Posted June 13, 2015
LiefLayer: I only played in Dark Souls 1 of course on mac (playonmac wine port) of course with keyboard (no mouse).
It's a nice game, but a little overrated. However, even without fix, play it with keyboard was easier than they said.
However, from the technical point of view it lacked many points:
The story line (just a sketch, nothing more)
Technical problems (30 fps, town infamous etc ...)
From dark souls 3 I would like 3 things:
1. multi-platform support, mac and linux, with new graphics engines (Unreal engine, Unity3D), should always be supported.
Luisfius: Believe it or not, the souls games actually run on a Sony multiplatform framework. It's a nice game, but a little overrated. However, even without fix, play it with keyboard was easier than they said.
However, from the technical point of view it lacked many points:
The story line (just a sketch, nothing more)
Technical problems (30 fps, town infamous etc ...)
From dark souls 3 I would like 3 things:
1. multi-platform support, mac and linux, with new graphics engines (Unreal engine, Unity3D), should always be supported.
2. a better story line. they have one of the best existing gameplay, if they can improve must do so where they are made worse.
It is up to you to decide everything, or to hunt for tidbits. If it actually gave you everything it would lose its strength.
As it is, it has a VERY strong setting rife with openings for interpretation. The stories are very good for what they are.
3. A resolution of technical problems ... and maybe when one decides to use the keyboard suggestions should relate keyboard keys not the gamepad.
They can be adapted, but it is going to be awkward, like fighting games on keyboard, doable, but far from ideal.
Or racing games.
Or third person action games such as Devil May Cry or Bayonetta. They can work with mouse and keyboard, but it is never going to be as good as with other input methods.
That being said, not changing the input prompts to keyboard icons is lazy and bad. Even actual bad ports like Saints Row 2 got that right.
Just because everything runs on playstation (using OpenGL) there should be no problems porting.
The fact that 41 of 64 games are compatible with Mac, in my account gog, shows that now make porting to Mac and Linux is no longer a taboo ...
Not only are there Witcher but also other games like: Metal Gear Rising, Batman, Dreamfall and others have been ported.
For all the old games just use wine.
In practice in recent years come out so many games for mac and linux (in addition to the ones you can port with wine) that if a game does not come out for mac or linux I avoid buying it (once I would have installed it in bootcamp).
Moreover, as I said, there's no work to do ... when you have the PC version, change the target of exports of the graphics engine and you have the mac and linux version (with the best graphics engines like Unreal and Unity3d) . So the problem is only of those software companies that currently do not use modern graphics engines.
So this desire is more than valid, if they do not patience, I will give up dark souls 3 (I have a list of 50 games still to play).
2. One thing does not exclude the other. The exploration and the various mysteries there may also be with a great history (just look at the witcher 1).
I'm not talking about a guided play, I'm talking about a game with more dialogues to deepen the main story (as in dlc with goth). In dlc they have already done such a thing, the only need to do better, and throughout the game.
3. It is a matter of preference but rpg everybody knows that you play better with a mouse and keyboard. The controls of an RPG are many, with a keyboard, you may distribute them well with a controller absolutely not (so much so that you have to weigh press the analog stick).
Then it is clear that Dark Souls is designed for gamepad, in fact, the acceleration of the camera is a mess ... but if you take away the optimization problems dark souls is much more comfortable with a keyboard (like devil may cry (although this is not an RPG. In fact it is a game that goes well with both gamepad with keyboard), the witcher 1 2 etc ...) there are a lot of games in the third person designed for PC.
But personally I found it quite comfortable with the keyboard (in the end was optimized better than Metal Gear Rising, in fact metal gear the camera could not be remapped), also because of the auto-lock on enemies (in practice, defects of the camera were invisible in the gameplay) ...
In short, here the only thing to change was the icon of suggestion.
Then everyone decides what to use, I will continue to use the keyboard you the gamepad....