PaladinNO: I hope I'm not misunderstanding here, and that both of you haven't tried the game and wonder which "class" to pick. :)
Not wanting to spoil too much,
Carradice: Your assumptions are right! Still to try the thing. Thanks a lot for a very informative post! :-)
Thank you, it was fun to write all of it too actually. :)
Added some more stuff to my post, and I think I've now nailed most of the grammatical and typing errors (turned out to be list of errors as long as the 1.2 patch notes when I read it again in an actual "awake" state, unlike at 4 AM when I first wrote it).
I tried to keep it simple, but this game is big enough to make "simple" also rather complex - which is a good thing, I suppose. Feel free to ask any other game technical questions you may have, and I'll try to answer them. Unlike the local forum I've tried discussing CP77 in, it's nice to have someone actually care about what I write about the game. ^^
One thing though: there's a special gun in the game (well, there are several of them, but this one is "special" special of the snowflake kind), so if you've read any of the "Expeditionary Force" books by Craig Alanson, "Skippy" is in the game! Which certainly got me excited, though I guess if you haven't read the books you're well within your rights to be sceptical. ^^
Anyway, the Skippy smart gun got an integrated AI - which is basically as smart as the pedestrian AI - and it talks to you. You get a hilarious dialogue when you first pick him up, and will occasionally hum when you have it / him in your hand, and randomly fire a burst on its own when aiming. Like at a civilian. Extremely annoying, just like the Skippy in the books. And I love it! xD
Top tip, and this isn't meant to make sense until you play the game - get to it, chop-chop, mate - and pick Skippy up: pick the following answers when you eventually get the dialogue options at various places of using the gun:
- Puppy-loving pacifist sounds better.
- I don't know.
- OK, I'll take you to Regina.
Failure to select the options I listed above will result in Skippy being mad at you whenever you select him, and will make him miss targets at literally point-blank range. As to what the options above will do...well, you'll find out. So, enjoy. ;)
And I forgot to mention - during interactions, the YELLOW options are decisions that will determine the game forward, and the BLUE options mostly just give more information without deciding anything.
I say "mostly" because some blue choices also suddenly progresses the game.
My guess is, those choices aren't deciding anything of consequence, but I'm not sure about that.