I don't claim to know what exactly CDPR should have done with the game.
1. Delay it even further on all platforms, and just keep honing it.
Ok but what if the game would still have been in an unplayable state next June? What then, just keep delaying it until they have to consider moving the whole project to a newer game engine or even starting it from a scratch? How long before CDPR would run out of money doing that?
And, of course, if CDPR had announced yet another delay, people would have been very angry by that, said that the game will apparently never come out and they probably haven't even developed any real game yet, and demanded refunds for preorders.
2. Release only the PC version, and delay the PS4 and XBox One versions until they are in a better state (if ever).
Maybe, but then the console players would have been soooo angry that the publisher is favoring the PC version. I am pretty sure console players would have demanded an imminent release of the console versions, even if it was still buggy. Probably MS nor Sony wouldn't have even accepted it that the PC version was released before the console versions.
3. Release it now on all platforms in order to speed up further development, as an army of 6 million "play testers" will certainly find bugs and give more versatile feedback, than the CDPR Q&A team.
It may be this can indeed speed up the development of the game (I just read yesterday that the console versions got a 17GB update to the game, and the PC version is following soon after).
Anyway, releasing it in a buggy form can certainly be seen also as mistake, especially with the console versions.
4. Release it, but specifically as an "in-dev" game that is still in development.
Not sure if that can be done on consoles, but at least on PC. Then they could say "hey, we know it is still buggy and broken, after all it is in-dev.".
A lot depends on how well CDPR is able to fix the game's problems in the following weeks and months, both the bugs and design-decisions that many people are complaining about. The big console update yesterday seems to give at least some hope, an indication that they are not throwing the towel in just yet.
No I haven't played the game yet myself (on PC), so I don't know how broken it is. I see some feel the whole game in itself is broken and "wrongly designed from ground up" (ie. it can't be fixed unless they start the whole project from the very beginning, like that it is impossible fix the NPC cars hitting obstacles without rewriting the whole game), while some say the game met their expectations and they are enjoying it.
So I don't know yet if I will be annoyed by the game's design decisions or not. I know from the past that lots of people hated Far Cry 2 for its "respawning enemies" and "malaria effect", while I wasn't bothered almost at all by those design decisions, and I enjoyed Far Cry 2 a lot. So, I will not know before I play the game myself.
Post edited December 19, 2020 by timppu