvery in China, we'll just block it, all fine. Curator plays the game and likes it a lot. Calls his girlfriend and they have a nice weekend.
Time passes.
2) Curator greenlits the game to the guy who manages release schedule: "We'll bring this, great, award-winning game, even an exclusive, it's not on Steam!! Maybe leave out China". The Schedule guy (who hasn't ever heard of the game) picks a date and sends the current release list to the PR girl. Goes and gets some food for his two children for lunch.
Time passes.
3) PR girl (who has never heard of the game) looks at the release list what's next. Announces the release on Twitter, then helps her child with homework...
A few minutes later angry emails by Chinese gamers (or "gamers") start to pile of at GOG's front door. Email guy is disturbed by the loud beeping and tells his boyfriend to wait, to check what's wrong. Gets pale, calls his boss "We have a situation here!"
4) Boss escalates this to their boss - some GOG CEO - who also pales with an exclamation "China is mad? Fuck!" - numbers and figures run through is head, looming doom of being excluded from the Chinese market. "Stop the release! Now!" he screams into the phone.
5) Second level boss calls PR girl, who was just between maths and Polish, and tells her to pull the release announcement. "I can't." She says, "Then think of something". Flabbergasted, and with maths and Polish still sticking in her mind, she clings to the only info she got "some gamers don't want the release". Post message. Apocalypse follows.
Ok that's all made up, but that's how things happen in real life, I've seen it working this way
really often. Shit like that simply happens.