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Defiant has ceased development on all games. Currently they are downsizing to staff needed solely for maintenance of their previously released titles.

I had erroneously thought they were doing well off of very good reviews for a Hand of Fate 2. I guess those reviews didn't turn into sales.

Too bad.
For me the DLCs are holding me off, still waiting for a complete version.
Really fucking sad :(
Says a lot about how it's becoming less and less reliable to go on word of mouth and positive reviews (unless you're moving a title that's got a huge marketing campaign belted onto it - then again, that turned out great for Boss Key) to try and keep a company afloat in the game development world.

Unfortunate and sad, however.
It's sad, but then I have to admit that even I myself, despite absolutely loving the first Hand of Fate, have not yet bought the second one. The price is a little high for me, and there was just so many other games...

I can't help but think the market is oversaturated. It's not a bad thing for us, gamers - we get to be picky, and get a game for every moodswing, often very cheaply. But for devs its probably a nightmare.
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Breja: ...The price is a little high for me, and there was just so many other games...
That's exactly how I feel each sale. There are still so many games that go on sale for 75% off, that I just can't justify buying a single game for smaller discount. I'd imagine that once I end up getting most of the cheaper deals =, I'll be more willing to spend more on the newer, expensive games.

Sorry to hear about the developers, maybe they can recover, the two guys that made FTL and Into the Breach are doing pretty well developing less graphically demanding games.
Sad to hear this. Decent games. Maybe they find a new business model
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Breja: I can't help but think the market is oversaturated. It's not a bad thing for us, gamers - we get to be picky, and get a game for every moodswing, often very cheaply. But for devs its probably a nightmare.
If it's a nightmare for devs, then they often have to resort to milking low hanging fruit. I don't know if that's good in the end.

Just as with physical commodities, things tend to swing too far in the direction of quantity over quality, to the point that quality products are so marginalized that their price & availability become terrible, if they aren't outright displaced. Race to the bottom.
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clarry: If it's a nightmare for devs, then they often have to resort to milking low hanging fruit. I don't know if that's good in the end.

Just as with physical commodities, things tend to swing too far in the direction of quantity over quality, to the point that quality products are so marginalized that their price & availability become terrible, if they aren't outright displaced. Race to the bottom.
There are 87 games in my wishlist right now. Eighty. Seven. And that's just the wishlist, not the backlog of stuff I already own. That is mind boggling if you think about how many games one might have had in their "wishlist" 10-15 years ago not to mention in the 90s. And a thing such as a backlog was pretty much non-existant back in the 90s, with fewer and much more expensive games.

I could probably not buy a game for the next year or so, and not run out of new things to play. And my backlog is really jsut a handful of games, but the Witcher 3 itself, with it's expansions, will probably last me for months seeing how after a few weeks it feels like I'm still at the beginning.

I really don't know how the market has not collapsed yet under its own weight.
high rated
Just wanted to give you guys a heads-up that we've been in contact with Defiant and they will still provide support to their games available on GOG.com as needed.